Age | Commit message (Collapse) | Author |
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[macOS] Fix macOS producing alert sound on some input actions.
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* Reuse was not setting the internal index.
* Supersedes #52599, without re-reading all properties.
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Tweak logo max width on the web editor
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Allow using the web editor on any device orientation
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Unlike all other import options, Hdr As Srgb was internally spelled
out with uppercase characters.
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- Tweak colors to be less saturated and more balanced (in terms of hue).
The cool blue sky is balanced by a warm brown ground,
which makes reflections look closer to how they'd look like when using
an HDRI panorama texture.
- Make the ground color dark on both ProceduralSkyMaterial and
PhysicalSkyMaterial to reduce indoor light leaking, especially
when using GI.
- Tweak the PhysicalSkyMaterial colors to be as close as possible
to ProceduralSkyMaterial (with the default sun orientation).
- Tweak editor environment defaults to be identical to the default
ProceduralSkyMaterial colors. Previously, the default editor sky
color was different from the colors of a newly created
ProceduralSkyMaterial resource.
Both new skies were tested without GI, with SDFGI and with VoxelGI.
They were tuned to look best when using ACES tonemapping with a
whitepoint set to 6, but they still look good with other
tonemapping operators.
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This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810
Co-authored-by: Clay John <claynjohn@gmail.com>
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This reverts commit d233908fb6c02f96f13de8b627510a5149bfecc3.
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This reverts commit 912c2062e6ce38b2aaff6b87920ef4d2ef307555.
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Support signals in C# generated documentation
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feature tag
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