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2022-02-04Faster CVTT by reducing quality.K. S. Ernest (iFire) Lee
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
2022-02-04CI: Force invalidate macOS cacheRémi Verschelde
I *hate* having to commit this kind of noise to our commit history. Especially on a Friday at 10 pm.
2022-02-04Merge pull request #57631 from groud/terrain_fix_with_empty_cellsRémi Verschelde
2022-02-04Merge pull request #49445 from ↵Rémi Verschelde
Calinou/gdscript-highlight-namespace-reserved-keyword
2022-02-04Merge pull request #55950 from Faless/mp/4.x_replication_nodesRémi Verschelde
2022-02-04Merge pull request #57623 from akien-mga/core-math-struct-em-allRémi Verschelde
2022-02-04Merge pull request #57625 from akien-mga/core-split-vector2i-own-headerRémi Verschelde
2022-02-04Fixes terrain painting on TileMaps when using empty terrain bitsGilles Roudière
2022-02-04Highlight "namespace" as a GDScript keyword in the syntax highlighterHugo Locurcio
Like "trait" and "yield", "namespace" is currently not implemented but is still reserved for future use.
2022-02-04Core: Make all Variant math types structsRémi Verschelde
Some were declared as structs (public by default) and others as classes (private by default) but in practice all these math types exposed as Variants are all 100% public.
2022-02-04Core: Move Vector2i to its own `vector2i.h` headerRémi Verschelde
Also reduce interdependencies and clean up a bit.
2022-02-04Merge pull request #57621 from akien-mga/core-split-rect2i-own-headerRémi Verschelde
2022-02-04Merge pull request #57618 from Densorius/masterIgnacio Roldán Etcheverry
Fixed opening new instances of VS 2022 while a instance is already open
2022-02-04[Editor] Replication plugin to configure MultiplayerSynchronizers.Fabio Alessandrelli
Allows configuring the MultiplayerSynchornizer in a way similar to AnimationPlayer. Properties are added manually, edither as plain properties, or via the NodePath format for child nodes' properties "path/to/node:property" relative to the MultiplayerSynchronizer root path. Nice things to add would be: - Moving properties up/down in the list. - Some form of keying, autmatic filling of the replication properity line edit.
2022-02-04[Net] New replication interface, spawner and synchronizer nodes.Fabio Alessandrelli
Initial implementation of the MultiplayerReplicationInterface and its default implementation (SceneReplicationInterface). New MultiplayerSpawner node helps dealing with instantiation of scenes on remote peers (e.g. clients). It supports both custom spawns via a `_spawn_custom` virtual function, and optional auto-spawn of known scenes via a TypedArray<PackedScenes> property. New MultiplayerSynchornizer helps synchronizing states between the local and remote peers, supports both sync and spawn properties and is configured via a `SceneReplicationConfig` resource. It can also sync via path (i.e. without being spawned by a MultiplayerSpawner if both peers has it in tree, but will not send the spawn state in that case, only the sync one.
2022-02-04Core: Move Rect2i to its own `rect2i.h` headerRémi Verschelde
And take the opportunity to improve interdependencies a bit with forward declares where possible.
2022-02-04Merge pull request #57591 from vnen/gdscript-enum-fixesRémi Verschelde
2022-02-04Merge pull request #57341 from bruvzg/win_multiwin_fsRémi Verschelde
2022-02-04Merge pull request #57617 from bruvzg/char_cleanupRémi Verschelde
2022-02-04Merge pull request #57335 from jordigcs/display-refresh-rateRémi Verschelde
2022-02-04Merge pull request #54645 from rxlecky/editor-window-offset-bug-45740Rémi Verschelde
2022-02-04[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵bruvzg
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support).
2022-02-04Merge pull request #57086 from YeldhamDev/scene_tabs_fixRémi Verschelde
2022-02-04Fixed opening new instances of VS 2022 while a instance is already openDensorius
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-02-04Merge pull request #57541 from reduz/node-add-remove-hookRémi Verschelde
2022-02-04Merge pull request #57571 from Haydoggo/improved-expressionRémi Verschelde
2022-02-03Add screen_get_refresh_rate to DisplayServerjordi
2022-02-04Merge pull request #57609 from Densorius/masterIgnacio Roldán Etcheverry
Add Visual Studio 2022 support with fallback to 2019
2022-02-04Add Visual Studio 2022 support with fallback to 2019Densorius
2022-02-04Merge pull request #57598 from Faless/js/4.x_fix_config_regressionRémi Verschelde
2022-02-04Added hex and bin literal support to Expression parserHayden Leete
fixed formatting
2022-02-03Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde
String: Add contains().
2022-02-03Merge pull request #57175 from fire-forge/add-type-iconsRémi Verschelde
Add type icons to Project Settings, Array, and Dictionary editors
2022-02-04String: Add contains().Anilforextra
2022-02-03Merge pull request #57467 from webbuf/modules-initializeRémi Verschelde
Initialized Member Variables in /modules
2022-02-03Merge pull request #57587 from bruvzg/gde_fix_ptr_and_enum_returnsRémi Verschelde
[GDExtension] Fix registration of functions with enum or native pointer return type.
2022-02-03Add type icons to Project Settings, Array, and Dictionary editorsfire540
2022-02-03Revert "[HTML5] Better engine config parsing."Fabio Alessandrelli
This reverts commit 2f509f1b12c33234a0d8f0e254c727fd92e57720. Breaks closure compiler builds. And adds a warning for future readers.
2022-02-03Merge pull request #56764 from madmiraal/fix-45592-2Rémi Verschelde
2022-02-03Merge pull request #57582 from akien-mga/editorproperty-range-fix-stepRémi Verschelde
2022-02-03GDScript: Treat enum values as int and enum types as dictionaryGeorge Marques
Since enums resolve to a dictionary at runtime, calling dictionary methods on an enum type is a valid use case. This ensures this is true by adding test cases. This also makes enum values be treated as ints when used in operations.
2022-02-03GDScript: Allow tests to run on release buildsGeorge Marques
- Fix compilation issues by disabling warnings on release builds. This also strips warnings from expected result before the comparison to avoid false mismatches. - Add a `#debug-only` flag to tests. Must be the first line of the test script. Those won't run with release builds. Can be used for test cases that rely on checks only available on debug builds.
2022-02-03GDScript: Consolidate behavior for assigning enum typesGeorge Marques
This makes sure that assigning values to enum-typed variables are consistent. Same enum is always valid, different enum is always invalid (without casting) and assigning `int` creates a warning if there is no casting. There are new test cases to ensure this behavior doesn't break in the future.
2022-02-03Merge pull request #56992 from YeldhamDev/smarter_popmenu_focusRémi Verschelde
2022-02-03initialized member variables in headerzwebb
2022-02-03Merge pull request #57565 from jmb462/split_offsetRémi Verschelde
2022-02-03Merge pull request #56365 from aaronfranke/default-shape-sizeRémi Verschelde
2022-02-03Merge pull request #57589 from bruvzg/rtl_autowrapRémi Verschelde
2022-02-03Merge pull request #57102 from akien-mga/libwebp-1.2.2Rémi Verschelde