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AgeCommit message (Expand)Author
2020-06-29Use is_equal_approx() instead of vertex_snap when checking if ray isMarcel Admiraal
2020-06-29Create degenerate triangles when inserting an edge into a CSG face.Marcel Admiraal
2020-06-29Fix missing DEFVAL in RenderingDevice.storage_buffer_createIgnacio Etcheverry
2020-06-29Open scene selected from Quick Open dialog.Stijn Hinlopen
2020-06-29Merge pull request #39934 from starryalley/fix-videoplayer-raceRémi Verschelde
2020-06-29Merge pull request #39945 from akien-mga/x11-XGetWindowProperty-memleakRémi Verschelde
2020-06-29Added Custom Performance Monitor and feature to read intermediate values of M...simpu
2020-06-29X11: Ensure XGetWindowProperty data gets freedRémi Verschelde
2020-06-29[macOS] Add support for the Apple Silicon (ARM64) build target.bruvzg
2020-06-29Merge pull request #39938 from MCrafterzz/interpolatedcameraRémi Verschelde
2020-06-29Merge pull request #39824 from mrushyendra/snap_point_polygonRémi Verschelde
2020-06-29Merge pull request #39922 from KoBeWi/preloadloadRémi Verschelde
2020-06-29Merge pull request #39935 from mrushyendra/datetime_negativeRémi Verschelde
2020-06-29Fix weekday calculation in get_datetime_from_unix_time for negative timesMaganty Rushyendra
2020-06-29VideoPlayer: fix possible race conditionMark Kuo
2020-06-29Search ranking: favor filenames over extensions.Stijn Hinlopen
2020-06-28Improve the preload and load descriptionsTomasz Chabora
2020-06-28Merge pull request #39916 from reduz/sdfgi-occRémi Verschelde
2020-06-28Slight occlusion improvements.Juan Linietsky
2020-06-28Merge pull request #39904 from m4gr3d/fix_focus_aware_option_masterRémi Verschelde
2020-06-28Merge pull request #39910 from starryalley/fix-videoplayer-file-closeRémi Verschelde
2020-06-28VideoStreamGDNative: close file in cleanupMark Kuo
2020-06-27Fix the logic to enable focus awarenessFredia Huya-Kouadio
2020-06-27Merge pull request #39896 from KoBeWi/image_galleryRémi Verschelde
2020-06-27Merge pull request #39885 from hinlopen/improve-quick-openRémi Verschelde
2020-06-27Generate inspector preview for Image resourcesTomasz Chabora
2020-06-27Trigger broadphase update when changing collision layer/mask, andMarcel Admiraal
2020-06-27Remove directory search resultsStijn Hinlopen
2020-06-27Merge pull request #39869 from Chaosus/shader_fix_returnRémi Verschelde
2020-06-27Merge pull request #39850 from adamreichold/is-position-behind-get-global-tra...Rémi Verschelde
2020-06-27Prevents usage of return in main shader functionsYuri Roubinsky
2020-06-27Call Node3D::get_global_transform and Vector3::dot only once within Camera3D:...Adam Reichold
2020-06-27Merge pull request #39856 from qarmin/fixes_leaksRémi Verschelde
2020-06-27Fixes recently introduced shader leaksqarmin
2020-06-27Merge pull request #39637 from MCrafterzz/tilemapinprovementsRémi Verschelde
2020-06-26implement generic filename disambiguationrileylyman
2020-06-27Merge pull request #39177 from Calinou/distraction-free-keep-bottom-panel-vis...Rémi Verschelde
2020-06-26Keep the bottom panel visible when enabling the distraction-free modeHugo Locurcio
2020-06-26Merge pull request #39855 from m4gr3d/godot_fragment_masterRémi Verschelde
2020-06-26Merge pull request #39754 from akien-mga/canvasitemeditor-fix-dropped-scenes-...Rémi Verschelde
2020-06-26Merge pull request #39827 from reduz/sdfgiJuan Linietsky
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-06-26Expose shape property for shape query parameters classesAndrii Doroshenko (Xrayez)
2020-06-26Make tilemap lines/rectangles their own toolsMarcus Elg
2020-06-26Merge pull request #39814 from Xrayez/specific-weird-iconsRémi Verschelde
2020-06-26Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-intRémi Verschelde
2020-06-26Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restoreRémi Verschelde
2020-06-26Merge pull request #39836 from neikeq/fix-unhandled-exception-printRémi Verschelde
2020-06-25Enable the ability to use Godot as a subview within an Android appFredia Huya-Kouadio
2020-06-25Mono/C#: Use /restore instead of /t:restore when buildingIgnacio Etcheverry