Age | Commit message (Collapse) | Author |
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Document NavigationServer API navigation agent callbacks.
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Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
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Fix crash of navigation agents callback when object is invalid.
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Fixes terrains for isometric tilemaps
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Add internationalization for Detect 3D texture import messages
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These messages are only printed in the editor and can be seen
in the editor Output panel, so these should be localizable.
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This documents those 3 classes with 100% completion, while also
documenting the relevant project settings.
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- Specular can now be set above 1.0.
- Blur can be set to 0 to disable shadow blurring entirely, which is useful
on lights that have a non-zero size.
- When shadow blurring is disabled, lights that have a non-zero size will
not use PCSS-like soft shadows, speeding up shadow rendering
considerably.
- Some property hints now allow more precise values.
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Fixed keying multiple animation tracks
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restore vehicle+wheel importers
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characters" property.
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Fix single-window mode popup not closing when OptionBox is clicked.
Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code).
Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
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SteamVR on Windows
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Fix type hints for AnimationLibrary's signals' arguments
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Document the CurveXYZTexture class, improve CurveTexture documentation
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Fix Debugger tab not updating when clearing errors
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