Age | Commit message (Collapse) | Author |
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Add some missing Vector4 methods
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Add a check to prevent duplicating connections in visual shader
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Cleanup RendererSceneRender::GeometryInstance
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renderers
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The new default values are more usable in real world scenarios
when smooth fading of distant decals is desired for performance reasons.
The Decal distance fade property hints were adjusted based on the
GeometryInstance3D visibility range fade property hints. `or_greater`
was also added to allow specifying larger values if needed.
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Calinou/editor-material-preview-improve-appearance
Improve appearance of the material editor preview
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Fix unnamed arguments in XML docs
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Change window title in Movie Maker mode to display useful information
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Keep crash handler status on editor restart
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Avoid copies of structures when returning Vulkan capabilities
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The frame number and movie time is now displayed in the window
title. This way, you can see how quickly the video recording is advancing
in real-time (and perhaps tweak your settings if it's going too slow).
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Fix TileSet not loading correctly when embedded in a scene
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m4gr3d/fix_remaining_scoped_storage_regressions_main
Address remaining scoped storage regressions
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- Accelerate common path used to check the storage scope for a given path
- Update the logic for the `get_as_text()` method - previous logic loads the content of a text file one byte at a time
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Fixes #63487.
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Implement shader uniform groups/subgroups
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