Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-21 | Fix function code generation for uniform triplanar node in visual shader | Yuri Roubinsky | |
2021-07-21 | Merge pull request #50683 from akien-mga/webxr-fix-build-SNAME | Rémi Verschelde | |
WebXR: Fix build after SNAME addition | |||
2021-07-21 | WebXR: Fix build after SNAME addition | Rémi Verschelde | |
Was missed as WebXR build was disabled prior to #50563. | |||
2021-07-21 | Merge pull request #50563 from dsnopek/webxr-enable-ci | Rémi Verschelde | |
Re-enable building WebXR in GitHub Actions | |||
2021-07-21 | Merge pull request #50665 from m4gr3d/disable_release_build_shrinking_master | Rémi Verschelde | |
Disable resource optimizations for release builds | |||
2021-07-21 | Merge pull request #50670 from foxydevloper/fix-horizontal-frames-seperators | Rémi Verschelde | |
Fix setting horizontal frames to 1 hiding seperators | |||
2021-07-21 | Merge pull request #50658 from dsnopek/webrtc-get-buffered-amount | Fabio Alessandrelli | |
Add get_buffered_amount() to WebRTCDataChannel | |||
2021-07-20 | Disable resource optimizations for release builds as it breaks the legacy ↵ | ne0fhyk | |
build system. | |||
2021-07-20 | Fix hidden seperators when horizontal frames is 1 | foxydevloper | |
2021-07-21 | Merge pull request #50662 from SirQuartz/patch-25 | Rémi Verschelde | |
Fix visual script icons | |||
2021-07-20 | Merge pull request #50663 from reduz/debug-stringnames | Rémi Verschelde | |
2021-07-20 | Fix visual script icons | Nick Huelin | |
This pull request fixes an issue where the visual script icons weren't representative of their data. | |||
2021-07-20 | Adds ability to debug stringnames | reduz | |
* References (which include hash tables) can be profiled with --debug-stringnames | |||
2021-07-20 | Merge pull request #38317 from verdog/get-cam-2d-4.0 | Rémi Verschelde | |
add viewport.get_camera_2d() | |||
2021-07-20 | Merge pull request #50655 from JFonS/sname_opt | Rémi Verschelde | |
Editor StringName and Viewport optimizations | |||
2021-07-20 | Merge pull request #50653 from foxydevloper/remove-action-input-map | Rémi Verschelde | |
Make "remove action" translatable in Input Map | |||
2021-07-20 | Editor StringName and Viewport optimizations | Joan Fons | |
* Added explicit return type to the SNAME macro. * Add some extra SNAME usages. * Change some ClassDB methods to use const StringName & arguments. * Cache the Window parent in Control because it's used in is_layout_rtl(), which is called often. * Only enable internal processing for viewports that need it. * Change CanvasItem::group to be a StringName because it's only used as that. | |||
2021-07-20 | Make "remove action" translatable in Input Map | foxydevloper | |
2021-07-20 | Add get_buffered_amount() to WebRTCDataChannel | David Snopek | |
2021-07-20 | Merge pull request #50649 from KoBeWi/🐛 | Rémi Verschelde | |
Fix Change Node Type after Add Node Here | |||
2021-07-20 | Merge pull request #50648 from foxydevloper/remove-weird-prints | Rémi Verschelde | |
Remove leftover prints when using shader global variables | |||
2021-07-20 | Merge pull request #50516 from YeldhamDev/tile_editor_enhancements | Rémi Verschelde | |
Minor enhancements for the TileMap editor | |||
2021-07-20 | Fix Change Node Type after Add Node Here | kobewi | |
2021-07-20 | Minor enhancements for the TileMap editor | Michael Alexsander | |
2021-07-20 | Merge pull request #49882 from Faless/mp/4.x_rpc_gd | Fabio Alessandrelli | |
[Net] New `@rpc` annotation, "sync" is no longer part of mode. | |||
2021-07-20 | Merge pull request #50641 from akien-mga/gamepad-update-controllerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2021-07-20 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@241fed0a4425d1b7679e3d3d7abdd2a2cd7fa57c. | |||
2021-07-20 | Merge pull request #50639 from akien-mga/mbedtls-2.16.11 | Rémi Verschelde | |
mbedtls: Update to upstream version 2.16.11 | |||
2021-07-20 | Merge pull request #50621 from KoBeWi/feel_good_scroll | Rémi Verschelde | |
Add scrolling to tile atlas view | |||
2021-07-20 | Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes | Rémi Verschelde | |
Allow dropping custom node scripts in VisualScript editor | |||
2021-07-20 | Add scrolling to tile atlas view | kobewi | |
2021-07-20 | mbedtls: Update to upstream version 2.16.11 | Rémi Verschelde | |
2021-07-20 | Merge pull request #50631 from timothyqiu/add-item-type | Rémi Verschelde | |
Improve add item type UI in theme editor | |||
2021-07-20 | Merge pull request #50500 from ↵ | Rémi Verschelde | |
LightningAA/simplify-subviewport-preview-editor-theme Remove unnecessary `get_editor_theme()` in `SubViewportPreview` | |||
2021-07-20 | [Net] Single `rpc` annotation. "sync" no longer part of mode. | Fabio Alessandrelli | |
- Move the "sync" property for RPCs to RPCConfig. - Unify GDScript annotations into a single one: - `@rpc(master)` # default - `@rpc(puppet)` - `@rpc(any)` # former `@remote` - Implement three additional `@rpc` options: - The second parameter is the "sync" option (which also calls the function locally when RPCing). One of "sync", "nosync". - The third parameter is the transfer mode (reliable, unreliable, ordered). - The third parameter is the channel (unused for now). | |||
2021-07-20 | Merge pull request #50505 from Calinou/editor-create-dialog-display-class-name | Rémi Verschelde | |
Display the class name in the description | |||
2021-07-20 | Merge pull request #50518 from timothyqiu/locale-az | Rémi Verschelde | |
Fix missing locale names | |||
2021-07-20 | Merge pull request #50635 from akien-mga/scons-py3.5-no-fstring | Rémi Verschelde | |
2021-07-20 | Merge pull request #50537 from Calinou/improve-shader-error-output-2 | Rémi Verschelde | |
Add error marking to the shader error console output | |||
2021-07-20 | Improve add item type UI in theme editor | Haoyu Qiu | |
2021-07-20 | Merge pull request #50593 from SirQuartz/patch-24 | Rémi Verschelde | |
Fix Illegible text in audio bus editor | |||
2021-07-20 | SCons: Avoid using Python f-string to preserve Python 3.5 compat | Rémi Verschelde | |
Fixes #50629. | |||
2021-07-20 | Merge pull request #50605 from Calinou/tweak-shader-code-style | Rémi Verschelde | |
Use C++11 raw literals for shader code to improve readability | |||
2021-07-20 | Merge pull request #50206 from groud/undoredo_increase_args_count | Rémi Verschelde | |
Increase the number of arguments accepted by UndoRedo methods | |||
2021-07-20 | Merge pull request #50624 from foxydevloper/translate-more-strings | Rémi Verschelde | |
Make various strings translatable | |||
2021-07-20 | Merge pull request #50498 from LightningAA/zoom-out-alt-4.0 | Rémi Verschelde | |
Add shift + [1-5] keyboard shortcuts to zoom out | |||
2021-07-20 | Merge pull request #50627 from Atlinx/fix_50617 | Rémi Verschelde | |
Add scaling to the curve editor's handles | |||
2021-07-20 | Merge pull request #50618 from reduz/implement-more-specialization-constants | Rémi Verschelde | |
Implement more rendering options as specialization constants | |||
2021-07-20 | Merge pull request #50607 from bruvzg/add_bold_fonts | Rémi Verschelde | |
[Editor Fonts] Add Noto Sans Bold font variant for supported languages. | |||
2021-07-19 | Implement more rendering options as specialization constants | reduz | |
* Shadow quality settings now specialization constant. * Decal and light projector filters can be set. * Changing those settings forces re-creation of the pipelines. These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality. |