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AgeCommit message (Expand)Author
2021-08-29[Editor] Add "--debug-server <uri>" option.Fabio Alessandrelli
2021-08-29[Editor] Editor debugger binds according to editor settings.Fabio Alessandrelli
2021-08-28Merge pull request #52180 from timothyqiu/config-file-propHugo Locurcio
2021-08-28Merge pull request #52198 from mhilbrunner/fix-array-docHugo Locurcio
2021-08-28Merge pull request #52085 from williamd67/fix-await-without-argumentHugo Locurcio
2021-08-28Fix Array class docs after #47406Max Hilbrunner
2021-08-28Merge pull request #49664 from nekomatata/fix-editable-duplicatedMax Hilbrunner
2021-08-28Merge pull request #47406 from mashumafi/master-Array-insert-rcMax Hilbrunner
2021-08-28Merge pull request #52164 from mhilbrunner/gd-style-fixupMax Hilbrunner
2021-08-28Merge pull request #43573 from lewiji/masterMax Hilbrunner
2021-08-28Merge pull request #43522 from qarmin/divide_by_zero_in_vectoriMax Hilbrunner
2021-08-28Merge pull request #52176 from BastiaanOlij/fix_gl_size_paramMax Hilbrunner
2021-08-28Merge pull request #51906 from requizm/fix/49077Michael Alexsander
2021-08-28Print error message when await is not followed by signal or coroutineWilliam Deurwaarder
2021-08-28Quote and escape ConfigFile keys when necessaryHaoyu Qiu
2021-08-28Fix double named size parameterBastiaan Olij
2021-08-28Merge pull request #52070 from nekomatata/area-point-gravity-fixFabio Alessandrelli
2021-08-27Fix loading packed scene with editable children at runtimePouleyKetchoupp
2021-08-27Merge pull request #52122 from V-Sekai/autoload_listK. S. Ernest (iFire) Lee
2021-08-27Merge pull request #51962 from LoipesMas/zoom_fixMax Hilbrunner
2021-08-27GDScript test style fixMax Hilbrunner
2021-08-27Merge pull request #52090 from balloonpopper/bug52060Max Hilbrunner
2021-08-27Merge pull request #52096 from kleonc/tree-item-drag-drop-drawingMax Hilbrunner
2021-08-27Merge pull request #51296 from ellenhp/mix_in_audio_serverJuan Linietsky
2021-08-27Merge pull request #52135 from fabriceci/fix-transmission-velocity-on-wall-4Camille Mohr-Daurat
2021-08-27Merge pull request #48550 from nekomatata/concave-shape-optimizationCamille Mohr-Daurat
2021-08-27Do all audio mixing in the AudioServerEllen Poe
2021-08-27Merge pull request #52105 from ldmnt/masterHugo Locurcio
2021-08-27Require AudioStream::mix to return the number of frames successfully mixedEllen Poe
2021-08-27Add a SafeList data structure for future audio server usage.Ellen Poe
2021-08-27Optimize area detection and intersect_shape queries with concave shapesPouleyKetchoupp
2021-08-27Merge pull request #51908 from bruvzg/msdf_fonts2K. S. Ernest (iFire) Lee
2021-08-27Merge pull request #51896 from nekomatata/restore-ray-shapeCamille Mohr-Daurat
2021-08-27Merge pull request #52129 from AnilBK/skeleton2d-ik-docMax Hilbrunner
2021-08-27Merge pull request #52110 from nekomatata/fix-segment-intersectionCamille Mohr-Daurat
2021-08-27Merge pull request #52092 from Calinou/voxelgi-remove-anisotropic-leftoversJuan Linietsky
2021-08-27Merge pull request #52154 from jmb462/fix-bad-window-size-after-minimizedHugo Locurcio
2021-08-27Merge pull request #52156 from V-Sekai/missing_script_variables_fixHugo Locurcio
2021-08-27Fix crash on scenes with tool scripts and mismatched node typesSaracenOne
2021-08-27Makes FontData importable resource.bruvzg
2021-08-27Fix bad size after restoring a minimized window under Windowsjmb462
2021-08-27Merge pull request #52142 from NathanLovato/GDQuest/animation-bezier-editor-i...K. S. Ernest (iFire) Lee
2021-08-27Merge pull request #37209 from Calinou/add-array-pop-methodGilles Roudière
2021-08-26Use OrderedHashMap for autoloads to preserve orderLyuma
2021-08-27Document how to use IK in skeleton2D.Anilforextra
2021-08-27Merge pull request #52003 from BastiaanOlij/xr_interface_extensionBastiaan Olij
2021-08-26Replace close icon with button in the Bezier editorNathan Lovato
2021-08-27Add an `Array.pop_at()` method to pop an element at an arbitrary indexHugo Locurcio
2021-08-27Merge pull request #39404 from rcorre/proposal-106-copy-prop-pathTomek
2021-08-26Remove velocity transmission on_wall when collider is CharacterBody.fabriceci