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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-02
Bump version to 3.0-alpha
Rémi Verschelde
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
Revert "Bindings: Fix missing default value"
Rémi Verschelde
2017-01-02
Revert "bind method canvas_item_set_sort_children_by_y"
Rémi Verschelde
2017-01-02
Revert "small improvement to y_sort: make clear which item has to be drawn fi...
Rémi Verschelde
2017-01-02
Revert "Add/expose VisualServer::get_default_clear_color()"
Rémi Verschelde
2017-01-02
Revert expression reduction from #7390
Rémi Verschelde
2017-01-02
fix stupid bug in light downscaling for GI Probe
Juan Linietsky
2017-01-02
Merge pull request #7410 from nounoursheureux/master
Rémi Verschelde
2017-01-02
Merge pull request #7390 from bojidar-bg/gdscript-assign-error
Rémi Verschelde
2017-01-02
Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...
Rémi Verschelde
2017-01-02
Merge pull request #7341 from bruno-ortiz/master
Rémi Verschelde
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
Merge pull request #7406 from neikeq/pr-issue-5076
Rémi Verschelde
2017-01-02
Merge pull request #7401 from Zylann/bucket_fill_preview
Rémi Verschelde
2017-01-02
Merge pull request #7385 from bojidar-bg/tree-range-drag-lock
Rémi Verschelde
2017-01-02
Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_...
Bruno Ortiz
2017-01-02
Merge pull request #7382 from volzhs/fix-visibility
Rémi Verschelde
2017-01-02
Merge pull request #7376 from volzhs/scroll-horizontal
Rémi Verschelde
2017-01-02
Merge pull request #7391 from ktksgit/master
Rémi Verschelde
2017-01-02
Merge pull request #7372 from chanon/master
Rémi Verschelde
2017-01-02
Merge pull request #7363 from Elinvention/bone_attachment
Rémi Verschelde
2017-01-02
Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)
Bruno Ortiz
2017-01-02
Add the 'finished' signal to AnimatedSprite
Wilhem Barbier
2017-01-02
Add a metallic mode
Juan Linietsky
2017-01-01
WIP particle system
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
TileMap: _update_dirty_quadrants() cancel pending update pre return
Ignacio Etcheverry
2016-12-31
Added option to toggle bucket fill preview
Marc Gilleron
2016-12-31
Added bucket fill preview
Marc Gilleron
2016-12-31
Some fixes and clean ups
Juan Linietsky
2016-12-30
begin work on new particle system
reduz
2016-12-29
Update DebugMesh when NavMesh changes
ktksgit
2016-12-29
Disallow assignment to constants and expressions
Bojidar Marinov
2016-12-28
Merge pull request #7350 from volzhs/webp-0.5.2
Rémi Verschelde
2016-12-28
Fix #7098 by not accepting right clicks while dragging the range
Bojidar Marinov
2016-12-28
Show visual notice for visibility on Scene Dock
volzhs
2016-12-28
Able to change visibility when ancestor node is hidden
volzhs
2016-12-27
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
2016-12-26
fix ColorPicker not correctly updating after pasting hex html color
chanon
2016-12-25
now it really works on window for real
reduz
2016-12-24
Add new option to always open output on play
Guilherme Felipe
2016-12-24
Fix visibility of bottom panel when start playing
Guilherme Felipe
2016-12-24
fixed a horrible bug on Windows AMD, scenes saved until now in this branch
reduz
2016-12-24
Expose set_bone_name and get_bone_name to GDscript
Elia Argentieri
2016-12-24
Update libwebp to 0.5.2
volzhs
2016-12-23
Merge pull request #7351 from RebelliousX/master
Rémi Verschelde
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