Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-03 | Merge pull request #43045 from DavidSichma/gdmatch | Rémi Verschelde | |
Fixed match for expression pattern | |||
2021-03-02 | Fixed match for expression pattern | David Sichma | |
equality comparison now writes to right target address | |||
2021-03-02 | Merge pull request #43947 from ↵ | Rémi Verschelde | |
winterpixelgames/PR-allow-msan-sanitizer-build-option consolidating sanitizers and adding MSAN option on platforms that sup… | |||
2021-03-02 | add msan sanitizer option for linus/bsd, lsan option for osx | Jordan Schidlowsky | |
2021-03-02 | Merge pull request #46594 from asheraryam/fix-clip-content-master | Rémi Verschelde | |
Fix rounding error in Clip Content [4.0] | |||
2021-03-02 | Merge pull request #46581 from Riteo/fix-capsule-shape | Rémi Verschelde | |
Change CapsuleShape3D's collision detection axis to vertical | |||
2021-03-02 | Fix rounding error in Clip Content | asheraryam | |
Rounds the position and size of the final clip rect to avoid flickering issues. Fixes https://github.com/godotengine/godot/issues/46493 | |||
2021-03-02 | Merge pull request #42029 from ThakeeNathees/export-type-infer-bug-fix | George Marques | |
GDScript export array/dictionary type infer bug fix | |||
2021-03-02 | Merge pull request #46559 from asmaloney/fix-code-completion | Rémi Verschelde | |
Script editor: Fix two special cases not being checked in code completion | |||
2021-03-02 | Merge pull request #41897 from strank/not-in-conditional-done | Rémi Verschelde | |
Add a "not in" operator to GDScript. | |||
2021-03-02 | Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only | Rémi Verschelde | |
Make Camera2D's editor helper code only be compiled on editor builds | |||
2021-03-02 | Merge pull request #36202 from YeldhamDev/sprite_region_hide | Rémi Verschelde | |
Hide extra options from various nodes if they're not enabled | |||
2021-03-02 | Merge pull request #46558 from kleonc/callable_docs_fix | Rémi Verschelde | |
Fix examples in Callable docs | |||
2021-03-02 | Hide extra options from various nodes if they're not enabled | Michael Alexsander | |
2021-03-02 | Merge pull request #35246 from zaksnet/disconnect-while-downloading | Fabio Alessandrelli | |
Disconnect while downloading | |||
2021-03-02 | Update scene/main/http_request.cpp | Zak Stam | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-03-02 | Merge pull request #46585 from akien-mga/fix-animation-track-enabled | Rémi Verschelde | |
Fix Animation tracks disabled by default | |||
2021-03-02 | Fix Animation tracks disabled by default | Rémi Verschelde | |
Was a regression from #45845. | |||
2021-03-02 | Change CapsuleShape3D's collision detection axis to vertical | Riteo Siuga | |
This fixes an issue where its collision detection would actually work as if it had the old default orientation. | |||
2021-03-02 | Fix examples in Callable docs | kleonc | |
2021-03-01 | Merge pull request #46423 from kleonc/color_from_hsv_fix | Rémi Verschelde | |
Make Color::from_hsv use Color::set_hsv | |||
2021-03-01 | Merge pull request #46046 from BastiaanOlij/cleanup_gi | Rémi Verschelde | |
Moving GI and Sky code from RendererSceneRenderRD into separate classes | |||
2021-03-01 | Make Camera2D's editor helper code only be compiled on editor builds | Michael Alexsander | |
2021-03-01 | Merge pull request #46563 from pycbouh/graph-edit-hide-minimap-properly | Rémi Verschelde | |
Properly hide GraphEdit's minimap | |||
2021-03-01 | Properly hide GraphEdit's minimap | Yuri Sizov | |
2021-03-01 | Merge pull request #41437 from KoBeWi/put_it_here | Rémi Verschelde | |
Allow to create a node at specific position | |||
2021-03-01 | [script editor] Fix two special cases not being checked in code completion | Andy Maloney | |
When this code was changed for 4.0, a "break" statement inside a for loop in 3.x was changed to "return". This means that the two special cases (autoloads and input actions) are never checked. Removing the return lets these work properly in the editor. (Also reorder conditionals to short-circuit and avoid expensive methods.) | |||
2021-03-01 | Merge pull request #42007 from HaSa1002/callable-docs | Rémi Verschelde | |
Document missing Callable methods | |||
2021-03-01 | Document missing Callable methods | HaSa1002 | |
* Callable.hash() * Callable.is_custom() * Callable.is_null() * Callable.is_standard() * Callable.bind() * Callable.unbind() * Callable::operator== * Callable::operator!= Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-03-01 | Merge pull request #46551 from bruvzg/json_utf16 | Rémi Verschelde | |
JSON parser: add UTF-16 surrogate pairs support. | |||
2021-03-01 | JSON parser: add UTF-16 surrogate pairs support. | bruvzg | |
2021-03-01 | Merge pull request #46544 from Chaosus/tilemap_signal_fix | Rémi Verschelde | |
Check before connecting `TileMapEditor::settings_changed` | |||
2021-03-01 | Merge pull request #46539 from Chaosus/vs_fix_return | Rémi Verschelde | |
Removes redundant code from get_input/output_port_type (visual shaders) | |||
2021-03-01 | Merge pull request #46536 from likeich/master | Rémi Verschelde | |
Refactored cpu_particles_2d.cpp _notification Method | |||
2021-03-01 | Merge pull request #46535 from asmaloney/fix-gizmo-names | Rémi Verschelde | |
Fix Node3D gizmo names | |||
2021-03-01 | Merge pull request #46508 from rcorre/pathbake | Rémi Verschelde | |
Clarify Curve.get_closest_point uses baked points. | |||
2021-03-01 | Merge pull request #46522 from Ev1lbl0w/bugfix-shader_noret | Rémi Verschelde | |
Added missing returns on error scenarios | |||
2021-03-01 | Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar | Rémi Verschelde | |
Fix some grammar in StyleBoxFlat class docs | |||
2021-03-01 | Merge pull request #45937 from revilo/fix-42611 | Rémi Verschelde | |
Fix for "Save Branch as Scene" | |||
2021-03-01 | Merge pull request #46532 from kuruk-mm/improve_flush | Rémi Verschelde | |
Logger: Cache 'flush_stdout_on_print' to improve performance, and wor… | |||
2021-03-01 | Merge pull request #46543 from Chaosus/shader_fix_hex | Rémi Verschelde | |
Fix parsing hexadecimal (lowercase `e`,`f`) in shaders | |||
2021-03-01 | Check before connecting `TileMapEditor::settings_changed` | Yuri Roubinsky | |
2021-03-01 | Merge pull request #46541 from Chaosus/vs_fix_step | Yuri Roubinsky | |
Fix incorrect switching port type in VisualShaderNodeStep | |||
2021-03-01 | Fix parsing hexadecimal (lowercase `e`,`f`) in shaders | Yuri Roubinsky | |
2021-03-01 | Fix incorrect switching port type in VisualShaderNodeStep | Yuri Roubinsky | |
2021-03-01 | Removes redundant code from get_input/output/_port_type (visual shaders) | Yuri Roubinsky | |
2021-02-28 | Refactored cpu_particles_2d.cpp _notification Method | Kyle | |
Refactors the _notification method in cpu_particles_2d.cpp to use a switch statement for readability and to bring it inline with other classes like node.cpp and timer.cpp. | |||
2021-02-28 | Fix gizmo names | Andy Maloney | |
Commit 5ef62e546f485e5f2798230dcfbea2b4ddecbe6e renamed EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name", but it wasn't done everywhere. Because EditorNode3DGizmoPlugin inherits from Resource, it was then using Resource::get_name() which resulted in null names. Fixes godotengine/godot#46349 | |||
2021-02-28 | Fix some grammar in StyleBoxFlat class docs | Andy Maloney | |
2021-02-28 | Logger: Cache 'flush_stdout_on_print' to improve performance, and works ↵ | Mateo Kuruk Miccino | |
before ProjectSettings starts. ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect |