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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2023-01-31
Fix broken bottom panel switching
Silc Renew
2023-01-31
gltf: Avoid using base64 hash as an image filename
K. S. Ernest (iFire) Lee
2023-01-31
Restore script class cache if removed
Juan Linietsky
2023-01-31
Merge pull request #62737 from kidrigger/gdext_videodecoder
Rémi Verschelde
2023-01-31
Merge pull request #69248 from vonagam/fixing-typed-arrays
Rémi Verschelde
2023-01-31
Merge pull request #72404 from clayjohn/RD-sky-crash
Rémi Verschelde
2023-01-31
GDScript: Fix issues with typed arrays
Dmitrii Maganov
2023-01-31
Merge pull request #72107 from rburing/separation_ray_normal
Rémi Verschelde
2023-01-31
Merge pull request #72422 from BastiaanOlij/openxr_set_active_sets
Rémi Verschelde
2023-01-31
Merge pull request #72427 from MinusKube/csg-polygon-path-bug
Rémi Verschelde
2023-01-31
Merge pull request #72426 from fire/4-warnings
Rémi Verschelde
2023-01-31
Merge pull request #72441 from bruvzg/lbl3d_aaa
Rémi Verschelde
2023-01-31
Merge pull request #72439 from bruvzg/ed_pr_hide
Rémi Verschelde
2023-01-31
Merge pull request #72433 from clayjohn/Pointlight2D-crash
Rémi Verschelde
2023-01-31
Merge pull request #72438 from myaaaaaaaaa/segfault-test
Rémi Verschelde
2023-01-31
Merge pull request #72437 from lyuma/lightmap_custom_uv
Rémi Verschelde
2023-01-31
Merge pull request #72212 from anvilfolk/gdtestnames
Rémi Verschelde
2023-01-31
Merge pull request #71499 from dalexeev/improve-sprite-frame-editor
Rémi Verschelde
2023-01-31
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
Rémi Verschelde
2023-01-31
Merge pull request #72413 from addmix/addmix/master
Rémi Verschelde
2023-01-31
Merge pull request #72343 from clayjohn/editor-canvas-bg
Rémi Verschelde
2023-01-31
[Sprite3D/Label3D] Expose alpha antialiasing properties.
bruvzg
2023-01-31
[Editor] Fix editor progress dialog auto closing on focus loss.
bruvzg
2023-01-31
Fail instead of segfaulting in IO tests
myaaaaaaaaa
2023-01-31
Use mix for vector types in switch node in the visual shader
Yuri Rubinsky
2023-01-30
Implement custom uvs for Static Lightmap imported gltf
Lyuma
2023-01-30
Avoid crash when CanvasTexture used with light decal atlas
clayjohn
2023-01-31
C#: Implement `IEquatable` in `Rid`
Raul Santos
2023-01-30
Add option to print filenames in GDScript unit testing
ocean (they/them)
2023-01-30
Updates VideoDecoder plugin API to GDExtension.
anish bhobe
2023-01-31
Don't generate CSGPolygon3D shape before the assigned path is inside tree
MinusKube
2023-01-30
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
K. S. Ernest (iFire) Lee
2023-01-31
Added methods to OpenXR interface to set which action sets are active
Bastiaan Olij
2023-01-30
Added documentation note for `add_custom_type()`
addmix
2023-01-30
Remove viewport_set_disable_environment in favor of viewport_set_environment_...
clayjohn
2023-01-30
Fix various crashes relating to low roughness_layers
clayjohn
2023-01-30
Merge pull request #72031 from reduz/change-high-quality-texture-import
Rémi Verschelde
2023-01-30
Merge pull request #72402 from dsnopek/openxr-action-map-export-regression
Rémi Verschelde
2023-01-30
Merge pull request #72208 from bruvzg/rtl_fix_thr_crash
Rémi Verschelde
2023-01-30
Merge pull request #72400 from vnen/gdscript-match-release-consistency
Rémi Verschelde
2023-01-30
Merge pull request #72383 from MewPurPur/correct-tween-errors
Rémi Verschelde
2023-01-30
Merge pull request #72390 from vonagam/fix-allowed-vararg-ptrcall
Rémi Verschelde
2023-01-30
Merge pull request #72393 from clayjohn/GLES3-normal-roughness-error
Rémi Verschelde
2023-01-30
Merge pull request #72356 from BastiaanOlij/fix_ssao_ssil_probes
Rémi Verschelde
2023-01-30
Only customize resources during export if there are any export plugins in use
David Snopek
2023-01-30
[RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use `...
bruvzg
2023-01-30
GDScript: Fix match branches return check on release
George Marques
2023-01-30
Few improvements for SpriteFrames Editor
Danil Alexeev
2023-01-30
GDScript: Fix vararg method calls with exact arguments
Dmitrii Maganov
2023-01-31
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
Silc Renew
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