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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-02-24
only show information we have in stacktrace
Paul Joannon
2018-02-24
[mono] get stacktraces for all inner exceptions
Paul Joannon
2018-02-24
Removed whitespaces around arguments of functions.
anakimluke
2018-02-24
Merge pull request #16932 from groud/fix_collision_shape_selection
Rémi Verschelde
2018-02-24
Merge pull request #16930 from PJB3005/18-02-22-styleboxtexture-texture
Rémi Verschelde
2018-02-24
Merge pull request #16925 from Noshyaar/envi
Rémi Verschelde
2018-02-24
Merge pull request #16901 from jandrewlong/ios-restore-purchases
Rémi Verschelde
2018-02-24
Merge pull request #16957 from akien-mga/version-macros
Rémi Verschelde
2018-02-23
Merge pull request #16920 from neikeq/mono-project-export
Rémi Verschelde
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-23
Merge pull request #16929 from Calinou/add-changelog
Rémi Verschelde
2018-02-22
Ability to edit Polygon2D shape from within the UV editor, this will eventual...
Juan Linietsky
2018-02-22
Fixes collisions shape selection
Gilles Roudiere
2018-02-22
add restore purchases for iOS
J Andrew Long
2018-02-22
StyleBoxTexture: Texture instead of RES for texture and normal_map.
Pieter-Jan Briers
2018-02-22
server: Add support for statically linking libgcc and libstdc++
Rémi Verschelde
2018-02-22
i18n: Sync translation templates with 3.0 source
Rémi Verschelde
2018-02-22
i18n: Sync translations with Weblate
Rémi Verschelde
2018-02-22
Add a project changelog
Hugo Locurcio
2018-02-22
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-22
Merge pull request #16924 from Noshyaar/anim
Rémi Verschelde
2018-02-22
AnimationEditor: fix time indicator offset
Poommetee Ketson
2018-02-22
EditorExport: Allow export plugins to add shared libraries
Ignacio Etcheverry
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-22
Merge pull request #16914 from bruvzg/missing_return_error
Rémi Verschelde
2018-02-22
Merge pull request #16916 from Noshyaar/color
Rémi Verschelde
2018-02-22
Color:fix setting V switch S to old V value
Poommetee Ketson
2018-02-22
Abort compilation on missing return values (CGG/clang)
bruvzg
2018-02-22
Merge pull request #16915 from sudoio/master
Poommetee Ketson
2018-02-22
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
Rémi Verschelde
2018-02-22
Insert proper copy icon to debugger
Artem Varaksa
2018-02-22
Merge pull request #16913 from BastiaanOlij/vehicle_docs
Rémi Verschelde
2018-02-22
Merge pull request #16909 from djrm/pr_visual_improvements
Rémi Verschelde
2018-02-22
Skeleton2D: Fix missing return value in comparator
Rémi Verschelde
2018-02-22
Added documentation for VehicleBody
BastiaanOlij
2018-02-21
Icons update
Daniel J. Ramirez
2018-02-21
Update warning about C# support
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Merge pull request #16890 from Chaosus/ctrlsnap
Rémi Verschelde
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-21
Merge pull request #16889 from maksloboda/filedialog-button-text
Rémi Verschelde
2018-02-21
Fixed disappearing text on filedialog buttons
Max
2018-02-21
Merge pull request #16881 from fzwoch/gltf_embedded
Rémi Verschelde
2018-02-21
Fix builtin script cannot open from debug stacks
geequlim
2018-02-21
Was missing clearing computed UVs, sorry, realized late.
Juan Linietsky
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16882 from GodotExplorer/debugger-improvement-1
Rémi Verschelde
2018-02-21
Merge pull request #16710 from YeldhamDev/filedialog_nothing_disabled
Rémi Verschelde
2018-02-21
Merge pull request #16884 from paulloz/fix-csharp-signal-attribute-fix
Ignacio Etcheverry
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