Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-28 | Fixed Softbody pin point | Andrea Catania | |
2018-07-28 | Merge pull request #20544 from dragmz/fix-py37-windows-build | Rémi Verschelde | |
fix windows build using python 3.7 | |||
2018-07-28 | fix windows build using python 3.7 | dragmz | |
fixes NameError (missing "subprocess_main" and "basestring") | |||
2018-07-28 | Merge pull request #20532 from BastiaanOlij/arraymesh_surface_find_by_name | Rémi Verschelde | |
Added a method to find the index for a surface with a given name | |||
2018-07-28 | Merge pull request #20539 from akien-mga/mbedtls-2.12.0 | Rémi Verschelde | |
mbedtls: Update to upstream version 2.12.0 | |||
2018-07-28 | Merge pull request #20537 from akien-mga/glad-0.1.25 | Rémi Verschelde | |
glad: Sync with upstream 0.1.25 | |||
2018-07-28 | Merge pull request #20536 from akien-mga/libpng-1.6.35 | Rémi Verschelde | |
libpng: Update to upstream version 1.6.35 | |||
2018-07-28 | Merge pull request #20535 from akien-mga/layers-tooltips | Rémi Verschelde | |
Fix layer 2-line tooltips used as name in inspector | |||
2018-07-28 | mbedtls: Update to upstream version 2.12.0 | Rémi Verschelde | |
_WIN32_WINNT redefinition fix is no longer needed as it was merged upstream. PR 1453 is still not merged, diff updated to current state. | |||
2018-07-28 | Added a method to find the index for a surface with a given name | Bastiaan Olij | |
2018-07-28 | glad: Sync with upstream 0.1.25 | Rémi Verschelde | |
2018-07-28 | libpng: Update to upstream version 1.6.35 | Rémi Verschelde | |
2018-07-28 | Merge pull request #20464 from Calinou/add-editor-standalone-feature-tags | Rémi Verschelde | |
Add "editor" and "standalone" feature tags | |||
2018-07-28 | Fix layer 2-line tooltips used as name in inspector | Rémi Verschelde | |
Fixes #20288. | |||
2018-07-28 | Merge pull request #20463 from fire/vs_expand_hints_to_virtual_func | Rémi Verschelde | |
Visualscript: Carry property hint and hint string through to Visualscript virtual funcs | |||
2018-07-28 | Merge pull request #20511 from maksloboda/InputEventActionFix | Rémi Verschelde | |
Fixed shortcuts not working with InputEventActions | |||
2018-07-28 | Merge pull request #17595 from viktor-ferenczi/issue-5042-subproc | Rémi Verschelde | |
Running builder (content generator) functions in subprocesses on Windows | |||
2018-07-28 | Merge pull request #20528 from Calinou/improve-appstream-add-mime-type | Max Hilbrunner | |
Tweak AppStream metadata and add MIME type integration | |||
2018-07-28 | Tweak AppStream metadata and add MIME type integration | Hugo Locurcio | |
This allows Godot to be registered as an application to open Godot project files. | |||
2018-07-27 | Carry property hint and hint string through to Visualscript virtual functions. | K. S. Ernest (iFire) Lee | |
2018-07-27 | Merge pull request #20457 from fire/vs_generic_search_crash_and_connecting | Rémi Verschelde | |
Visualscript: misc generic search changes | |||
2018-07-27 | Running builder (content generator) functions in subprocesses on Windows | Viktor Ferenczi | |
- Refactored all builder (make_*) functions into separate Python modules along to the build tree - Introduced utility function to wrap all invocations on Windows, but does not change it elsewhere - Introduced stub to use the builders module as a stand alone script and invoke a selected function There is a problem with file handles related to writing generated content (*.gen.h and *.gen.cpp) on Windows, which randomly causes a SHARING VIOLATION error to the compiler resulting in flaky builds. Running all such content generators in a new subprocess instead of directly inside the build script works around the issue. Yes, I tried the multiprocessing module. It did not work due to conflict with SCons on cPickle. Suggested workaround did not fully work either. Using the run_in_subprocess wrapper on osx and x11 platforms as well for consistency. In case of running a cross-compilation on Windows they would still be used, but likely it will not happen in practice. What counts is that the build itself is running on which platform, not the target platform. Some generated files are written directly in an SConstruct or SCsub file, before the parallel build starts. They don't need to be written in a subprocess, apparently, so I left them as is. | |||
2018-07-27 | Merge pull request #20462 from fire/vs_don't_typeguess_nil | Rémi Verschelde | |
Visualscript: Don't type guess on nil and set default type to "" | |||
2018-07-27 | Merge pull request #17720 from paulloz/custom-csharp-glue | Ignacio Etcheverry | |
[mono] Generic Typed GetNode, GetChild, etc. | |||
2018-07-27 | Merge pull request #20516 from BastiaanOlij/fix_nativescript_getset | Rémi Verschelde | |
Fixed nativescript getter and setter logic | |||
2018-07-27 | Merge pull request #20515 from akien-mga/physicsbody-deprecated | Rémi Verschelde | |
Fix PhysicsBody build with deprecated=no | |||
2018-07-27 | Merge pull request #20512 from karroffel/gles2-pr | Thomas Herzog | |
add initial GLES2 3D renderer | |||
2018-07-27 | Fixed nativescript getter and setter logic | Bastiaan Olij | |
2018-07-27 | Fix PhysicsBody build with deprecated=no | Rémi Verschelde | |
Fixes #20483. | |||
2018-07-27 | add initial GLES2 3D renderer | karroffel | |
2018-07-27 | Fixed shortcuts not working with InputEventActions | Max | |
2018-07-27 | Do conversion of scene preview icon at the end, improves save performance a ↵ | Juan Linietsky | |
bit. Closes #14387 | |||
2018-07-27 | Rename flag to better name | Juan Linietsky | |
2018-07-27 | Merge pull request #20509 from BastiaanOlij/fixup_mobile_vr_interface | Rémi Verschelde | |
Reenabled module and fixed missing const | |||
2018-07-27 | Reenabled module and fixed missing const | Bastiaan Olij | |
2018-07-27 | Merge pull request #20508 from Gamblify/FixAudioRecordingCrash | Rémi Verschelde | |
Fix of AudioRecordingEffect property | |||
2018-07-27 | Fix of AudioRecordingEffect property | Gustav Lund | |
For debug purposes the boolean whether the recording is active or not were an editor property. It has been removed to avoid users leaving it on true on close, causing it to be saved in the default_bus_layout It was also renamed to better describe its functionality related to issue: 20487 | |||
2018-07-27 | Merge pull request #20506 from akien-mga/check-only-paired | Rémi Verschelde | |
Main: Fix --check-only option implemented as paired | |||
2018-07-27 | Merge pull request #20498 from Calinou/caret-width-hidpi | Rémi Verschelde | |
Make the caret thicker in TextEdit and scale it with the editor scale | |||
2018-07-27 | Merge pull request #20497 from Calinou/textedit-hidpi-line-spacing | Rémi Verschelde | |
Multiply TextEdit line spacing by the editor scale | |||
2018-07-27 | Add missing methods to Node class in the mono glue | Paul Joannon | |
* GetNodeOrNull<T> * GetChild<T> * GetChildOrNull<T> * GetOwner<T> * GetOwnerOrNull<T> * GetParent<T> * GetParentOrNull<T> | |||
2018-07-27 | Main: Fix --check-only option implemented as paired | Rémi Verschelde | |
Fixes #20503. Also added the option to the Linux manpage. | |||
2018-07-27 | Merge pull request #15310 from remorse107/Cinema-Mode | Rémi Verschelde | |
Added "Cinema Mode" so that the spatial editor can actively track the... | |||
2018-07-26 | Add "Cinematic Preview" to the Spatial Plugin Editor. | Robert Morse | |
2018-07-26 | Multiply TextEdit line spacing by the editor scale | Hugo Locurcio | |
This makes sure the default line spacing in the script editor is consistent with the editor scale in use. | |||
2018-07-26 | Make the caret thicker in TextEdit and scale it with the editor scale | Hugo Locurcio | |
The caret in LineEdit is still 1 pixel thick, but it will become 2 pixels thick at editor scales higher than or equal to 150%. | |||
2018-07-26 | Merge pull request #20233 from willnationsdev/gsc-editor | Juan Linietsky | |
Add script class hierarchies & add-script button permanence/auto-derivation | |||
2018-07-26 | Merge pull request #20022 from EIREXE/snap_to_floor | Max Hilbrunner | |
Add snap to floor functionality to the editor | |||
2018-07-26 | Add check to clang 6.0 compiler bug workaround | Rémi Verschelde | |
Extending on b68222e4e75d6cbe23c533f140733248df046c7e to ensure that it still has the exact same behaviour as the previous code, as discussed with @hpvb. | |||
2018-07-26 | GDScript: Fix parse error in string formatting | George Marques | |