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2019-06-19Merge pull request #29897 from Chaosus/fix_animation_track_selectionRémi Verschelde
Fix animation keys selection with SHIFT/CTRL
2019-06-19Merge pull request #26748 from raphael10241024/instanceRémi Verschelde
Fix editor crash when saving a scene containing an inherited scene instance.
2019-06-19Merge pull request #27237 from Chaosus/astar_2dRémi Verschelde
Added 2D functions to AStar
2019-06-19Merge pull request #27310 from KoBeWi/angular_dankRémi Verschelde
Make angular_damp of new Area nodes match the global default
2019-06-19Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrapRémi Verschelde
Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19Merge pull request #29878 from Dentrax/fixesRémi Verschelde
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19Merge pull request #29893 from capnm/capnm-posix-read-write-returnRémi Verschelde
Linux: Check return values of posix read/write
2019-06-19Merge pull request #29463 from Faless/editor/debugger_take_connectionRémi Verschelde
Editor debugger now always handle connections.
2019-06-19Merge pull request #28648 from KoBeWi/substr-1Rémi Verschelde
Make second parameter of substr optional
2019-06-19Merge pull request #28659 from KoBeWi/rainbow_modeRémi Verschelde
Add HSV mode to color picker
2019-06-19Merge pull request #28759 from aqnuep/bc6h_fixRémi Verschelde
Enable BC6H compression for all HDR formats
2019-06-19Merge pull request #28787 from mitchcurtis/fix-28059Rémi Verschelde
Script Text Editor: respect Move Down and Move Up shortcuts on macOS
2019-06-19Fix animation keys selection with SHIFT/CTRL Chaosus
2019-06-19Merge pull request #29037 from mdahlgrengadd/masterRémi Verschelde
Make FFT size and oversampling adjustable in smbPitchShifter, add windowing to smbFFT
2019-06-19added forgotten err_fail_index checkFurkan Türkal
2019-06-19Linux: Check return values of posix read/writeMartin Capitanio
Fixes #29849, for real this time.
2019-06-19Editor debugger now always handle connections.Fabio Alessandrelli
The editor debugger used to only take the first client connection, leaving potential new connections hanging until TCP timeout. This caused a lock after some time when running multiple game/editor instances, as the client will fill the write buffer, and then lock until timeout (as the editor server would never read from that socket). The editor now drops new connections immediately if it is already connected to a client.
2019-06-19Merge pull request #29598 from GodotExplorer/uri-encodeRémi Verschelde
Expose String.http_escape and String.http_unescape
2019-06-19Merge pull request #29866 from ↵Rémi Verschelde
akien-mga/nothing-that-surrounds-us-is-object-all-is-subject GDScript: Improve error on Object to Object invalid argument calls
2019-06-19Merge pull request #29470 from KoBeWi/_Rémi Verschelde
Add a separator in debug output for readability
2019-06-19Merge pull request #29547 from santouits/filter-scriptsRémi Verschelde
Add filter search for script list and the members in the script editor
2019-06-19Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profileRémi Verschelde
Enhancements and fixes for the editor feature profile
2019-06-19Merge pull request #29851 from akien-mga/doc-resourceRémi Verschelde
doc: Improve docs for Resource* classes
2019-06-19Merge pull request #29876 from bruvzg/init_mouse_pos_macosRémi Verschelde
Update macOS global mouse position at startup
2019-06-18Update macOS global mouse position at startupbruvzg
2019-06-18Merge pull request #29859 from KoBeWi/name_sort-inatorRémi Verschelde
Properly sort projects by name
2019-06-18Merge pull request #29870 from Anutrix/docup1Rémi Verschelde
Added description to is_pixel_opaque() in Sprite.xml
2019-06-18doc: Improve docs for Resource* classesRémi Verschelde
Also move module-specific classes to their own module's `doc_classes` folder.
2019-06-18Merge pull request #29872 from akien-mga/unexpose-resourceformatloadersRémi Verschelde
Unexpose subclasses of ResourceFormatLoader and -Saver
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only.
2019-06-18Added description to is_pixel_opaque() in Sprite.xmlunknown
2019-06-18Merge pull request #29751 from lawnjelly/skin-fixRémi Verschelde
Fixes crash with rigged meshes on some OpenGLES2 devices
2019-06-18Properly sort projects by nameTomasz Chabora
2019-06-18doc: Sync classref with current sourceRémi Verschelde
Fix a few bugs.
2019-06-18Merge pull request #29840 from Anutrix/masterRémi Verschelde
Added description in TranslationServer and OpenSimplexNoise
2019-06-18Merge pull request #29676 from zaksnet/ItemList-ImrovementsRémi Verschelde
Document ItemList control
2019-06-18GDScript: Improve error on Object to Object invalid argument callsRémi Verschelde
Fixes #27804.
2019-06-18Fixes crash with rigged meshes on some OpenGLES2 deviceslawnjelly
Non-tools OpenGLES2 devices that use the USE_SKELETON_SOFTWARE path (i.e. do not support float texture) depend on surface->data being set containing the bone IDs and weights (rasterizer_scene_gles2.cpp, line 1456, RasterizerSceneGLES2::_setup_geometry). However currently if TOOLS_ENABLED is not defined, surface->data is not stored in main memory in rasterizer_storage_gles2.cpp. This causes a crash in rasterizer_scene_gles2.cpp when a rigged object comes into view. This fix addresses the specific case of skinned objects when USE_SKELETON_SOFTWARE is active, and stores a copy of the bone data, as is done when TOOLS_ENABLED is defined. This fixes the crash by allowing the same mechanism as on desktop, without adding the memory overhead of storing all vertex data where not required. Fixes #28298
2019-06-18Merge pull request #29489 from groud/fixes_nanRémi Verschelde
Fixes NaN errors with anchors mode
2019-06-18Document ItemList controlZak
2019-06-18Merge pull request #29862 from Chaosus/fix_astar_crashYuri Roubinsky
Fix AStar set/is_point_disabled crash
2019-06-18Fix AStar set/is_point_disabled crashChaosus
2019-06-17Merge pull request #28766 from pgoral/editor_validation_issueRémi Verschelde
Changing method signature in other class in not recognized in working…
2019-06-17Merge pull request #29854 from clayjohn/CPUParticles2D-sphereRémi Verschelde
Change emit shape circle to sphere in CPUParticles2D
2019-06-17change emit shape circle to sphere in CPUParticles2Dclayjohn
2019-06-17Merge pull request #29852 from georgwacker/fix-controller-hangRémi Verschelde
Fix endless controller iteration on windows
2019-06-17Fix endless controller iterationGeorg Wacker
Fixes #29846
2019-06-17Merge pull request #29847 from yurchor/masterRémi Verschelde
Fix minor typos
2019-06-17Merge pull request #29850 from akien-mga/x11-check-chdirRémi Verschelde
Linux: Check return value of chdir on cleanup
2019-06-17Linux: Check return value of chdir on cleanupRémi Verschelde
Some compilers trigger a warning for it if we do not bother checking the return value. Fixes #29849.