Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-23 | [Net] Unify HTTPClient request and request_raw. | Fabio Alessandrelli | |
2021-06-23 | Merge pull request #49848 from bruvzg/ccur_macos_fix | Rémi Verschelde | |
[macOS] Fix custom mouse cursor not set after mouse mode change. | |||
2021-06-23 | [macOS] Fix custom mouse cursor not set after mouse mode change. | bruvzg | |
2021-06-22 | Merge pull request #49803 from naithar/feature/ios-plugin-multitype-plist-4.0 | Rémi Verschelde | |
[4.0] [iOS] Support multiple `plist` types in plugin | |||
2021-06-21 | Merge pull request #38972 from Calinou/scons-add-release-option | Rémi Verschelde | |
Print a notice when compiling with `target=debug` | |||
2021-06-21 | Merge pull request #49798 from pycbouh/tree-lines-items-draw-order | Rémi Verschelde | |
Make relationship lines draw on top of `TreeItem`s | |||
2021-06-21 | Merge pull request #49795 from timothyqiu/label-min-size | Rémi Verschelde | |
Update min size on Label::set_text | |||
2021-06-21 | [iOS] Support multiple plist types | Sergey Minakov | |
2021-06-21 | Print a notice when compiling with `target=debug` | Hugo Locurcio | |
Debug builds are considerably slower than release builds or even release_debug builds. `target=debug` is still the default SCons target option, so unsuspecting users may be compiling unoptimized debug builds for their personal use. | |||
2021-06-21 | Make relationship lines draw on top of TreeItems | Yuri Sizov | |
2021-06-21 | Merge pull request #49792 from EricEzaM/improve-object-errors | Rémi Verschelde | |
Improved some error messages (from ERR_FAIL_*) in Object. | |||
2021-06-21 | Update min size on Label::set_text | Haoyu Qiu | |
2021-06-21 | Improved some error messages (from ERR_FAIL_*) in Object. | Eric M | |
2021-06-21 | Merge pull request #49665 from Paulb23/code_edit_indent | Rémi Verschelde | |
Move indentation into CodeEdit | |||
2021-06-21 | Merge pull request #45815 from floppyhammer/master | Rémi Verschelde | |
Improve nine patch behavior of TextureProgressBar | |||
2021-06-21 | Improve nine patch behavior of TextureProgressBar | floppyhammer | |
2021-06-20 | Merge pull request #49772 from pycbouh/editor-theme-pin-new-stylebox | Rémi Verschelde | |
Fix pinned `StyleBox` incorrectly reacting to several actions in the new `Theme` editor | |||
2021-06-20 | Fix pinned StyleBox incorrectly reacting to several actions in the new Theme ↵ | Yuri Sizov | |
editor | |||
2021-06-20 | Move indent management to CodeEdit | Paulb23 | |
2021-06-20 | Merge pull request #35608 from golfinq/master | Rémi Verschelde | |
2021-06-20 | Merge pull request #49281 from aaronfranke/use-enums-mouse-joypad | Rémi Verschelde | |
2021-06-20 | Use mouse and joypad enums instead of plain integers | Aaron Franke | |
Also MIDIMessage | |||
2021-06-20 | Move many input enums to their own file | Aaron Franke | |
2021-06-20 | Rich Text Label now allows for foreground colors and background colors | golfinq | |
2021-06-20 | Merge pull request #49760 from Calinou/doc-projectsettings-stdout-stderr | Rémi Verschelde | |
Improve descriptions for ProjectSettings' `disable_stdout`/`disable_stderr` | |||
2021-06-20 | Improve descriptions for ProjectSettings' `disable_stdout`/`disable_stderr` | Hugo Locurcio | |
2021-06-20 | Merge pull request #49714 from fire/lod-scale | Rémi Verschelde | |
Fix for LOD is broken 49706 | |||
2021-06-20 | Fix for LOD is broken 49706 | K. S. Ernest (iFire) Lee | |
2021-06-20 | Merge pull request #48359 from Calinou/add-engine-print-error-property | Rémi Verschelde | |
2021-06-20 | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt | Rémi Verschelde | |
Fix sub-optimal uses of is_equal_approx | |||
2021-06-20 | Merge pull request #49693 from LightningAA/instance-is-not-a-verb | Rémi Verschelde | |
Rename `instance()`->`instantiate()` when it's a verb | |||
2021-06-20 | Fix sub-optimal uses of is_equal_approx | Aaron Franke | |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-20 | Merge pull request #49742 from Paulb23/remove_keywords_textedit | Rémi Verschelde | |
Remove redundant keywords from TextEdit | |||
2021-06-20 | Merge pull request #48804 from EricEzaM/scripting-multi-error-support | Rémi Verschelde | |
Added support for scripts reporting multiple errors to ScriptTextEditor | |||
2021-06-20 | Merge pull request #49741 from RandomShaper/fix_save_scene_side_effects | Rémi Verschelde | |
Remove side effects of scene save | |||
2021-06-20 | Merge pull request #41794 from KoBeWi/shiny_new_tweens | Rémi Verschelde | |
2021-06-20 | Merge pull request #48080 from aaronfranke/real-serialization | Rémi Verschelde | |
Binary serialization for reals | |||
2021-06-20 | Merge pull request #49737 from JFonS/fix_vis_range | Rémi Verschelde | |
Fix crash in visibility range system. | |||
2021-06-20 | Merge pull request #48696 from madmiraal/fix-48692 | Rémi Verschelde | |
Fix `InputMap.action_erase_event()` failing to erase events correctly. | |||
2021-06-19 | Merge pull request #44806 from madmiraal/consolidate_json | Rémi Verschelde | |
Consolidate JSON, JSONParseResults and JSONParser into JSON | |||
2021-06-19 | Merge pull request #49746 from madmiraal/fix-49588 | Rémi Verschelde | |
Add adb output to error message when install fails | |||
2021-06-19 | Add adb output to error message when install fails | Marcel Admiraal | |
2021-06-19 | Remove redundant keywords from TextEdit | Paulb23 | |
2021-06-19 | Added support for scripts reporting multiple errors to ScriptTextEditor | Eric M | |
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors. | |||
2021-06-19 | Remove side effects of scene save | Pedro J. Estébanez | |
2021-06-19 | Merge pull request #49615 from BastiaanOlij/inverse_xr_camera_offset | Bastiaan Olij | |
Inverse XR camera offset for stereoscopic rendering | |||
2021-06-19 | Complete rewrite of Tweens | Tomasz Chabora | |
* Tweens were changed from Node to RefCounted. New API is inspired by DOTween. * Tweens are created and managed by SceneTree, similar to SceneTreeTimer, which makes them ultra cheap to use a lot. * Animating with Tweens is done by creating sequences of Tweeners. You create them from code and they autostart by default (fire-and-forget). * There are 4 Tweeners that cover the former Tween functionality: PropertyTweener, IntervalTweener, CallbackTweener and MethodTweener. * The methods were simplified a lot. Long argument lists are replaced with chained calls on Tweens and Tweeners. * Tweeners by default execute in sequence, so it's easy to create complex chained animations. * You can bind a Tween to a node. Tween will be removed automatically when the bound node is freed. | |||
2021-06-19 | Fix crash in visibility range system. | jfons | |
2021-06-19 | Inverse XR camera offset for stereoscopic rendering | Bastiaan Olij | |