Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-08 | Merge pull request #35982 from akien-mga/scons-modules-enabled-header-and-split | Rémi Verschelde | |
SCons: Split libmodules.a in folder-based libs | |||
2020-02-08 | Merge pull request #35999 from timothyqiu/split-container-cursor | Rémi Verschelde | |
Uses split cursor for SplitContainer | |||
2020-02-08 | Merge pull request #35993 from akien-mga/who-let-the-latency-out | Rémi Verschelde | |
Workaround WebM playback bug after AudioServer latency fixes | |||
2020-02-08 | Merge pull request #35682 from nathanwfranke/canvas-cull-control-fix | Rémi Verschelde | |
Fix bug where canvas culls things at origin with size 0 | |||
2020-02-08 | Merge pull request #35381 from Calinou/html5-export-favicon | Fabio Alessandrelli | |
Export and reference the icon as favicon when exporting to HTML5 | |||
2020-02-08 | Uses split cursor for SplitContainer | Haoyu Qiu | |
2020-02-07 | Fix bug where Control at origin with 0 size not rendered | nathanwfranke | |
Make a new method instead to make the code more elegant Move Function down a bit | |||
2020-02-07 | Merge pull request #32496 from bitstopper/master | Rémi Verschelde | |
Fixes broken CPUParticles2D AtlasTextures usage | |||
2020-02-07 | Workaround WebM playback bug after AudioServer latency fixes | Rémi Verschelde | |
af9bb0ea15dfd3dfe8950fcfcce364485dadd92a fixed AudioServer's `get_output_delay()` (which used to always return 0) while renaming it to `get_output_latency()`. It now returns the latency from the AudioDriver, which can be non-0. While this was a clear bugfix, it broke playback for WebM files without audio track. It seems like the playback code, even though it queried the output delay to calculate a time compensation, was designed to work even though the delay value was actually bogus. Now that it's correct, it's not working. As a workaround we comment out uses of the output latency, restoring the behavior of Godot 3.1. This code should still be reviewed by someone more versed in video playback and fixed to properly account for the non-0 driver latency. Fixes #35760. | |||
2020-02-07 | Merge pull request #35986 from Chaosus/shader_index | Rémi Verschelde | |
Allow non-constants for indexing builtin types in shaders | |||
2020-02-07 | Merge pull request #35950 from Chaosus/vs_scalar_uniform_range | Rémi Verschelde | |
Implemented hint_range for VisualShaderNodeScalarUniform | |||
2020-02-07 | Merge pull request #35142 from clayjohn/GLES2-add-3d-textures | Rémi Verschelde | |
Add support for 3D textures to GLES2 | |||
2020-02-07 | Merge pull request #35925 from seenloitering/doc-Skeleton2D | Rémi Verschelde | |
Add documentation for Skeleton2D | |||
2020-02-07 | Allow non-constants for indexing builtin types in shaders | Yuri Roubinsky | |
2020-02-07 | Merge pull request #35983 from Chaosus/fix_shader_crash | Yuri Roubinsky | |
Prevent shader crash if invalid builtin used after array member accessor | |||
2020-02-07 | Implemented hint_range for VisualShaderNodeScalarUniform | Yuri Roubinsky | |
2020-02-07 | SCons: Split libmodules.a in folder-based libs | Rémi Verschelde | |
This removes the need for the hacky split_libmodules logic on Windows, since all libs are now of manageable size. | |||
2020-02-07 | Merge pull request #35963 from akien-mga/scons-modules-enabled-header | Rémi Verschelde | |
SCons: Refactor module defines into a generated header, cleanup | |||
2020-02-07 | Prevent shader crash if invalid builtin used after array member accessor | Yuri Roubinsky | |
2020-02-07 | Use modules_enabled.gen.h to improve inter dependency checks | Rémi Verschelde | |
- Fix build with gdscript module disabled. Fixes #31011. - Remove unused `gdscript` compile option. - Fix build with regex module disabled. - Fix ImageLoaderSVG to forward declare thirdparty structs. | |||
2020-02-07 | SCons: Generate header with info on which modules are enabled | Rémi Verschelde | |
We already had `MODULE_*_ENABLED` defines but only in the modules environment, and a few custom `*_ENABLED` defines in the main env when we needed the information in core. Now this is defined in a single header which can be included in the files that need this information. | |||
2020-02-07 | Merge pull request #35979 from akien-mga/fix-graphnode-mouse-filter-35978 | Rémi Verschelde | |
GraphEdit: Fix regression with GraphNode mouse filter | |||
2020-02-07 | GraphEdit: Fix regression with GraphNode mouse filter | Rémi Verschelde | |
PR #35068 made Container (which GraphNode inherits) default to MOUSE_FILTER_PASS, so I removed the manual override, but it turns out that GraphNode's constructor still overrides it to MOUSE_FILTER_STOP. Another fix could be to remove the STOP in the constructor, but I don't know if it's there for a specific reason (e.g. to have GraphNodes STOP by default, but PASS in a specific case). Fixes #35978. | |||
2020-02-07 | Merge pull request #35974 from timothyqiu/list-docs | Rémi Verschelde | |
Completes doc for ItemList and Tree | |||
2020-02-07 | Merge pull request #35969 from muiroc/js_builderr | Rémi Verschelde | |
Fix javascript platform build | |||
2020-02-07 | Completes doc for ItemList and Tree | Haoyu Qiu | |
2020-02-07 | Fix javascript platform build | muiroc | |
2020-02-06 | Merge pull request #35959 from Anutrix/removeTheLastERR_PRINTS | Rémi Verschelde | |
Remove the last ERR_PRINTS that was missed by #33391 | |||
2020-02-07 | Remove the last ERR_PRINTS that was missed by #33391 | unknown | |
2020-02-06 | Merge pull request #35952 from Chaosus/shader_editor_enchance | Yuri Roubinsky | |
Few enchancements for shader editor | |||
2020-02-06 | Few enchancements for shader editor | Yuri Roubinsky | |
2020-02-06 | Merge pull request #35068 from akien-mga/containers-mouse-filter-pass | Rémi Verschelde | |
Use MOUSE_FILTER_PASS for all containers | |||
2020-02-06 | Merge pull request #35933 from akien-mga/obsolete-dockerfile | Rémi Verschelde | |
Drop obsolete Dockerfile, we now have official build containers | |||
2020-02-06 | Merge pull request #35906 from muiroc/anim_node_value_bug | Rémi Verschelde | |
Pass missing args in AnimationNode script calls | |||
2020-02-06 | Merge pull request #35892 from Calinou/project-manager-allow-hidden-files | Rémi Verschelde | |
Allow existing hidden files/directories when creating a new project | |||
2020-02-06 | Merge pull request #35749 from Chaosus/vst_fix_constants | Rémi Verschelde | |
Fix GlobalConstant/BasicTypeConstant return type in visual scripts | |||
2020-02-06 | Merge pull request #35727 from Calinou/profiler-set-background-color | Rémi Verschelde | |
Use the editor background color for the profiler graph | |||
2020-02-06 | Merge pull request #35731 from timothyqiu/texture-region-gestures | Rémi Verschelde | |
Adds pan and zoom gestures to TextureRegion editor | |||
2020-02-06 | Merge pull request #35886 from doot24/fix_#35871 | Rémi Verschelde | |
Fixed Godot not recognising 150x150 icon for uwp export #35871 | |||
2020-02-06 | Merge pull request #35887 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed String::humanize_size crash. | |||
2020-02-06 | Merge pull request #35867 from timothyqiu/path-update | Rémi Verschelde | |
Updates Path2D in debugging if navigation is visible | |||
2020-02-06 | Merge pull request #35938 from Calinou/export-android-remove-progress | Rémi Verschelde | |
Remove per-file progress reporting when exporting to Android | |||
2020-02-06 | Merge pull request #35939 from timothyqiu/project-icon | Rémi Verschelde | |
Centers project icon vertically in project list | |||
2020-02-06 | Centers icon vertically in project list | Haoyu Qiu | |
2020-02-05 | Remove per-file progress reporting when exporting to Android | Hugo Locurcio | |
Calling `step()` on EditorProgress too often will slow down the rest of the editor, so it's best avoided. This is also more consistent with other exporters, as most of them don't report per-file progress either. Exporting a 2D project with ~1,100 files to Android now takes about 10 seconds from a debug editor build instead of 65 seconds. This closes #30850. | |||
2020-02-05 | Merge pull request #35911 from clayjohn/DOCS-misc3 | Rémi Verschelde | |
Finish documenting BakedLightmap and TextureLayered | |||
2020-02-05 | Finish documenting BakedLightmap and TextureLayered | clayjohn | |
2020-02-05 | Merge pull request #32959 from georgwacker/control-node-anim-fix | Rémi Verschelde | |
Fix control node transform animation jitter with pivot offset | |||
2020-02-05 | Merge pull request #35807 from Calinou/improve-doc-status-output | Rémi Verschelde | |
Improve the `doc_status.py` console output | |||
2020-02-05 | Merge pull request #35723 from Calinou/improve-contributing-guide | Rémi Verschelde | |
Improve `CONTRIBUTING.md` and update it to follow recent changes |