Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-27 | Merge pull request #16080 from volzhs/doc-projectsettings | Rémi Verschelde | |
Update ProjectSettings description to correct usage | |||
2018-01-27 | Merge pull request #16114 from hpvb/fix-16031 | Rémi Verschelde | |
Use the appropriate Variant hash and compare functions for Dictionaries | |||
2018-01-27 | Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymore | Rémi Verschelde | |
Mono: Fix build errors with tools=no and target=release | |||
2018-01-27 | Merge pull request #16119 from robfram/fix-camera_drag_limit | Rémi Verschelde | |
Fix inverted RIGHT/LEFT and TOP/BOTTOM Camera2d drag margins | |||
2018-01-27 | Merge pull request #16123 from neikeq/lmao | Rémi Verschelde | |
Mono: Fix method_bind fields being generated as instance members | |||
2018-01-27 | Mono: Fix method_bind fields being generated as instance members | Ignacio Etcheverry | |
2018-01-27 | Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor ↵ | robfram | |
works fine). Fix #16095. | |||
2018-01-27 | Mono: Fix build errors with tools=no and target=release | Ignacio Etcheverry | |
2018-01-27 | Use the appropriate Variant hash and compare functions for Dictionaries | Hein-Pieter van Braam | |
Dictionaires did not use the VariantHasher and VariantComparator making them unsafe for use with NaN values as keys. This PR uses the appropriate Variant implementations for these functions. var d = {} d[Vector2(NAN, NAN)] = 0 d[Vector2(NAN, NAN)] = 0 print(d.size()) will now output '1' and not '2' This fixes #16031 | |||
2018-01-26 | Merge pull request #16094 from bruvzg/fix_mac_os_build | Hein-Pieter van Braam | |
Fix macOS build after #16092 | |||
2018-01-26 | Fix macOS build after #16092 | bruvzg | |
2018-01-26 | Merge pull request #16092 from hpvb/make-separate-debug-symbols-opt-in | Rémi Verschelde | |
Make separate debug symbols opt-in | |||
2018-01-26 | Make separate debug symbols opt-in | Hein-Pieter van Braam | |
This adds a separate_debug_symbols option to the x11, windows, and osx targets. This will default to adding normal debugging symbols to the artifacts and only splits them when separate_debug_symbols=yes on the Scons command line. | |||
2018-01-26 | Bullet: allow unbundling only if > 2.87 | Rémi Verschelde | |
Looks like we are using cutting edge methods which are not even if the current stable 2.87. | |||
2018-01-26 | Update ProjectSettings description to correct usage | volzhs | |
Fix #16078 | |||
2018-01-26 | Merge pull request #16073 from neikeq/AaaaHH | Rémi Verschelde | |
Mono: Don't defer call to dispose queue objects when finalizing domain | |||
2018-01-26 | Mono: Don't defer call to dispose queue objects when finalizing domain | Ignacio Etcheverry | |
It's going to be called anyway after `mono_domain_finalize`. This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702). | |||
2018-01-25 | Merge pull request #16071 from neikeq/issue-15656 | Rémi Verschelde | |
Mono: Fix NodePath and RID bindings | |||
2018-01-25 | Mono: Fix NodePath and RID bindings | Ignacio Etcheverry | |
2018-01-25 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2018-01-25 | Dist: Update manpage and macOS version string | Rémi Verschelde | |
2018-01-25 | Merge pull request #16062 from icnikerazah/keyboard_shortcut_conflict | Rémi Verschelde | |
Fixes The "script_text_editor/clone_down" shortcut that conflicts with the "editor/play" shortcut on macOS | |||
2018-01-25 | Fix shortcut conflict | Razah | |
fix https://github.com/godotengine/godot/issues/16054 The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS | |||
2018-01-25 | Merge pull request #16063 from bojidar-bg/16051-double-autoplay | Rémi Verschelde | |
Remove duplicate "autoplay" property | |||
2018-01-25 | Remove duplicate "autoplay" property | Bojidar Marinov | |
Part of #16051 | |||
2018-01-25 | Merge pull request #16059 from eska014/html5-notls | Rémi Verschelde | |
Disable OpenSSL module in HTML5 platform by default | |||
2018-01-25 | Disable OpenSSL module in HTML5 platform by default | Leon Krause | |
2018-01-25 | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-25 | Merge pull request #16044 from icnikerazah/maximum_recent_files | Rémi Verschelde | |
Fix slider range step of maximum_recent_files | |||
2018-01-25 | Merge pull request #16057 from kurtisharms/fix_ts | Poommetee Ketson | |
Fix mixed use of tabs and spaces in methods.py | |||
2018-01-24 | Fix mixed use of tabs and spaces | Kurtis Harms | |
2018-01-24 | Merge pull request #16049 from Zylann/fix_vs_free_rid | Juan Linietsky | |
Fix VisualServer.free conflicting with Object.free | |||
2018-01-25 | Fix VisualServer.free conflicting with Object.free | Marc Gilleron | |
2018-01-24 | removed debug print | Ariel Manzur | |
2018-01-24 | - Improves portability in joystick buttons enum | Ariel Manzur | |
- Fixes linking bug in modules split library | |||
2018-01-25 | maximum recent files increment fix | Razah | |
2018-01-24 | Update AUTHORS list | Rémi Verschelde | |
Adds @Nutriz and @nounoursheureux. | |||
2018-01-24 | doc: Sync with current source | Rémi Verschelde | |
2018-01-24 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2018-01-24 | Silence verbose stderr info message on X11 | Rémi Verschelde | |
2018-01-24 | Merge pull request #16041 from Chaosus/fixcolordoc | Rémi Verschelde | |
Fix small bug in color doc | |||
2018-01-24 | Fix bug in color doc | Chaosus | |
2018-01-24 | Merge pull request #16025 from AndreaCatania/raysh | Rémi Verschelde | |
Improved stabilization of ray shape in Bullet | |||
2018-01-24 | Improved stabilization of ray shape in Bullet | Andrea Catania | |
2018-01-24 | Merge pull request #15844 from letheed/better-error-msg | Rémi Verschelde | |
Make cyclic resource inclusion error message more helpful | |||
2018-01-24 | Merge pull request #15869 from guilhermefelipecgs/fix_always_open_output_on_play | Rémi Verschelde | |
Fix option run/output/always_open_output_on_play | |||
2018-01-24 | Merge pull request #16018 from volzhs/rotate-line | Rémi Verschelde | |
Rotate Control node with respecting pivot offset | |||
2018-01-24 | Merge pull request #16019 from eska014/html5-fix-no-resize-on-start | Rémi Verschelde | |
Fix HTML5 JS API setResizeCanvasOnStart | |||
2018-01-24 | Merge pull request #16005 from Zephilinox/print_fps | Rémi Verschelde | |
Print FPS setting now only prints the game FPS |