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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-14
Use ThorVG instead of NanoSVG for importing SVGs
K. S. Ernest (iFire) Lee
2022-01-14
Flush input events before destroying the window
Yuri Roubinsky
2022-01-14
Fix CodeEdit guidelines position.
bruvzg
2022-01-14
Merge pull request #56784 from V-Sekai/expose-add-named-bind
Rémi Verschelde
2022-01-14
Merge pull request #55041 from aaronfranke/vector-tests
Rémi Verschelde
2022-01-14
Add ViewPanner to more editors
kobewi
2022-01-14
Expose add_named_bind for all essential skin bindings.
K. S. Ernest (iFire) Lee
2022-01-14
Merge pull request #56781 from Chaosus/shader_fix_varyings_crash
Rémi Verschelde
2022-01-14
Merge pull request #56766 from touilleMan/issue-56698-2
Rémi Verschelde
2022-01-14
Merge pull request #56738 from YeldhamDev/improve_tab_consistency
Rémi Verschelde
2022-01-14
Add tests for Vector2/Vector2i/Vector3/Vector3i
Aaron Franke
2022-01-14
Fix shader crashing when declaring matrix or array varyings
Yuri Roubinsky
2022-01-14
Remove zero size checks from Rect2 grow methods
Aaron Franke
2022-01-14
Merge pull request #56777 from luzpaz/typos
Max Hilbrunner
2022-01-13
Fix various typos
luz paz
2022-01-13
GDScript: Fix parsing default parameter values from function calls
strank
2022-01-13
Improve python helper modules declaration in SConstruct for compatibility wit...
Emmanuel Leblond
2022-01-13
[macOS] Fix self-contained mode, by looking for `._sc_` and writing data to t...
bruvzg
2022-01-13
Merge pull request #56757 from Chaosus/shader_fix_constant_completion
Yuri Roubinsky
2022-01-13
Fix completion for global constants in shaders
Yuri Roubinsky
2022-01-13
Merge pull request #56735 from raulsntos/fix-56733
Ignacio Roldán Etcheverry
2022-01-13
Merge pull request #56753 from Chaosus/shader_type
Yuri Roubinsky
2022-01-13
Improve the SnapGrid editor icon
Haoyu Qiu
2022-01-13
Add completion for shader_type
Yuri Roubinsky
2022-01-13
Add tooltips to all tile data editor properties
PucklaMotzer09
2022-01-13
Merge pull request #56750 from Chaosus/shader_fix_main_function_decl
Rémi Verschelde
2022-01-13
Prevent redefinition of main functions in shader
Yuri Roubinsky
2022-01-13
Merge pull request #55569 from KoBeWi/expand_all_was_a_mistake
Rémi Verschelde
2022-01-13
Merge pull request #56268 from KoBeWi/🚗complete_setters
Rémi Verschelde
2022-01-13
Make script type distinguishable by icon
kobewi
2022-01-13
Merge pull request #56221 from YeldhamDev/inputmap_undo_master
Rémi Verschelde
2022-01-13
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
Rémi Verschelde
2022-01-13
Merge pull request #56253 from PucklaMotzer09/tile_editor_select
Rémi Verschelde
2022-01-13
Merge pull request #56740 from AnilBK/camera-pre-allocate
Rémi Verschelde
2022-01-13
Merge pull request #55124 from akien-mga/freetype-2.11.0
Rémi Verschelde
2022-01-13
Merge pull request #56714 from bruvzg/fix_alignment_break_overrun
Rémi Verschelde
2022-01-13
Merge pull request #56311 from Calinou/default-allow-hidpi
Rémi Verschelde
2022-01-13
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-them...
Rémi Verschelde
2022-01-13
freetype: Update to upstream version 2.11.1
Rémi Verschelde
2022-01-13
Merge pull request #56742 from clayjohn/VULKAN-blur
Rémi Verschelde
2022-01-13
Merge pull request #56741 from clayjohn/author
Rémi Verschelde
2022-01-13
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and i...
bruvzg
2022-01-12
Fix cannot use gaussian blur error
clayjohn
2022-01-12
Remove mistakenly added author info
clayjohn
2022-01-13
CameraMatrix: Pre-allocate Vector in get_projection_planes().
Anilforextra
2022-01-12
Improve looks and consistency of tabs
Michael Alexsander
2022-01-13
Merge pull request #56734 from hinlopen/showhide
Rémi Verschelde
2022-01-12
Merge pull request #56169 from dkaste/fix-clip-rects
Rémi Verschelde
2022-01-12
Fix marshaling values of generic Godot Dictionary
Raul Santos
2022-01-12
Refactor CanvasItem show/hide/set_visible
Stijn Hinlopen
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