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2021-05-06Merge pull request #42416 from Calinou/editor-make-function-save-scriptRémi Verschelde
2021-05-06Merge pull request #37700 from Calinou/rename-ip-unix-tcp-serverRémi Verschelde
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
2021-05-06Merge pull request #48495 from EricEzaM/editor-log-fix-startintg-newlineRémi Verschelde
Fix blank line at start of Editor Log (reinstate #44909)
2021-05-06Merge pull request #48439 from BastiaanOlij/cleanup_vulkan_checksRémi Verschelde
Cleanup vulkan capabilities check and add multiview check
2021-05-06Cleanup vulkan capabilities check and add multiview checkBastiaan Olij
2021-05-06Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscoresHugo Locurcio
2021-05-06Fix blank line at start of Editor Log (reinstate #44909)Eric M
2021-05-05Save the current script when adding a new method via signal connectionHugo Locurcio
This makes it possible for external editors to pick up the changes. Most modern editors should reload the file automatically, but some older/lightweight editors may ask the user instead (or only warn after trying to save in the external editor). This closes #41283.
2021-05-05Merge pull request #48489 from Calinou/doc-audiostreamplayerRémi Verschelde
Improve the AudioStreamPlayer(2D/3D) class descriptions
2021-05-05Improve the AudioStreamPlayer(2D/3D) class descriptionsHugo Locurcio
2021-05-05Merge pull request #48486 from MaxStgs/fix_packeddata_masterRémi Verschelde
Add PackedDataContainer data pointer check for non nullable
2021-05-05Add PackedDataContainer data pointer check for non nullableMaxStgs
2021-05-05Merge pull request #48435 from BastiaanOlij/no_repeat_mobile_rendererRémi Verschelde
Remove repeat from forward mobile renderer
2021-05-05Merge pull request #48474 from akien-mga/improve-custom-resource-loader-errorRémi Verschelde
Fix error handling for user-defined `ResourceFormatLoader.load`
2021-05-05Fix error handling for user-defined `ResourceFormatLoader.load`Rémi Verschelde
See #48463.
2021-05-05Merge pull request #48315 from nekomatata/expose-physics-debug-shapeRémi Verschelde
Expose get_debug_mesh in Shape3D to scripting API
2021-05-05Merge pull request #48280 from Calinou/doc-file-open-compressed-godot-onlyRémi Verschelde
Document that `File.open_compressed()` can only open files saved by Godot
2021-05-05Merge pull request #48476 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
Add env.Depends to modules_enabled.gen.h generator
2021-05-05Add env.Depends to modules_enabled.gen.h generatorAndrea Catania
Sometimes scons doesn't detects that a new module is being added. This commit fix it.
2021-05-05Merge pull request #48467 from EricEzaM/editor-settings-shortcut-crash-fixRémi Verschelde
2021-05-05Merge pull request #48471 from TokageItLab/fix-animation-track-editor-undoRémi Verschelde
Fixed broken AnimationTrackEditor's undo in 4.0
2021-05-05fix AnimationTrackEditor's undo with correction invalid method nameTokage
2021-05-05Fixed crash in Editor Settings shortcuts UIEric M
2021-05-04Merge pull request #48378 from Calinou/editor-improve-audio-inspector-previewRémi Verschelde
Improve the editor audio preview inspector appearance and functionality
2021-05-04Merge pull request #47172 from CaptainProton42/fix-3d-scene-previewRémi Verschelde
Fix 3D scene preview generation.
2021-05-04Merge pull request #48453 from JFonS/improve_raycast_module_scsubRémi Verschelde
Port changes to the "raycast" module build files from 3.x
2021-05-04Port changes to the "raycast" module build files from 3.xjfons
2021-05-04Merge pull request #48451 from EricEzaM/output-log-fixesRémi Verschelde
Fixed issues with Editor Log after recent changes
2021-05-04Fix 3D scene preview generation.CaptainProton42
File system dock previews will now be generated for 3D scenes when no editor feature profile is set.
2021-05-05Fixed issues with Editor Log after recent changesEric M
Fixed #48446, Fixed #48443
2021-05-04Merge pull request #48444 from KoBeWi/editor_bug_sliderRémi Verschelde
Fixed wrong mouse position after releasing grabber
2021-05-04Merge pull request #48442 from akien-mga/posmod-int64_tRémi Verschelde
Re-bind posmod, use int64_t instead of int
2021-05-04Merge pull request #48430 from reduz/add-rpc-to-callableRémi Verschelde
Add RPC support to Callable
2021-05-04Fixed wrong mouse position after releasing grabberkobewi
2021-05-04Re-bind posmod, use int64_t instead of intRémi Verschelde
Fixes #48420, fixes #48421. The binding was missed when moving GDScript built-in to Global Scope it seems. Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2021-05-04Merge pull request #47855 from aaronfranke/doubleclickRémi Verschelde
Rename `doubleclick` to `double_click`
2021-05-04Merge pull request #41321 from EricEzaM/output-log-enhancementsRémi Verschelde
2021-05-04Merge pull request #48008 from LightningAA/scrollcontainer-hide-scrollbars-4.0Rémi Verschelde
Add the ability to hide `ScrollContainer`'s scrollbars
2021-05-04Merge pull request #35893 from KoBeWi/a_tree_prRémi Verschelde
Calculate __focus_rect when TreeItem is focused
2021-05-04Merge pull request #35375 from Calinou/version-click-to-copyRémi Verschelde
Make it possible to copy the Godot version identifier by clicking it
2021-05-04Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1Rémi Verschelde
Allow values > 1 for friction and bounce in PhysicsMaterial
2021-05-04Merge pull request #48394 from kleonc/tilemap-world_to_map-hack-fixRémi Verschelde
TileMap::world_to_map Ensure half offset is added according to the returned value
2021-05-04Merge pull request #48274 from groud/undoredo_dependenciesRémi Verschelde
Allow to hook a callback into inspector's undo/redo
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-05-04Provide a way to hook into Inspectors UndoRedo.Gilles Roudière
2021-05-04Merge pull request #48182 from ↵Rémi Verschelde
EricEzaM/PR/fix-viewport-not-updating-mouse-pos-on-click
2021-05-04Merge pull request #48418 from KoBeWi/press_enter_to_completeRémi Verschelde
Add Enter as alternate key to complete code
2021-05-04Merge pull request #48221 from nekomatata/solver-multithreadedRémi Verschelde
Godot Physics collisions and solver processed on threads
2021-05-04Improve output log performance.Eric M
Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method.
2021-05-04Output log rewrite and enhancements.Eric M
Added message type filters. Added ability to search. Added ability to collapse multiple duplicate messages into one line. Updated layout to allow for more vertical space in log text area.