Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-15 | Fix Windows list dir handle leak | bitsawer | |
2022-08-15 | Merge pull request #64128 from and3rson/convert3to4-fixes-3 | Clay John | |
Add conversion for instance(), set_shader_param() and node path literals | |||
2022-08-15 | Merge pull request #64314 from YuriSizov/control-theme-item-cache | Yuri Sizov | |
Add dumb theme item cache to `Control` | |||
2022-08-15 | Merge pull request #64333 from asmaloney/doc-params-8 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (8) | |||
2022-08-15 | Merge pull request #64331 from asmaloney/doc-params-7 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (7) | |||
2022-08-15 | Merge pull request #64328 from asmaloney/doc-params-6 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (6) | |||
2022-08-15 | Merge pull request #64319 from asmaloney/doc-params-5 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (5) | |||
2022-08-15 | [doc] Use "param" instead of "code" to refer to parameters (5) | Andy Maloney | |
2022-08-15 | Merge pull request #63872 from Chaosus/shader_branch_color | Rémi Verschelde | |
Implement coloring for disabled branches in the shader editor | |||
2022-08-15 | Merge pull request #64341 from clayjohn/GLES3-lights | Rémi Verschelde | |
Bind uniform buffer locations for lights even when no lights present | |||
2022-08-14 | Merge pull request #63122 from m4gr3d/split_can_export_main | Fredia Huya-Kouadio | |
Refactor the export checking logic to improve separation of concerns | |||
2022-08-14 | Merge pull request #64403 from aaronfranke/gltf-doc | Aaron Franke | |
Document GLTFLight and GLTFSpecGloss | |||
2022-08-14 | Document GLTFLight and GLTFSpecGloss | Aaron Franke | |
2022-08-14 | Refactor the export checking logic to improve separation of concerns | Fredia Huya-Kouadio | |
2022-08-14 | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | |
2022-08-12 | Bind uniform buffer locations for lights even when no lights present to ↵ | clayjohn | |
comply with strict webGL drivers | |||
2022-08-12 | Merge pull request #64310 from Chaosus/shader_texture_funcs | Yuri Rubinsky | |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (8) | Andy Maloney | |
2022-08-12 | Merge pull request #64307 from Chaosus/shader_texture_proj_grad | Yuri Rubinsky | |
2022-08-12 | Add `textureQueryLod/Levels` functions to the shader language | Yuri Rubinsky | |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (7) | Andy Maloney | |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (6) | Andy Maloney | |
2022-08-12 | Merge pull request #64306 from RandomShaper/win_spawn_text | Clay John | |
Fix jumbled error output when using Windows spawn fix | |||
2022-08-12 | Merge pull request #64285 from asmaloney/doc-params-4 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (4) | |||
2022-08-12 | Merge pull request #64196 from asmaloney/doc-params-3 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters #3 | |||
2022-08-12 | Add dumb theme item cache to Control | Yuri Sizov | |
2022-08-12 | Add `textureProjGrad` function to the shader language | Yuri Rubinsky | |
2022-08-12 | Fix jumbled error output when using Windows spawn fix | Pedro J. Estébanez | |
2022-08-12 | Merge pull request #64219 from Calinou/voxelgi-fix-ormmaterial3d | Hugo Locurcio | |
2022-08-11 | Merge pull request #64225 from ↵ | Hugo Locurcio | |
Calinou/3d-scaling-bilinear-use-negative-mipmap-bias | |||
2022-08-11 | Fix ORMMaterial3D not being taken into account by static VoxelGI | Hugo Locurcio | |
2022-08-11 | Merge pull request #63582 from KoBeWi/power_shader | Clay John | |
Improvements to shader editor | |||
2022-08-11 | [doc] Use "param" instead of "code" to refer to parameters (4) | Andy Maloney | |
2022-08-11 | Merge pull request #64271 from KoBeWi/get_no_color | Yuri Sizov | |
Optimize theme usage in editor log | |||
2022-08-11 | Merge pull request #64164 from asmaloney/doc-params2 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters #2 | |||
2022-08-11 | Merge pull request #64267 from bruvzg/le_secret | Yuri Sizov | |
Change `LineEdit` default secret character from "*" to "•". | |||
2022-08-11 | Merge pull request #61328 from KoBeWi/recurring_theme | Yuri Sizov | |
Add missing properties to default theme | |||
2022-08-11 | [doc] Use "param" instead of "code" to refer to parameters | Andy Maloney | |
2022-08-11 | Add missing properties to default theme | kobewi | |
2022-08-11 | Change LineEdit secret character from "*" to "•". | bruvzg | |
2022-08-11 | Optimize theme usage in editor log | kobewi | |
2022-08-11 | Merge pull request #64147 from ↵ | Rémi Verschelde | |
smix8/fix_navigationregion3d_debug_doublerender_4.x Fix NavigationRegion3D debug mesh rendering twice in Editor | |||
2022-08-11 | Merge pull request #64239 from RandomShaper/ditch_platform_rc | Rémi Verschelde | |
Clean iOS platform config of long gone macro | |||
2022-08-11 | Merge pull request #64246 from Xwdit/fix_inspector_document | Rémi Verschelde | |
Refix document not showing for gdscript properties in inspector since commit 77d3ac7 | |||
2022-08-11 | Merge pull request #64237 from clayjohn/VRS-texture-create | Rémi Verschelde | |
Detect if VRS is supported when creating textures | |||
2022-08-10 | Fix document display in inspector for properties | Xwdit | |
2022-08-10 | Clean iOS platform config of long gone macro | Pedro J. Estébanez | |
2022-08-10 | Detect if VRS supported before creating default VRS texture | clayjohn | |
2022-08-10 | Use negative mipmap LOD bias for sub-native bilinear 3D scale | Hugo Locurcio | |
This provides a benefit similar to FSR 1.0 (greater texture sharpness at the cost of some graininess at sub-native resolution scales), but without the added performance cost of FSR 1.0. | |||
2022-08-10 | Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts | Rémi Verschelde | |