Age | Commit message (Expand) | Author |
2021-08-12 | Split iphone platform export template into multiple files | Sergey Minakov |
2021-08-12 | Allow additional cpp files to be added for export template | Sergey Minakov |
2021-08-12 | Merge pull request #51568 from AnilBK/remove-swap | Rémi Verschelde |
2021-08-12 | Fix breakpoint toggle signal not firing when expected | Paulb23 |
2021-08-12 | Merge pull request #51567 from mortarroad/master-fix-cpu-particles-spread | Rémi Verschelde |
2021-08-12 | Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_error | Rémi Verschelde |
2021-08-12 | Properly finishes Godot's Android activity when destroyed by the system | Marcus Brummer |
2021-08-12 | Merge pull request #50371 from Paulb23/text_edit_cleanup | Rémi Verschelde |
2021-08-12 | Merge pull request #51559 from akien-mga/resource-remove-_use_builtin_script | Rémi Verschelde |
2021-08-12 | Merge pull request #51391 from Chaosus/shader_param_names | Rémi Verschelde |
2021-08-12 | Fix CPU Particles spread | Morris Tabor |
2021-08-12 | Merge pull request #51516 from bruvzg/🐺 | Rémi Verschelde |
2021-08-12 | Remove unnecessary iOS linker flags. | bruvzg |
2021-08-12 | Use "volk" instead of statically linked Vulkan loader. | bruvzg |
2021-08-12 | Remove unused swap template. | Anilforextra |
2021-08-12 | Cleanup and complete TextEdit inspector and docs | Paulb23 |
2021-08-12 | Cleanup and bind remaing methods in TextEdit | Paulb23 |
2021-08-12 | Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressions | Rémi Verschelde |
2021-08-12 | Fix move and slide regression by allowing multiple collision direction | fabriceci |
2021-08-12 | Resource: Remove unused `_use_builtin_script()` virtual method | Rémi Verschelde |
2021-08-12 | Fix regressions caused by recent particle spread refactor | Morris Tabor |
2021-08-12 | Merge pull request #49313 from madmiraal/fix-48408 | Rémi Verschelde |
2021-08-12 | Fix multiple issues with CSGPolygon | Marcel Admiraal |
2021-08-12 | Merge pull request #51517 from Chaosus/precise_graphedit_port_handling | Yuri Roubinsky |
2021-08-12 | Cleanup and expose viewport / scrolling methods | Paulb23 |
2021-08-12 | Rename readonly to editable | Paulb23 |
2021-08-12 | Rename insert mode to overtype mode | Paulb23 |
2021-08-12 | Protect internal CodeEdit --> TextEdit API | Paulb23 |
2021-08-12 | Cleanup TextEdit selection methods | Paulb23 |
2021-08-12 | Expose and cleanup TextEdit line wrap API | Paulb23 |
2021-08-12 | Cleanup and rename caret operations | Paulb23 |
2021-08-12 | Make TextEdit cut, copy and paste overridable | Paulb23 |
2021-08-12 | Remove dead code from TextEdit | Paulb23 |
2021-08-12 | Added parameter names to shader built-in function autocompletion | Yuri Roubinsky |
2021-08-12 | Merge pull request #51502 from codecat/fix-caret-selection | Rémi Verschelde |
2021-08-12 | Merge pull request #51548 from Chaosus/shader_silence_error | Rémi Verschelde |
2021-08-12 | Removes an internal error report if shader fails compile | Yuri Roubinsky |
2021-08-12 | Merge pull request #49346 from IcedQuinn/document-jsonrpc | Rémi Verschelde |
2021-08-12 | Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter | Rémi Verschelde |
2021-08-12 | doc: Add documentation for JSONRPC class | Iced Quinn |
2021-08-12 | Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0 | Rémi Verschelde |
2021-08-12 | Merge pull request #51540 from floppyhammer/fix-cpu-particles-2d-disappearance | Rémi Verschelde |
2021-08-12 | Merge pull request #51541 from timothyqiu/reset-crash | Rémi Verschelde |
2021-08-12 | Better port handling connection for `GraphEdit` | Yuri Roubinsky |
2021-08-12 | Merge pull request #51522 from nekomatata/capsule-3d-independent-height | Rémi Verschelde |
2021-08-12 | Fix CPUParticles2D disappearance after amount change | floppyhammer |
2021-08-12 | Fixes crash when AnimationPlayer reset on save | Haoyu Qiu |
2021-08-11 | Focus the scene tree dock after hitting one of the "Create Root Node:" buttons | Lightning_A |
2021-08-12 | Fix the Use Nearest Mipmap Filter project setting not working | Hugo Locurcio |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp |