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2021-07-20Improve add item type UI in theme editorHaoyu Qiu
2021-07-20Merge pull request #50593 from SirQuartz/patch-24Rémi Verschelde
Fix Illegible text in audio bus editor
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
Use C++11 raw literals for shader code to improve readability
2021-07-20Merge pull request #50206 from groud/undoredo_increase_args_countRémi Verschelde
Increase the number of arguments accepted by UndoRedo methods
2021-07-20Merge pull request #50624 from foxydevloper/translate-more-stringsRémi Verschelde
Make various strings translatable
2021-07-20Merge pull request #50498 from LightningAA/zoom-out-alt-4.0Rémi Verschelde
Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-20Merge pull request #50627 from Atlinx/fix_50617Rémi Verschelde
Add scaling to the curve editor's handles
2021-07-20Merge pull request #50618 from reduz/implement-more-specialization-constantsRémi Verschelde
Implement more rendering options as specialization constants
2021-07-20Merge pull request #50607 from bruvzg/add_bold_fontsRémi Verschelde
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-19Implement more rendering options as specialization constantsreduz
* Shadow quality settings now specialization constant. * Decal and light projector filters can be set. * Changing those settings forces re-creation of the pipelines. These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality.
2021-07-19Add scaling to the curve editor's handlesAtlinx
This fixes issue #50617
2021-07-19Make various strings translatablefoxydevloper
2021-07-19Merge pull request #50599 from Calinou/editor-profiler-improve-tooltipRémi Verschelde
Improve tooltips in the editor profiler to mention the script name
2021-07-19Merge pull request #50588 from bruvzg/menu_genRémi Verschelde
Optimize LineEdit and TextEdit menu item generation.
2021-07-19Merge pull request #50582 from timothyqiu/resource-extra-buttonRémi Verschelde
Minor enhancements for the resource options button
2021-07-19Merge pull request #50604 from aaronfranke/float-array-castRémi Verschelde
Explicitly cast real_t to float when creating a float array
2021-07-19Merge pull request #50615 from DarkMessiah/reload-current-project-shortcutRémi Verschelde
Implemented the ability to add shortcut for Reload Current Project
2021-07-19[Editor Fonts] Add Noto Sans Bold font variant for supported languages.bruvzg
2021-07-19Merge pull request #42641 from madmiraal/fix-15243Rémi Verschelde
Ensure KinematicBodies only interact with other Bodies with matching mask.
2021-07-20Implemented the ability to add shortcut for Project -> Reload Current Project.Stanislav Labzyuk
2021-07-19Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde
Assign value to property by dropping to scene tree
2021-07-19Ensure KinematicBodies only interact with other Bodies with matching mask.Marcel Admiraal
2021-07-19Minor enhancements for the resource options buttonHaoyu Qiu
2021-07-19Merge pull request #50606 from Chaosus/textedit_fix_guttertypeRémi Verschelde
Fixed typos in `TextEdit::GutterType` enum
2021-07-19Assign value to property by dropping to scene treekobewi
2021-07-19Merge pull request #50566 from reduz/optimize-stringname-usageRémi Verschelde
Optimize StringName usage
2021-07-19Merge pull request #50501 from reduz/fix-forward-mobileJuan Linietsky
Fixes to forward mobile
2021-07-19Merge pull request #50413 from Chaosus/vs_cleanup_warningsYuri Roubinsky
2021-07-19Fixed typos in `TextEdit::GutterType` enumYuri Roubinsky
2021-07-19Merge pull request #48186 from EricEzaM/PR/tooltip-improvementsRémi Verschelde
Made default tooltips (non-custom ones) disappear on mouse enter.
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-07-19Explicitly cast to float when creating a float arrayAaron Franke
2021-07-19Optimize LineEdit and TextEdit menu item generation.bruvzg
2021-07-18Optimize StringName usagereduz
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
2021-07-19Improve tooltips in the editor profiler to mention the script nameHugo Locurcio
Co-authored-by: CrispyPin <crispin@tasa.se>
2021-07-18Fix Illegible text in audio bus editorNick Huelin
This pull request fixes an issue with the audio bus editor where the text would be illegible regardless of the theme being used.
2021-07-18Prevents some warnings from appearing in visual scriptsYuri Roubinsky
2021-07-18Merge pull request #50573 from KoBeWi/editor_spin_crasherRémi Verschelde
Fix crash in EditorSpinSlider
2021-07-18Merge pull request #50562 from Chaosus/vs_fix_funcsYuri Roubinsky
Prevents function generation in visual shader if no connections to output are provided
2021-07-18Merge pull request #50575 from dsnopek/webrtc-idhandler-get-propFabio Alessandrelli
Fix "IDHandler.get_prop is not a function" error when calling some methods on WebRTCDataChannel
2021-07-17Fix "IDHandler.get_prop is not a function" error when calling some methods ↵David Snopek
on WebRTCDataChannel
2021-07-18Fix crash in EditorSpinSliderkobewi
2021-07-18Merge pull request #50567 from Faless/js/4.x_joy_psff_snesFabio Alessandrelli
[HTML5] Add 2 controllers to the godot database.
2021-07-17[HTML5] Add 2 controllers to the godot database.Fabio Alessandrelli
Sony PlayStation DualShock 4 (054c:05c4 first gen). Unofficial Switch controller.
2021-07-17Prevent function gen in visual shader if no out connection is providedYuri Roubinsky
2021-07-17Merge pull request #50559 from reduz/fix-scene-tree-duplicate-selectionJuan Linietsky
Fix duplicate selection in SceneTree
2021-07-17Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-thresholdRémi Verschelde
Tweak editor select mode drag threshold for better usability
2021-07-17Fix duplicate selection in SceneTreereduz
* It seems both cell_selected and multi_selected were being triggered, * This caused inspector updating twice. * cell_selected connection and callback were removed. This may be a bug in Godot 3.x too, recommend checking.
2021-07-17Merge pull request #50530 from reduz/create-popups-on-demandJuan Linietsky
Create many types of popups on demand
2021-07-17Create many types of popups on demandreduz
* LineEdit popups created on demand. * TextEdit popups created on demand. * SpinSlider popups created on demand. * ResourcePicker popups created on demand. Improves editor responsiveness.