Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-25 | Merge pull request #55099 from dalexeev/desc-by-blank-line | Rémi Verschelde | |
Use blank line instead of `@desc:` for doc comments | |||
2022-05-25 | Merge pull request #61389 from snailrhymer/lookup-fix | Rémi Verschelde | |
2022-05-25 | Use blank line instead of `@desc:` for doc comments | Danil Alexeev | |
2022-05-25 | Make Lookup Symbol recognize assert and preload in the script editor | SnailRhymer | |
2022-05-25 | Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shape | Rémi Verschelde | |
Add Cone and Cylinder shapes to FogVolume | |||
2022-05-25 | Merge pull request #61279 from Trioct/fix-typed-array-assignment | Rémi Verschelde | |
2022-05-25 | Merge pull request #61410 from akien-mga/html5-npm-audit-fix | Rémi Verschelde | |
2022-05-25 | Fix const typed array assignment | Trioct | |
2022-05-25 | Merge pull request #61407 from snailrhymer/lookup-fix-2 | Rémi Verschelde | |
Fix lookup_code to properly handle symbols at start of assignments | |||
2022-05-25 | HTML5: Run `npm audit fix` | Rémi Verschelde | |
And re-add `node_modules` to `.gitignore` which I mistakenly removed with an earlier cleanup. | |||
2022-05-25 | Merge pull request #61402 from akien-mga/html5-enable-mbedtls | Rémi Verschelde | |
2022-05-25 | HTML5: Enable mbedTLS module for Crypto object | Rémi Verschelde | |
Increases the size of the wasm by around 3% (~300-350 KiB). This enables using the Crypto object for hashing, signing and encryption, and therefore reduces the gap between the features of the HTML5 platform and other platforms. Closes https://github.com/godotengine/godot-proposals/issues/3574. | |||
2022-05-25 | HTML5: Always disable Asset Library | Rémi Verschelde | |
GitHub doesn't allow CORS so we can't download assets from it. There'd also be more work needed for the Asset Library plugin to be usable in the Web editor even if that was supported. | |||
2022-05-25 | Merge pull request #61409 from akien-mga/pm-guard-asset_library-calls | Rémi Verschelde | |
2022-05-25 | Project Manager: Fix crash on resize with assetlib disabled | Rémi Verschelde | |
Follow-up to #61215. | |||
2022-05-25 | Fix lookup_code to properly handle symbols at start of assignments | SnailRhymer | |
2022-05-25 | Add Cone and Cylinder shapes to FogVolume | Hugo Locurcio | |
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight. | |||
2022-05-25 | Merge pull request #57302 from GanidhuAbey/particle_bug | Rémi Verschelde | |
Fix particles freezing by resetting particle timer | |||
2022-05-24 | Fix particle system from going inactive early | GanidhuAbey | |
Prevents particles from freezing and dissapearing by resetting it's inactive time when particles are emitted. | |||
2022-05-25 | Merge pull request #61352 from Faless/ext/linux_export | Rémi Verschelde | |
[Editor] Fix GDExtension GNU/Linux export. | |||
2022-05-25 | Merge pull request #61355 from bruvzg/text_mesh_fix_fill_align | Rémi Verschelde | |
[TextMesh] Fix incorrectly applied FILL alignment. | |||
2022-05-24 | Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties | Rémi Verschelde | |
2022-05-24 | Merge pull request #60641 from clayjohn/Sky-ign | Rémi Verschelde | |
Use IGN instead of white noise for sky dithering | |||
2022-05-24 | Merge pull request #61164 from clayjohn/GLES3-2D | Rémi Verschelde | |
2022-05-24 | Merge pull request #61377 from smix8/navigation_gridmap_custom_mesh_offsets_4.x | Rémi Verschelde | |
2022-05-24 | Merge pull request #61373 from vnen/gdscript-redundant-await-warning-fix | Rémi Verschelde | |
2022-05-24 | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio | |
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter. | |||
2022-05-24 | Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer | clayjohn | |
As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code | |||
2022-05-24 | Use IGN instead of white noise for sky dithering | clayjohn | |
2022-05-24 | Fix GridMap not adding custom mesh offsets to NavigationMesh generation | smix8 | |
Fix GridMap not adding custom mesh offsets to NavigationMesh generation | |||
2022-05-24 | GDScript: Don't show redundant await warning on unknown types | George Marques | |
Also avoid it when the type is known to be a signal. | |||
2022-05-24 | Merge pull request #61361 from snailrhymer/remove-anim-config-warning | Rémi Verschelde | |
2022-05-24 | Merge pull request #61365 from ↵ | Rémi Verschelde | |
Calinou/textmesh-improve-decomposition-error-message | |||
2022-05-24 | Tweak TextMesh decomposition error message to mention self-intersecting lines | Hugo Locurcio | |
2022-05-24 | Remove configuration warning from AnimationPlayer | SnailRhymer | |
Remove warning about animations in different libraries having the same name, since shared names are fine. Also fix missing vformat argument when setting the name of an animation to one that does conflict with an animation in the same library. | |||
2022-05-24 | Merge pull request #61342 from reduz/reorganize-region-rect-editor | Juan Linietsky | |
Reorganize Region Rect Editor | |||
2022-05-24 | [Editor] LinuxBSD export reports Linux as OS name. | Fabio Alessandrelli | |
This is in line with what's reported by the `OS` class on GNU/Linux, and is required by the extension exporter to identify the correct library. For BSD, we should either finish splitting the platform (into platform/bsd) or register a separate exporter with OS name BSD and proper templates detection. | |||
2022-05-24 | [Editor] Report GDExtension export errors and missing libraries. | Fabio Alessandrelli | |
2022-05-24 | [TextMesh] Fix incorrectly applied FILL alignment. | bruvzg | |
2022-05-24 | Merge pull request #60061 from monkeyman192/allow_treeitem_visible | Rémi Verschelde | |
Allow TreeItem nodes to toggle visibility | |||
2022-05-24 | Merge pull request #61106 from snailrhymer/animation-library-fixes | Rémi Verschelde | |
Fix errors and improve UX relating to new animation libraries | |||
2022-05-24 | Merge pull request #47665 from trollodel/tree_more_buttons_signals | Rémi Verschelde | |
2022-05-24 | Reorganize Region Rect Editor | reduz | |
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others. | |||
2022-05-24 | Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties | Rémi Verschelde | |
Add properties to disable top/bottom cap generation in CylinderMesh | |||
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde | |
Rename `hint_albedo`, `hint_white/black` in shaders | |||
2022-05-24 | Merge pull request #61345 from vnen/gdscript-lambda-issues | Rémi Verschelde | |
GDScript: A few fixes for lambda issues | |||
2022-05-24 | Merge pull request #61256 from reduz/callable-mp-static | Rémi Verschelde | |
Add callable_mp_static | |||
2022-05-23 | GDScript: Fix lambda captures in default argument values | George Marques | |
2022-05-23 | GDScript: Fix `if` after lambda being seen as ternary | George Marques | |
2022-05-24 | Merge pull request #61305 from Calinou/editor-theme-gray-tweak-accent-color | Rémi Verschelde | |