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2022-03-14Merge pull request #59086 from Calinou/doc-nodepath-stringnameMax Hilbrunner
Improve documentation for NodePath and StringName
2022-03-14Merge pull request #59134 from Pineapple/thread-platform-configRémi Verschelde
2022-03-14Include platform_config.h in thread.cpp and thread.hBartłomiej T. Listwon
2022-03-14Merge pull request #59099 from RandomShaper/mouse_drop_on_disableRémi Verschelde
2022-03-14Merge pull request #59121 from fire-forge/capitalizationsRémi Verschelde
2022-03-14Merge pull request #59129 from Sauermann/fix-internal-gui-stateRémi Verschelde
2022-03-14Cleanup internal GUI state, if event is accepted in _input.Markus Sauermann
2022-03-14Merge pull request #57392 from madmiraal/implement-3888Rémi Verschelde
2022-03-14Merge pull request #59127 from bruvzg/custom_font_boldRémi Verschelde
2022-03-14Merge pull request #55696 from Calinou/cli-q-option-quietRémi Verschelde
Make `-q` CLI argument toggle quiet stdout instead of quitting
2022-03-14Merge pull request #59123 from Snowapril/fix-nan-specular-highlightRémi Verschelde
Fix `D_GGX` code which can cause `divide-by-zero`
2022-03-14Generate simulated bold font from the custom font if no custom bold font set.bruvzg
2022-03-14Add missing property name capitalizationsFireForge
2022-03-14Fix D_GGX code which can cause divide-by-zero valsnowapril
When given roughness is lower than 0.01, d value in original code will be zero. This can make last return value as NAN because of divide-by-zero. This is well addressed in issue #56373. Modified code is referenced on D_GGX function of google/filament (https://github.com/google/filament/blob/main/shaders/src/brdf.fs#L54-L79) Signed-off-by: snowapril <sinjihng@gmail.com>
2022-03-13Make `-q` CLI argument toggle quiet stdout instead of quittingHugo Locurcio
`-q` is a common toggle in a command line applications for quiet mode (see apt or dnf for examples). In contrast, `--quit` isn't needed as often.
2022-03-13Merge pull request #55703 from Calinou/tweak-cli-argument-orderRémi Verschelde
2022-03-13Merge pull request #57436 from AnilBK/change-scopesRémi Verschelde
Scope Changes for some variables.
2022-03-13Tweak the display order of CLI arguments in `--help` for consistencyHugo Locurcio
`--profile-gpu` was renamed to `--gpu-profile` for consistency with `--gpu-abort`. This also updates the shell completion files to the latest `master` branch.
2022-03-13Merge pull request #59119 from Calinou/3d-editor-improve-indicator-barsRémi Verschelde
2022-03-13Merge pull request #59110 from KoBeWi/Godot_for_embedded_systemsRémi Verschelde
2022-03-13Improve display of freelook/zoom speed indicator bars in the 3D editorHugo Locurcio
- Use a different color for freelook and zoom speed bars. - Use an outline for the text to make it readable on any background.
2022-03-13Cleanup embed subwindows getterskobewi
2022-03-13Merge pull request #59108 from KoBeWi/somewhere_on_the_screenRémi Verschelde
2022-03-13Merge pull request #58437 from timothyqiu/svg-viewboxRémi Verschelde
2022-03-13Merge pull request #59114 from timothyqiu/svg-sizeRémi Verschelde
2022-03-13Merge pull request #59113 from bruvzg/sim_cjk_boldRémi Verschelde
2022-03-13Merge pull request #59107 from otonashixav/expose-add-animation-sliceRémi Verschelde
2022-03-13Merge pull request #59112 from bruvzg/right_clipRémi Verschelde
2022-03-14Fix determination of SVG canvas sizeHaoyu Qiu
2022-03-13Add simulated bold variant to the editor CJK fonts.bruvzg
2022-03-13Merge pull request #59106 from Geometror/fix-windows-vsync-change-at-runtimeRémi Verschelde
2022-03-13Fix text clipping on the right side.bruvzg
2022-03-13Expose methods for screen-space transformskobewi
2022-03-13Expose `RenderingServer::canvas_item_add_animation_slice` in GDScriptXavier Loh
2022-03-13Merge pull request #59102 from rcorre/copy-project-configRémi Verschelde
2022-03-13Merge pull request #59101 from bruvzg/bold_advanceRémi Verschelde
2022-03-13Merge pull request #59098 from timothyqiu/rtl-shadow-colorRémi Verschelde
2022-03-13Reenable window_set_vsync_mode on WindowsHendrik Brucker
2022-03-13Copy full project setting path from dialog.Ryan Roden-Corrent
The EditorProperty UI elements for project settings are created from SectionedInspector, which has a prefix added to each property path. Each EditorProperty needs to be made aware of this path so copy_property_path copies the full path, and not just the suffix. Fixes #59020.
2022-03-13Improve simulated bold fonts advance.bruvzg
2022-03-13Fix RichTextLabel shadow color when text has transparencyHaoyu Qiu
2022-03-13Drop mouse focus and over when gui input is globally disabledPedro J. Estébanez
2022-03-13Merge pull request #59090 from KoBeWi/show_never_everRémi Verschelde
Improve scene tab close button options
2022-03-13Improve scene tab close button optionskobewi
2022-03-13Improve documentation for NodePath and StringNameHugo Locurcio
- Update the NodePath shorthand prefix for `master`. - Document the StringName construction shorthand (`&"example"`). - Cross-link between NodePath and StringName, as these are related concepts.
2022-03-13Merge pull request #58018 from Calinou/procedural-sky-add-cover-textureRémi Verschelde
Add sky cover texture for ProceduralSkyMaterial
2022-03-13Merge pull request #58819 from vreon/fix-eyedir-zRémi Verschelde
Fix flipped EYEDIR.z in sky shaders
2022-03-13Merge pull request #59084 from rburing/particle_collision_gizmo_fixRémi Verschelde
Fix out of bounds crash in particle collision gizmo
2022-03-12Fix out of bounds crash in particle collision gizmoRicardo Buring
2022-03-12Merge pull request #58338 from aaronfranke/boolsRémi Verschelde
Initialize bools in the headers in `editor/`