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2017-08-30added to_ABGR32() to core/Colortoger5
2017-08-30moved 'scale import setting' into svg sectiontoger5
2017-08-29Merge pull request #10771 from neikeq/pr-improve-build-callbacksJuan Linietsky
Improve build callbacks
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
DocData and virtual method type hints fixes
2017-08-29Merge pull request #10772 from djrm/pr_iconsJuan Linietsky
Improved and added some icons
2017-08-29Improved and added some iconsDaniel J. Ramirez
2017-08-29Improve build callbacksIgnacio Etcheverry
- Build callbacks now return bool to determine if the build was successful. If the build fails, the editor won't run the game. - Makes sure build callbacks are called after saving the scene ("Save Before Running" option).
2017-08-29Changed bools to uint32_t as this may be a compiler bug..Juan Linietsky
2017-08-29Makes built-in vararg methods actual vararg methodsIgnacio Etcheverry
- Removes hardcoded parameters from built-in vararg methods and adds METHOD_FLAG_VARARG to them. - Makes EditorHelp display built-in vararg methods correctly.
2017-08-29Fixes missing default arguments in MethodInfoIgnacio Etcheverry
2017-08-29DocData and type hints fixesIgnacio Etcheverry
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29Made some methods to check method/signal availability in GDScript, closes #9800Juan Linietsky
2017-08-29-Fixed screen edge SSAO filter, fixes #9678Juan Linietsky
-Raised the SSAO limits, making the effect a lot more useful -Still pending to enable tresholding to avoid some hollow places
2017-08-29removed DISCARD built in variable, replaced by actual discard GLSL ↵Juan Linietsky
instruction, fixes #9677
2017-08-29Merge pull request #10739 from Rubonnek/removed-paramdef-paramhintRémi Verschelde
Removed ParamDef and ParamHint structs
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
-Fix to gridmap cell size (wrong property type)
2017-08-29Merge pull request #10754 from bojidar-bg/10723-fix-shadowsRémi Verschelde
Fix #10723, a regression from 7a07895
2017-08-29Fix #10723, a regression from 7a07895Bojidar Marinov
Using @akien-mga's patch
2017-08-29Removed ParamDef and ParamHint structsWilson E. Alvarez
2017-08-29Merge pull request #10716 from Noshyaar/pr-updateRémi Verschelde
Change editor update_mode to boolean (update_always)
2017-08-29Merge pull request #10704 from Noshyaar/pr-sceneRémi Verschelde
EditorNode: enhance open scene error dialog
2017-08-29Merge pull request #10705 from djrm/pr_gizmo_iconsRémi Verschelde
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-29Merge pull request #10741 from henkz1/android-exportRémi Verschelde
Android Fix export of 32 Bits Framebuffer option
2017-08-29Merge pull request #10731 from Noshyaar/pr-saveRémi Verschelde
EditorNode: fix scene save over others
2017-08-29Change editor update_mode to booleanPoommetee Ketson
Fix potential issues when MenuOptions enum or the entry in project metadata file is altered.
2017-08-29Fix export of 32 Bits Framebuffer optionHenrik Andersson
2017-08-29EditorNode: fix scene save over othersPoommetee Ketson
2017-08-29EditorNode: enhance open scene error dialogPoommetee Ketson
2017-08-29Merge pull request #10531 from RandomShaper/remove-old-android-settingRémi Verschelde
Sanitize Android debug
2017-08-29Merge pull request #10552 from RandomShaper/improve-posixRémi Verschelde
Improve Mac/UNIX conformance/reliability
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
Adds realtime updates to polygon 2d editing
2017-08-28Merge pull request #10622 from letheed/patch-1Rémi Verschelde
Allow to disable shadow gradients in Light2D
2017-08-28Disable antialiasing for CanvasItem triangle arraysRémi Verschelde
Fixes #10461 and supersedes #10645 as suggested by @bruvzg.
2017-08-28Merge pull request #10676 from hpvb/speedup-_render_canvas_item_treeRémi Verschelde
Use memset to zero z_list
2017-08-28Merge pull request #10683 from marcelofg55/rtaudio_buffer_fixRémi Verschelde
Fix RtAudio driver buffer_size incorrect calculation
2017-08-28Merge pull request #10692 from marcelofg55/wasapi_driverRémi Verschelde
Added new WASAPI driver for Windows
2017-08-28Added missing gizmo icons and fixed ugly looking gizmo icons.Daniel J. Ramirez
2017-08-28Merge pull request #10709 from djrm/pr_gizmos_improvementsRémi Verschelde
Highlight currently selected gizmo.
2017-08-28Merge pull request #10733 from tagcup/gltf_ao_metallic_chanRémi Verschelde
Fix the channels gltf importer uses for metallic and AO textures.
2017-08-28Fix the channels gltf importer uses for metallic and AO textures.Ferenc Arn
Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite. Fixes #10700.
2017-08-28Improved directional light arrow and gizmo highlightingDaniel J. Ramirez
2017-08-28Fix inability to change project settingsRémi Verschelde
Regression from 565600e8445a3073e4188a1a2bde1f47dd299c5a, fixes #10712.
2017-08-28Highlight currently selected gizmo.Daniel J. Ramirez
Work with, GIProbe, ReflectionProbe and Particles.
2017-08-28-Some fixes to code completion.Juan Linietsky
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin
2017-08-28Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529Rémi Verschelde
Fixed offset view when removing text, issue 10529
2017-08-28Merge pull request #10688 from Noshyaar/pr-csv2Rémi Verschelde
ImporterCSV: add delimiter options , ; or \t
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
Added freelook inertia
2017-08-28Merge pull request #10662 from hoelzl/python3-v3Rémi Verschelde
Make build scripts Python 3 compatible
2017-08-27-Moved script run to editor, removed from projectJuan Linietsky
-fixed to code completion -fix shader crash bug reported by tagcup
2017-08-28Merge pull request #10701 from hpvb/fix-callback-crashRémi Verschelde
Fix a crash in gdscript callbacks