Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-18 | ProceduralSky now regenerates in a thread (the second time, first does not), ↵ | Juan Linietsky | |
closes #9138 | |||
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky | |
-Fixed tree reselect, makes reselecting an audio bux FX work | |||
2017-08-18 | Merge pull request #10426 from akien-mga/drop-old-mingw32 | Rémi Verschelde | |
Windows: Drop support for obsolete MinGW | |||
2017-08-18 | Rename localization method to `tr` again | Rémi Verschelde | |
Partial revert of #10380 based on contributor ~~bullying~~ feedback. | |||
2017-08-18 | Windows: Drop support for obsolete MinGW | Rémi Verschelde | |
The version we support is MinGW-w64: https://sourceforge.net/p/mingw-w64 The old original MinGW from which it was forked (https://sourceforge.net/projects/mingw), is no longer maintained and useless for us. Fixes #10396. | |||
2017-08-18 | Update script signals in real-time when script changes. Fixes #8980 | Juan Linietsky | |
2017-08-18 | Workaround missing WM_TOUCH on mingw-w64 < 4.0 | Rémi Verschelde | |
Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/ | |||
2017-08-18 | TextEdit: Moving between words now works across lines. | Andreas Haas | |
Fixes #10403 | |||
2017-08-18 | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | |
2017-08-18 | Windows: Drop support for Vista (0x0600) | Rémi Verschelde | |
We need the efficient SRWLock methods which are not supported on Vista, and loading them dynamically while providing fallbacks is not worth the effort. Closes #10243. Sorry Vista users... As you are running a supported which is no longer supported by Microsoft (https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet), we can only encourage you to upgrade to a more recent version if you can, or switch to Linux, which should give your old hardware a new youth. | |||
2017-08-18 | -Properly check limits to objects sent (regarding to size), fixes #9034 | Juan Linietsky | |
-Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now | |||
2017-08-18 | Make sure local to scene resources are initialized after loading all nodes, ↵ | Juan Linietsky | |
fixes #9438 | |||
2017-08-18 | Merge pull request #10406 from marcelofg55/closest_power_of_2 | Rémi Verschelde | |
Add closest_power_of_2 func and implement mix_rate/latency on OS X | |||
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | |
2017-08-17 | Oops, fixed wrong color masking problem. Closes #10149 | Juan Linietsky | |
2017-08-17 | Merge pull request #10380 from akien-mga/XL_MESSAGE | Rémi Verschelde | |
Rename `XL_MESSAGE`/`tr` to `localize` | |||
2017-08-17 | Several improvements and fixes to import system. Might fix many issues ↵ | Juan Linietsky | |
opened, but have to check in detail.. | |||
2017-08-17 | Merge pull request #10398 from Rubonnek/removed-unused-variable | Rémi Verschelde | |
Removed unused variable | |||
2017-08-17 | Shader: Fix typo in "facefordward" | Rémi Verschelde | |
Fixes #10399. | |||
2017-08-17 | Rename `XL_MESSAGE` aka `tr` to `localize` | Rémi Verschelde | |
Also renames `set_message_translation` to `set_message_localization` for consistency. | |||
2017-08-17 | Removed unused variable | Wilson E. Alvarez | |
2017-08-17 | Merge pull request #10393 from groud/fix_progress_dialog | Rémi Verschelde | |
Fix progress dialog's bars overflowing. | |||
2017-08-17 | Merge pull request #8144 from supagu/symlink | Rémi Verschelde | |
Reworked change_dir to support symlinks | |||
2017-08-17 | Fix progress dialog's bars overflowing. | Gilles Roudiere | |
2017-08-17 | Merge pull request #10383 from bojidar-bg/x-fix-particles-emitting | Rémi Verschelde | |
Fix particles emitting when emitting is set to false in scene | |||
2017-08-17 | Merge pull request #10386 from Corruptinator/master | Rémi Verschelde | |
Fixed OUYA Game Controller for 3.0 [ci skip] | |||
2017-08-17 | Merge pull request #10385 from RandomShaper/improve-prop-eval | Rémi Verschelde | |
Fix/improve property evaluator | |||
2017-08-16 | Fixed OUYA Game Controller for 3.0 | Corruptinator | |
Input_default.cpp has been updated for the OUYA Game Controller to work with fixed and functional mapping for Godot 3.0 | |||
2017-08-17 | Fix/improve property evaluator | Pedro J. Estébanez | |
Evolution of #10366 based on what has been discussed there. Now you can refer to the relevant object either by `self` or `s`. No conflicts with a potential `tool` script attached to the object. Proper cleanup since a dummy object is used to have an instance and the temporary script dies with it. | |||
2017-08-16 | Fix particles emitting when emitting is set to false in scene | Bojidar Marinov | |
Caused by #10297 calling particles_restart() on the same frame as the one set_emitting(false) is called. The rasterizer would wait a frame, and then set emitting back to true. | |||
2017-08-16 | Tilemap Editor: Setting to hide tile info in the menu bar | Rémi Verschelde | |
Based on e513ecb7a14560d7238408a16a3b855863fd6df9. | |||
2017-08-16 | Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3 | Rémi Verschelde | |
Some method fixes | |||
2017-08-16 | Merge pull request #10265 from leezh/patchnine_stylebox | Rémi Verschelde | |
Added Tile and TileFit to StyleBoxes | |||
2017-08-16 | Merge pull request #8899 from toger5/BetterFlatStylebox | Rémi Verschelde | |
Better flat stylebox with rounded corners | |||
2017-08-16 | EditorPlugin: Renames virtual method hiding inherited method | Ignacio Etcheverry | |
2017-08-16 | Merge pull request #10300 from H4kor/anchor | Rémi Verschelde | |
Show Anchor even when Control-Node is hidden | |||
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-08-16 | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde | |
Updated function argument names | |||
2017-08-16 | Merge pull request #10309 from H4kor/particles | Rémi Verschelde | |
Fixing blinking particles at 0 initial velocity. | |||
2017-08-16 | Merge pull request #10312 from kbake/pressed-scroll-bar-style | Rémi Verschelde | |
Scroll bars now look different on press | |||
2017-08-16 | Merge pull request #10322 from TwistedTwigleg/Navmesh_expose_create_from_mesh | Rémi Verschelde | |
Exposed create_from_mesh in Navmesh | |||
2017-08-16 | Merge pull request #10326 from kubecz3k/spatial-click-improve | Rémi Verschelde | |
spatial selection if subscene geometry is far from origin | |||
2017-08-16 | Merge pull request #10356 from RandomShaper/fix-msvc-error | Rémi Verschelde | |
Add comment warning about include order | |||
2017-08-16 | Merge pull request #10343 from Faless/html5_fixes_2 | Rémi Verschelde | |
Use precision for samples only when #version 300 es | |||
2017-08-16 | Merge pull request #10376 from RandomShaper/fix-nav-double-point | Rémi Verschelde | |
Fix double point in Navigation2D | |||
2017-08-16 | Merge pull request #10373 from RandomShaper/remove-physics-check | Rémi Verschelde | |
Remove needless check in motion test | |||
2017-08-16 | Rename cull_AABB to cull_aabb | Rémi Verschelde | |
Part of #8830. | |||
2017-08-16 | Merge pull request #10264 from Rubonnek/use-const-reference | Rémi Verschelde | |
Use const reference where favorable | |||
2017-08-16 | Merge pull request #10368 from RandomShaper/rename-layouts-file | Rémi Verschelde | |
Rename layouts file to editor_layouts-3.cfg | |||
2017-08-16 | Merge pull request #10367 from RandomShaper/allow-zero-padded-series | Rémi Verschelde | |
Allow zero-padded serial naming |