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AgeCommit message (Expand)Author
2016-11-24fixed bug removing dependenciesJuan Linietsky
2016-11-24Blend shapes using transform feedback (GPU)Juan Linietsky
2016-11-23implemented immediatesJuan Linietsky
2016-11-23WIP immediates and proper buffers swappingJuan Linietsky
2016-11-22Changed to proper GLSL versionJuan Linietsky
2016-11-22Migrated from GLES to GLAD, fixes many issues.Juan Linietsky
2016-11-22Instancing is working! (hooray)Juan Linietsky
2016-11-21Skeletons are working now.Juan Linietsky
2016-11-20Huge amount of improvement in the material system. Materials should beJuan Linietsky
2016-11-19working reflection probes!!Juan Linietsky
2016-11-11Done with lights and shadows (wonder if i'm missing something..)Juan Linietsky
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-31shadow atlas allocation (work in progress)Juan Linietsky
2016-10-29resolved reflection cubemap blendingJuan Linietsky
2016-10-29-Many many fixesJuan Linietsky
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-21More scene work, can display a skyboxJuan Linietsky
2016-10-19Everything returning to normal in 3D, still a long way to goJuan Linietsky
2016-10-102D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky
2016-10-07-the new shader language seems to workJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-03make editor update by tracking changes in visualserverrasterJuan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-10-03Merge pull request #6605 from zaps166/old-gl-ext-funcsRémi Verschelde
2016-10-03Merge pull request #6675 from J08nY/issue-vector3-angle-toRémi Verschelde
2016-10-03Vector3: added angle_to(Vector3 other)J08nY
2016-10-03Vector3: format properly, fix indentsJ08nY
2016-10-03Merge pull request #6617 from zaps166/theora-x86-simd-fixRémi Verschelde
2016-10-03Limit directional shadow draw distance, fixes #559, optimization (#1991)mookiexl
2016-10-03Fixes in Theora SCsubBłażej Szczygieł
2016-10-03Merge pull request #6686 from Faless/inputevent_none_fixRémi Verschelde
2016-10-03Merge pull request #6684 from Hinsbart/save_allRémi Verschelde
2016-10-03Merge pull request #6677 from J08nY/issue-pck-packerRémi Verschelde
2016-10-03Merge pull request #6672 from WalasPrime/doc_raycastsRémi Verschelde
2016-10-03Merge pull request #6662 from RandomShaper/export-texture-flagsRémi Verschelde
2016-10-03Merge pull request #6650 from volzhs/resource-pathRémi Verschelde
2016-10-03Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde
2016-10-03Merge pull request #6634 from zaps166/fix-resampler-crashRémi Verschelde
2016-10-03Merge pull request #6608 from Hinsbart/signal_errRémi Verschelde
2016-10-03Merge pull request #6606 from zaps166/don-crash-on-unsupported-glRémi Verschelde
2016-10-03Merge pull request #6592 from Hinsbart/anim_zoomRémi Verschelde
2016-10-03Merge pull request #6575 from Geequlim/more_themesRémi Verschelde
2016-10-03Merge pull request #6554 from pkowal1982/propertyeditortooltipsRémi Verschelde
2016-10-03Merge pull request #6529 from pkowal1982/scrolltreeRémi Verschelde
2016-10-03Merge pull request #6513 from Brickcaster/masterRémi Verschelde
2016-10-03Merge pull request #6501 from SuperUserNameMan/windows_compile_with_standalon...Rémi Verschelde
2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
2016-10-03Merge pull request #6304 from razvanc-r/masterRémi Verschelde
2016-10-03Properly encode InputEvent of type NONE. Fix #5987Fabio Alessandrelli
2016-10-02Fix "Save All" option in Script editor.Andreas Haas