Age | Commit message (Collapse) | Author | |
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2021-08-22 | Fix doctool merges when method signatures don't match | reduz | |
If methods signature did not match, documentation is not merged. This is a considerable source of annoyance for contributors and it happened as a result of #4533, otherwise the documentation for constructors would not be properly merged. This PR modifies the logic introduced to only do the signature test on constructors and operators (which are the only types of members that can repeat). | |||
2021-08-22 | Merge pull request #51979 from ↵ | Juan Linietsky | |
godotengine/revert-41850-cumulative-time_issue_6999 Revert "Add Node processing and physics processing cumulative (as opposed to delta) time" | |||
2021-08-22 | Revert "Add Node processing and physics processing cumulative (as opposed to ↵ | Juan Linietsky | |
delta) time" | |||
2021-08-22 | Merge pull request #51965 from theoway/fix_node_arranger_origin_bug | K. S. Ernest (iFire) Lee | |
Fixes position offset of node groups set by arrange_nodes() in GraphEdit | |||
2021-08-22 | Merge pull request #51952 from Jummit/refactor-graphedit-connections | K. S. Ernest (iFire) Lee | |
Refactor GraphEdit connections | |||
2021-08-22 | Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999 | Hugo Locurcio | |
Add Node processing and physics processing cumulative (as opposed to delta) time | |||
2021-08-22 | Merge pull request #37260 from Calinou/define-minimum-window-size | Hugo Locurcio | |
Define a default minimum window size to workaround rendering issues | |||
2021-08-22 | Merge pull request #47673 from Calinou/improve-editor-window-title | Hugo Locurcio | |
Improve the editor window title for better usability | |||
2021-08-22 | Merge pull request #36872 from Calinou/default-stretch-aspect-expand | Hugo Locurcio | |
Use the `keep` stretch aspect by default | |||
2021-08-22 | Define a default minimum window size to workaround rendering issues | Hugo Locurcio | |
The minimum window size can still be set to `Vector2(0, 0)` in a script if needed. This closes #37242. | |||
2021-08-22 | Fixes position offset of node groups set by arrange_nodes() in GraphEdit | Umang Kalra | |
2021-08-21 | Merge pull request #51919 from raulsntos/csharp-renames | Aaron Franke | |
Rename C# string extensions to follow GDScript | |||
2021-08-21 | Merge pull request #51958 from requizm/fix/37772 | Hugo Locurcio | |
Fix camera override not working | |||
2021-08-21 | Refactor GraphEdit connections | Jummit | |
Remove duplicate bezier code and use Curve instead. Add an overridable method for retrieving the points of a connection line, which makes it posible to create custom connections lines. | |||
2021-08-21 | Fix camera override not working | requizm | |
2021-08-21 | Merge pull request #51953 from mbrlabs/android-vibration | Fredia Huya-Kouadio | |
Check if vibration duration is > 0 on Android | |||
2021-08-21 | Check if vibration duration is > 0 on Android | Marcus Brummer | |
2021-08-21 | Merge pull request #51836 from akien-mga/string-remove-NO_USE_STDLIB | Rémi Verschelde | |
String: Remove old NO_USE_STDLIB code path | |||
2021-08-21 | Merge pull request #51933 from requizm/fix/p51866 | Hugo Locurcio | |
2021-08-21 | Fix line_separation working incorrectly in find_click of RichTextLabel | Menderes | |
Apply suggestions from code review Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2021-08-20 | Merge pull request #51866 from requizm/fix/49455 | Hugo Locurcio | |
Fix `line_separation` working incorrectly in `RichTextLabel` | |||
2021-08-20 | Fix line_separation constant working incorrectly in RichTextLabel | requizm | |
2021-08-20 | Merge pull request #51899 from fabriceci/motion-mode-2d | Camille Mohr-Daurat | |
Add a custom physics for Top Down games in CharacterBody2D node to support slopes. | |||
2021-08-20 | add motion mode to handle TPS | fabriceci | |
2021-08-20 | Merge pull request #50282 from mortarroad/master-fix-convex-hull-winding | Camille Mohr-Daurat | |
Fix winding of new convex hull implementation. | |||
2021-08-20 | Merge pull request #49105 from vnen/gdscript-inner-preload-type | Rémi Verschelde | |
GDScript: Fix inner classes and preloaded scripts as types | |||
2021-08-20 | GDScript: Make singleton functions be seen as static | George Marques | |
Since those can be called without an instance. | |||
2021-08-20 | Fix winding of new convex hull implementation. | Morris Tabor | |
2021-08-20 | Rename C# string extensions to follow GDScript | Raul Santos | |
Follow up to d9d77291bca8dd1e87aa4d9e40de96d99e5ef1f6. Renames `String.Extension` -> `String.GetExtension()` and `String.BaseName()` -> `String.GetBaseName()`. This makes those methods more consistent with GDScript and with the `GetBaseDir` method. | |||
2021-08-20 | Merge pull request #51916 from mhilbrunner/vs-fix | Rémi Verschelde | |
Fix VisualScriptEditor after namespaces | |||
2021-08-20 | Fix VisualScriptEditor after namespaces | Max Hilbrunner | |
2021-08-20 | Merge pull request #51910 from neikeq/csharp-callable-defval | Rémi Verschelde | |
C#: Fix bindings generator for Callable argument default value | |||
2021-08-20 | C#: Fix bindings generator for Callable argument default value | Ignacio Roldán Etcheverry | |
Previously there weren't any Callable arguments with a default value, but d4dd859991205e6cecfa9a0553b89db47c983d0b introduced one. | |||
2021-08-20 | Merge pull request #51905 from Calinou/doc-string-get-extension | Rémi Verschelde | |
Improve documentation for `String.get_extension()` | |||
2021-08-20 | Merge pull request #51903 from nekomatata/shapes-fix-warnings | Rémi Verschelde | |
Fix compilation warnings in Shape2DSW/Shape3DSW | |||
2021-08-20 | Merge pull request #51902 from vnen/variant-internal-constructor | Rémi Verschelde | |
Fix initialization of objects in VariantInternal | |||
2021-08-20 | Improve documentation for `String.get_extension()` | Hugo Locurcio | |
2021-08-19 | Fix compilation warnings in Shape2DSW/Shape3DSW | PouleyKetchoupp | |
2021-08-19 | Fix initialization of objects in VariantInternal | George Marques | |
2021-08-19 | Merge pull request #51881 from KoBeWi/zz__iinnddeexx | Rémi Verschelde | |
Fix z_index applied twice for TileMap layers | |||
2021-08-19 | Merge pull request #51583 from nekomatata/capsule-height-radius-setters | Rémi Verschelde | |
Fix capsule height/radius setters with linked properties | |||
2021-08-19 | Merge pull request #51890 from fabriceci/crash-animation-blend-tree | Rémi Verschelde | |
Fix 51889 that cause a crash when you click on an AnimationTree that contains an invalid node | |||
2021-08-19 | Fix capsule height/radius setters with linked properties | PouleyKetchoupp | |
Capsule height and radius setters can modify each other, rather than using clamping, to avoid cases where values are not set correctly when loading a scene (depending on the order of properties). Inspector undo/redo: Added the possibility to link properties together in the editor, so they can be undone together, for cases where a property can modify another one. Gizmo undo/redo: Capsule handles pass both radius and height values so they can be undone together. | |||
2021-08-19 | Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredo | Rémi Verschelde | |
2021-08-19 | Merge pull request #51335 from JFonS/fix-omni-shadow-bias | JFonS | |
Improvements to SpotLight3D and OmniLight3D's shadows | |||
2021-08-19 | Merge pull request #51885 from akien-mga/html5-GODOT_VERSION_STATUS | Fabio Alessandrelli | |
HTML5: Handle `GODOT_VERSION_STATUS` env var in `@GODOT_VERSION@` | |||
2021-08-19 | Avoid a crash when an node of the AnimationTree is invalid | fabriceci | |
2021-08-19 | fixed popup_menu buttons getting triggered by lmb press instead of release. | ThreeRhinosInAnElephantCostume | |
2021-08-19 | Merge pull request #51876 from ThreeRhinosInAnElephantCostume/fixcameracurrent | Rémi Verschelde | |
Fixed Camera2d's "current" property getting reset when switching scenes | |||
2021-08-19 | fixed camera2d's "current" property getting reset when switching scenes | ThreeRhinosInAnElephantCostume | |