Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-27 | Merge pull request #38242 from akien-mga/msvc-why-so-moody | Rémi Verschelde | |
Windows: Appease capricious MSVC versions with moody headers | |||
2020-04-27 | Merge pull request #38243 from KoBeWi/whine | Rémi Verschelde | |
Make Line2D be white by default | |||
2020-04-27 | Merge pull request #36035 from Xrayez/path2d-fix-self-modulate | Rémi Verschelde | |
Do not override Path2D.self_modulate property | |||
2020-04-26 | Make Line2D be white by default | Tomasz Chabora | |
2020-04-26 | Windows: Appease capricious MSVC versions with moody headers | Rémi Verschelde | |
Fixes #37799. Fixes #37986. | |||
2020-04-26 | Merge pull request #38238 from bruvzg/macos_1014 | Rémi Verschelde | |
Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks. | |||
2020-04-26 | [macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks. | bruvzg | |
2020-04-26 | Merge pull request #35382 from Calinou/html5-export-title-tag | Max Hilbrunner | |
Set the `title` tag in the HTML5 export immediately | |||
2020-04-26 | Merge pull request #37973 from Calinou/doc-tween-add-easing-cheatsheet | Max Hilbrunner | |
Add an easing/transition type cheatsheet to the Tween documentation | |||
2020-04-26 | Merge pull request #38228 from bruvzg/use_khronos_validation | Rémi Verschelde | |
[Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated one. | |||
2020-04-26 | [Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated ↵ | bruvzg | |
`VK_LAYER_LUNARG_standard_validation`. | |||
2020-04-25 | Merge pull request #38150 from neikeq/fix-load-hook-for-reused-assembly | Rémi Verschelde | |
Mono/C#: Fix load hook not called for some assemblies on domain reload | |||
2020-04-25 | Merge pull request #38155 from Calinou/tweak-ssao-property-hints | Rémi Verschelde | |
Tweak SSAO property hints to allow setting more precise values | |||
2020-04-25 | Merge pull request #38193 from YeldhamDev/decal_icon_fix | Rémi Verschelde | |
Tweak Decal icon slightly | |||
2020-04-24 | Tweak Decal icon slightly | Michael Alexsander | |
2020-04-25 | Merge pull request #37107 from RandomShaper/imvu/export_vmem | Rémi Verschelde | |
Add ability to export debugger's VRAM usage report | |||
2020-04-25 | Merge pull request #38178 from akien-mga/doc-typed-arrays | Rémi Verschelde | |
doc: Fix parsing typed arrays in makerst.py | |||
2020-04-25 | Merge pull request #38165 from YeldhamDev/multitrack_time_fix | Rémi Verschelde | |
Fix crash when changing time value of multiple animation keys at once via inspector | |||
2020-04-25 | Merge pull request #38172 from m4gr3d/misc_fixes | Rémi Verschelde | |
Fix detection logic for the Android sdk path | |||
2020-04-24 | Merge pull request #38184 from bruvzg/git_hooks_silent | Rémi Verschelde | |
Git Hooks: Suppress "which" error messages. | |||
2020-04-24 | Git Hooks: Suppress "which" error messages. | bruvzg | |
2020-04-24 | doc: Fix parsing typed arrays in makerst.py | Rémi Verschelde | |
`Type[]` typed arrays will link to `Type`, as it's likely the most interesting information for the user. And sync classref with current source. | |||
2020-04-24 | Merge pull request #37873 from bruvzg/git_hook_gui | Rémi Verschelde | |
Git Hooks: Add support for GUI git clients. | |||
2020-04-24 | Merge pull request #37862 from YeldhamDev/decal_icon | Rémi Verschelde | |
Add icon for the Decal node | |||
2020-04-24 | Merge pull request #38025 from Calinou/doc-procedural-geometry | Rémi Verschelde | |
Improve the procedural geometry class documentations | |||
2020-04-24 | Merge pull request #37172 from theoway/autoCompletionBug | Rémi Verschelde | |
Fixed the auto-completion bug in gdscript_editor | |||
2020-04-24 | Merge pull request #37265 from BigRed-118/mark_assert_safe | Rémi Verschelde | |
Mark assert lines as safe in gdscript | |||
2020-04-24 | Merge pull request #37232 from ThakeeNathees/load()-autocomplete-imlpemented | Rémi Verschelde | |
autocomplete for load() function implemented | |||
2020-04-24 | Fix detection logic for the Android sdk path | Fredia Huya-Kouadio | |
The previous logic used the 'tools' directory within the Android sdk to validate it. That directory was recently deprecated and removed from the Android sdk folder (https://developer.android.com/studio/releases/sdk-tools) | |||
2020-04-24 | Add ability to export VRAM usage as CSV | Pedro J. Estébanez | |
2020-04-23 | Fix crash when changing time value of multiple animation keys at once via ↵ | Michael Alexsander | |
inspector | |||
2020-04-23 | Tweak SSAO property hints to allow setting more precise values | Hugo Locurcio | |
This was requested by an user on Twitter who was working on a game with a very small-scale world. | |||
2020-04-23 | Mono/C#: Fix load hook not called for some assemblies on domain reload | Ignacio Etcheverry | |
2020-04-23 | Merge pull request #38144 from neikeq/regression-csproj-safer-migration | Ignacio Roldán Etcheverry | |
C#: Fix always saving copy of csproj even with no changes | |||
2020-04-23 | C#: Fix always saving copy of csproj even with no changes | Ignacio Etcheverry | |
This was a regression from 93d7ec88360a467a3041c0aa08390daa1f75892b (#38110). Mono's old implementation of Microsoft.Build hardcodes HasUnsavedChanges to always return true. This workaround can be reverted once we switch to official Microsoft.Build. | |||
2020-04-23 | Merge pull request #38050 from Calinou/doc-cameraeffects | Rémi Verschelde | |
Document the CameraEffects class | |||
2020-04-23 | Merge pull request #38109 from nekomatata/mesh-instance-active-material | Rémi Verschelde | |
Fix get_active_material when a material is directly set on the mesh | |||
2020-04-23 | Merge pull request #37888 from Calinou/doc-editor-only-singletons | Rémi Verschelde | |
Document how some editor classes should be accessed as singletons only | |||
2020-04-23 | Merge pull request #36083 from Calinou/dummy-loader-add-extensions | Rémi Verschelde | |
Add more extensions to the dummy texture loader | |||
2020-04-23 | Merge pull request #38123 from neikeq/fix-hotreload-twice | Rémi Verschelde | |
Mono/C#: Fix assemblies being reloaded a second time unnecesarily | |||
2020-04-23 | Merge pull request #38124 from neikeq/fix-collections-marshalling-by-interface | Rémi Verschelde | |
C#: Revert marshalling of IDictionary/IEnumerable implementing types | |||
2020-04-23 | Merge pull request #38127 from m4gr3d/disable_do_not_strip | Rémi Verschelde | |
Fix Android templates size regression | |||
2020-04-23 | Fix Android templates size regression | Fredia Huya-Kouadio | |
The issue was caused by PR #36906 which changes prevented the generated shared libraries from being stripped. Since the change is only needed for development (debugging) purposes, it's commented out by default. | |||
2020-04-23 | C#: Revert marshalling of IDictionary/IEnumerable implementing types | Ignacio Etcheverry | |
Added marshalling for `System.Collections.Generic.List<T>` and `System.Collections.Generic.Dictionary<TKey, TValue>`. | |||
2020-04-23 | Mono/C#: Fix assemblies being reloaded a second time unnecesarily | Ignacio Etcheverry | |
2020-04-22 | Merge pull request #38117 from neikeq/export-mono-array-godot-object | Ignacio Roldán Etcheverry | |
Mono/C#: Allow exporting System.Array of type Godot.Object | |||
2020-04-22 | Merge pull request #38116 from neikeq/index_buffer_create-defval | Ignacio Roldán Etcheverry | |
Fix missing DEFVAL for RenderingDevice.index_buffer_create | |||
2020-04-22 | Merge pull request #38110 from neikeq/csproj-safer-migration | Ignacio Roldán Etcheverry | |
C#: Save copy of sln and csproj before applying fixes | |||
2020-04-22 | Merge pull request #38115 from neikeq/mono-debug-exported-games | Ignacio Roldán Etcheverry | |
Mono/C#: Allow debugging exported games | |||
2020-04-22 | Mono/C#: Allow exporting System.Array of type Godot.Object | Ignacio Etcheverry | |