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2020-06-29Merge pull request #39934 from starryalley/fix-videoplayer-raceRémi Verschelde
VideoPlayer: fix possible race condition
2020-06-29Merge pull request #39945 from akien-mga/x11-XGetWindowProperty-memleakRémi Verschelde
X11: Ensure XGetWindowProperty data gets freed
2020-06-29X11: Ensure XGetWindowProperty data gets freedRémi Verschelde
And cleanup includes a bit.
2020-06-29Merge pull request #39938 from MCrafterzz/interpolatedcameraRémi Verschelde
Remove unused interpolate camera icon
2020-06-29Merge pull request #39824 from mrushyendra/snap_point_polygonRémi Verschelde
Fix possible accidental duplication of Polygon2D start point
2020-06-29Merge pull request #39922 from KoBeWi/preloadloadRémi Verschelde
Improve the preload and load descriptions
2020-06-29Merge pull request #39935 from mrushyendra/datetime_negativeRémi Verschelde
Fix weekday calculation in get_datetime_from_unix_time for negative times
2020-06-29Fix weekday calculation in get_datetime_from_unix_time for negative timesMaganty Rushyendra
Fix calculation for negative times to ensure Sundays are wrapped around to '0' instead of '7', making it consistent with the output for positive times.
2020-06-29VideoPlayer: fix possible race conditionMark Kuo
In set_stream() we write to 'playback' while accessing the same object in _mix_audio() in audio thread. Protect the 'write' part in set_stream() to avoid possible crash in _mix_audio() function.
2020-06-28Improve the preload and load descriptionsTomasz Chabora
2020-06-28Merge pull request #39916 from reduz/sdfgi-occRémi Verschelde
SDFGI: Slight occlusion improvements.
2020-06-28Slight occlusion improvements.Juan Linietsky
2020-06-28Merge pull request #39904 from m4gr3d/fix_focus_aware_option_masterRémi Verschelde
Fix the logic to enable focus awareness
2020-06-28Merge pull request #39910 from starryalley/fix-videoplayer-file-closeRémi Verschelde
VideoStreamGDNative: close file in cleanup()
2020-06-28VideoStreamGDNative: close file in cleanupMark Kuo
We should close the file handle when we are done.
2020-06-27Fix the logic to enable focus awarenessFredia Huya-Kouadio
2020-06-27Merge pull request #39896 from KoBeWi/image_galleryRémi Verschelde
Generate inspector preview for Image resources
2020-06-27Merge pull request #39885 from hinlopen/improve-quick-openRémi Verschelde
QuickOpen improvements
2020-06-27Generate inspector preview for Image resourcesTomasz Chabora
2020-06-27Remove directory search resultsStijn Hinlopen
2020-06-27Merge pull request #39869 from Chaosus/shader_fix_returnRémi Verschelde
Prevents usage of return in main shader functions
2020-06-27Merge pull request #39850 from ↵Rémi Verschelde
adamreichold/is-position-behind-get-global-transform-once Call Node3D::get_global_transform and Vector3::dot only once within Camera3D::is_position_behind
2020-06-27Prevents usage of return in main shader functionsYuri Roubinsky
2020-06-27Call Node3D::get_global_transform and Vector3::dot only once within ↵Adam Reichold
Camera3D::is_position_behind to avoid redundant work.
2020-06-27Merge pull request #39856 from qarmin/fixes_leaksRémi Verschelde
Fixes recently introduced shader leaks
2020-06-27Fixes recently introduced shader leaksqarmin
2020-06-27Merge pull request #39637 from MCrafterzz/tilemapinprovementsRémi Verschelde
Make tilemap lines/rectangles their own tools
2020-06-27Merge pull request #39177 from ↵Rémi Verschelde
Calinou/distraction-free-keep-bottom-panel-visible Keep the bottom panel visible when enabling the distraction-free mode
2020-06-26Keep the bottom panel visible when enabling the distraction-free modeHugo Locurcio
- Document the `EditorInterface.distraction_free_mode` property. This closes https://github.com/godotengine/godot-proposals/issues/951.
2020-06-26Merge pull request #39855 from m4gr3d/godot_fragment_masterRémi Verschelde
Enable the ability to use Godot as a subview within an Android app
2020-06-26Merge pull request #39754 from ↵Rémi Verschelde
akien-mga/canvasitemeditor-fix-dropped-scenes-position CanvasItemEditor: Fix losing position for drag'n'dropped scenes
2020-06-26Merge pull request #39827 from reduz/sdfgiJuan Linietsky
Addition of SDFGI for open world global illumination
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
Move GI to a deferred pass
2020-06-26Make tilemap lines/rectangles their own toolsMarcus Elg
2020-06-26Merge pull request #39814 from Xrayez/specific-weird-iconsRémi Verschelde
Don't use arbitrary theme editor icons for scripts with the same name
2020-06-26Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-intRémi Verschelde
Mono/C#: Fix InvalidCast because of attempt to unbox long as int
2020-06-26Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restoreRémi Verschelde
Mono/C#: Use /restore instead of /t:restore when building
2020-06-26Merge pull request #39836 from neikeq/fix-unhandled-exception-printRémi Verschelde
Mono/C#: Fix unhandled exception not being printed
2020-06-25Enable the ability to use Godot as a subview within an Android appFredia Huya-Kouadio
2020-06-25Mono/C#: Use /restore instead of /t:restore when buildingIgnacio Etcheverry
Documentation recommends not to use /t:restore together with other targets (like /t:build), as it messes with the environment.
2020-06-25Mono/C#: Fix InvalidCast because of attempt to unbox long as intIgnacio Etcheverry
2020-06-25Mono/C#: Fix unhandled exception not being printedIgnacio Etcheverry
For some reason `mono_unhandled_exception` is not printing the exception as its comment claims. Use `mono_print_unhandled_exception` instead.
2020-06-25Style: Fix copyright headersRémi Verschelde
2020-06-25Fix accidental duplication of Polygon2D start pointMaganty Rushyendra
Ensures that closure of Polygon2D in the editor takes into account Grid Snap if enabled. Does this by comparing the polygon start with grid snap applied to mouse click location. Note: transformation is applied in order to deal with different editor zoom levels.
2020-06-25Merge pull request #39482 from asmaloney/fix-scrollwheel-zoom-macosRémi Verschelde
[macOS] Control key + scroll wheel should zoom not pan
2020-06-25i18n: Sync classref translation template with current docsRémi Verschelde
2020-06-25i18n: Sync classref translations with WeblateRémi Verschelde
2020-06-25doc: Sync classref with current sourceRémi Verschelde
2020-06-25i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit a84f0811606dc89fa4fb9a66fac0851bacc1fc83)
2020-06-25Merge pull request #39799 from YeldhamDev/3d_buttons_regress_fixRémi Verschelde
Fix regressions in the 3D lock buttons