Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-05 | Merge pull request #59896 from akien-mga/dynamicbvh-crash | Rémi Verschelde | |
2022-04-05 | Fix DynamicBVH crash after #59867 | Rémi Verschelde | |
I made a wrong assumption that initialization the other pointer in the union would properly initialize the `childs` array. | |||
2022-04-05 | Merge pull request #59891 from ConteZero/editor_log_deselect | Rémi Verschelde | |
2022-04-04 | Merge pull request #58452 from marcgpuig/text-edit-backspace-fix | Rémi Verschelde | |
2022-04-04 | Merge pull request #59888 from akien-mga/clang-tidy | Rémi Verschelde | |
2022-04-04 | Merge pull request #59885 from Jayman2000/autoload-inheritance-message | Rémi Verschelde | |
2022-04-04 | Merge pull request #59893 from Scony/fix-debug-navmesh-errors | Rémi Verschelde | |
2022-04-04 | Fix debug navmesh errors | Pawel Lampe | |
2022-04-04 | Disable deselect on focus lost on editor_log | ConteZero | |
2022-04-04 | Improve autoload inheritance error message | Jason Yundt | |
Autoloaded scripts should always inherit from Node. When you run a project that tries to autoload a script which doesn’t inherit from Node, then Godot gives an error. Before this change, the error said “Script does not inherit a Node”. That error message is a little bit misleading. If a class inherits a Node, then one of its superclasses has a Node. If a class inherits _from_ Node, then one of its superclasses is Node. This change corrects that mistake. Fixes #59884. | |||
2022-04-04 | Style: Apply clang-tidy to current code, add `readability-redundant-member-init` | Rémi Verschelde | |
2022-04-04 | Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointers | Rémi Verschelde | |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | |||
2022-04-04 | Merge pull request #59866 from m4gr3d/update_default_display_scale_main | Rémi Verschelde | |
2022-04-04 | Merge pull request #59880 from m4gr3d/update_resizeable_main | Rémi Verschelde | |
2022-04-04 | Merge pull request #59881 from Sauermann/revert-59737 | Rémi Verschelde | |
2022-04-04 | Merge pull request #59841 from KoBeWi/drag_box | Rémi Verschelde | |
2022-04-04 | Update the editor display scale based on the device's scaled density | Fredia Huya-Kouadio | |
2022-04-04 | Remove duplicate `resizable` settings | Fredia Huya-Kouadio | |
2022-04-04 | Revert "Fix that collision objects ignore canvas transform" | Markus Sauermann | |
This reverts commit 5521b93750977b3c283672f478360b866e8de202. | |||
2022-04-04 | Merge pull request #59874 from ConteZero/richtextlabel_deselect | Rémi Verschelde | |
2022-04-04 | Add deselect() to RichTextLabel | ConteZero | |
2022-04-04 | Merge pull request #59807 from BastiaanOlij/mesh_storage | Rémi Verschelde | |
2022-04-04 | Merge pull request #59513 from BastiaanOlij/openxr_actionmap_editor | Rémi Verschelde | |
2022-04-04 | Merge pull request #58010 from jmb462/fix-TextEdit-v_scroll_speed | Rémi Verschelde | |
2022-04-04 | Merge pull request #59861 from m4gr3d/enable_resizable_main | Rémi Verschelde | |
2022-04-04 | Add action map editor for OpenXR | Bastiaan Olij | |
2022-04-04 | Update `resize` settings: | Fredia Huya-Kouadio | |
- Unlock resizing for the Godot Editor - Add an option to specify whether a game is resizeable for the Godot template | |||
2022-04-04 | Merge pull request #59819 from YeldhamDev/fixing_the_thing_nobody_uses | Rémi Verschelde | |
Fix creation and reopening of built-in scripts | |||
2022-04-04 | Merge pull request #59854 from Zylann/fix_blender_import_non_initialized_vars | Rémi Verschelde | |
Initialize pointer variables to fix random crash on startup. | |||
2022-04-04 | Merge pull request #59856 from KoBeWi/touching_spam | Rémi Verschelde | |
Fix TouchScreenButton error spam | |||
2022-04-04 | Merge pull request #59800 from bruvzg/osx_1014_crash_fix | Rémi Verschelde | |
[macOS] Add bundle launch code for older (pre 10.15) macOS versions. | |||
2022-04-04 | Merge pull request #59859 from bruvzg/center_align | Rémi Verschelde | |
Fix center aligned text clipping. | |||
2022-04-04 | Fix center aligned text clipping. | bruvzg | |
2022-04-04 | [macOS] Add bundle launch code for older (pre 10.15) macOS versions. | bruvzg | |
2022-04-04 | Fix TouchScreenButton error spam | kobewi | |
2022-04-04 | Fixed ctrl + backspace on empty lines | Marc Garcia Puig | |
Fix <word><space><caret> scenario Fix move left & right for lines without words | |||
2022-04-03 | Initialize pointer variables to fix random crash on startup. | Marc Gilleron | |
`configure_blender_dialog` is lazily created if equal to null, however nothing really sets it to null. | |||
2022-04-03 | Fix TextEdit v_scroll_speed invalid values breaks wheel scrolling | jmb462 | |
2022-04-03 | Fix creation and reopening of built-in scripts | Michael Alexsander | |
2022-04-03 | Mention how to add dragging for SpinBox's LineEdit | kobewi | |
2022-04-03 | Merge pull request #59633 from EricEzaM/better-code-complete-update | Rémi Verschelde | |
Improve sorting of Code Completion options. | |||
2022-04-02 | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij | |
2022-04-02 | Merge pull request #59777 from octetdev2/chore-normalize-formatting | Rémi Verschelde | |
2022-04-02 | Merge pull request #59415 from KoBeWi/tween_time() | Rémi Verschelde | |
2022-04-01 | Merge pull request #59774 from Chaosus/shader_fix | Yuri Rubinsky | |
2022-04-01 | Merge pull request #59791 from fountainment/fix_scroll_zoom | Rémi Verschelde | |
2022-04-01 | Merge pull request #59792 from ↵ | Rémi Verschelde | |
Pineapple/audio-channels-count-change-crash-fix-master | |||
2022-04-01 | Fix crash in AudioServer when switching audio devices with different audio ↵ | Bartłomiej T. Listwon | |
channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.) | |||
2022-04-01 | Merge pull request #59205 from JFonS/color_pass_flags | Rémi Verschelde | |