Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-13 | fix issue vulkan crash on open shader materials | sboronczyk | |
2021-03-12 | Merge pull request #46940 from MrBrain295/patch-1 | Fredia Huya-Kouadio | |
Non functional to non-functional in platform/android/java/nativeSrcsConfigs/README.md | |||
2021-03-12 | Non functional to non-functional | MrBrain295 | |
2021-03-12 | Merge pull request #46918 from ray90514/debug | Rémi Verschelde | |
Fix Tree focus border disappears when Border Size is set to 0 | |||
2021-03-12 | Merge pull request #46934 from JFonS/fix_gridmap_visibility | Rémi Verschelde | |
Fix visibility toggle for baked GridMaps | |||
2021-03-12 | Fix visibility toggle for baked GridMaps | jfons | |
2021-03-12 | Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes | Rémi Verschelde | |
SkeletonIK changes and bug fixes | |||
2021-03-12 | Merge pull request #46930 from Faless/js/4.x_project_manager_drop_hack | Rémi Verschelde | |
[HTML5] Drag and drop zip in project manager. | |||
2021-03-12 | [HTML5] Drag and drop zip in project manager. | Fabio Alessandrelli | |
With a very nice hack, a new hidden configuration option that delays dropped files removal at exit. This still leaks while the project manager is running, but will clear memory as soon as it exits or load something. (reminder, dropped files are reguarly removed after the signal is emitted specifically to avoid leaks, but I prefer hacking the HTML5 config then the project manager). | |||
2021-03-12 | Merge pull request #46913 from Faless/js/4.x_vk | Rémi Verschelde | |
[HTML5] Experimental (opt-in) virtual keyboard support. | |||
2021-03-12 | Merge pull request #46926 from ↵ | Rémi Verschelde | |
unsignedFoo/46188/fix-get-unix-from-datetime-empty-dict [46188] fix: get unix from datetime when empty dict | |||
2021-03-12 | Merge pull request #46699 from sps1112/fix-control.edit_set_state-crash | Rémi Verschelde | |
Add size and dictionary check in Control::_edit_set_state() to fix crash | |||
2021-03-12 | Merge pull request #44671 from o01eg/fix-gcc-visibility | Rémi Verschelde | |
GDNative: Fix symbols visibility for GCC | |||
2021-03-12 | [46188] fix: get unix from datetime when empty dict | Aitor Cereceto | |
2021-03-12 | Merge pull request #46890 from mujpao/fix-export-filter-crash | Rémi Verschelde | |
Fix crash when trying to export zero files. | |||
2021-03-12 | Fix Tree focus border disappears when Border Size is set to 0 | ray90514 | |
2021-03-11 | [HTML5] Opt-in virtual keyboard support. | Fabio Alessandrelli | |
Added as an export option "Experimental Virtual Keyboard". There is no zoom, so text/line edit must be in the top part of the screen, or it will get hidden by the virtual keyboard. UTF8/Latin-1 only (I think regular UTF-8 should work out of the box in 4.0 but I can't test it). It uses an hidden textarea or input, based on the multiline variable, and only gets activated if the device has a touchscreen. This could cause problems on devices with both touchscreen and a real keyboard (although input should still work in general with some minor focus issues). I'm thinking of a system to detect the first physical keystroke and disable it in case, but it might do more harm then good, so it must be well thought. | |||
2021-03-11 | Add IME support checks in LineEdit/TextEdit. | Fabio Alessandrelli | |
Avoid spamming "IME is unsupported" when the DisplayServer report it as such. | |||
2021-03-11 | Fix crash when trying to export zero files. | mujpao | |
Fixes crash that happened while exporting if zero files were selected and adds more error handling to EditorExportPlatform class. | |||
2021-03-11 | Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0 | Rémi Verschelde | |
Support for duplication of nested instanced scenes | |||
2021-03-11 | Support for duplication of nested instanced scenes | hilfazer | |
2021-03-11 | Merge pull request #46859 from akien-mga/scons-more-env-woes | Rémi Verschelde | |
SCons: Use default env["ENV"] and prepend PATH to it | |||
2021-03-11 | Merge pull request #46888 from BastiaanOlij/cleanup_storage_rendererrd | Rémi Verschelde | |
Cleanup storage RendererRD | |||
2021-03-11 | Removed time duplicate from ForwardClustered. Just use the variable from its ↵ | Bastiaan Olij | |
superclass | |||
2021-03-11 | Combine init_gi and init_sdfgi into a single init | Bastiaan Olij | |
2021-03-11 | Renamed one more Forward render struct and fixed typo | Bastiaan Olij | |
2021-03-11 | Moving RendererStorageRD *storage to protected, no sense duplicating it in ↵ | Bastiaan Olij | |
forward_clustered | |||
2021-03-10 | Merge pull request #46811 from BastiaanOlij/rename_forward_renderer | Bastiaan Olij | |
Renaming RendererSceneRenderForward to ...ForwardClustered | |||
2021-03-10 | Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered ↵ | Bastiaan Olij | |
so we can introduce RendererSceneRenderForwardMobile | |||
2021-03-10 | Merge pull request #46786 from groud/navigation | Rémi Verschelde | |
Remove Navigation2D/3D nodes | |||
2021-03-10 | Implement Navigation layers | Gilles Roudière | |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière | |
2021-03-10 | SCons: Use default env["ENV"] and prepend PATH to it | Rémi Verschelde | |
See discussion in #46814. Now going with the safe option again (like in 3.2) as it turns out that we can't rely on user environments on Windows, since each shell has a different set of env variables (especially the ones necessary to use MSVC). SCons does its own magic when we don't pass it an `ENV` dictionary, so we should preserve it and only add things in a second step. Fixes this warning when compiling with MSVC using git-bash.exe: ``` Missing environment variable: WindowsSdkDir ``` Possibly fixes build issues when having both MinGW and MSVC installed and an older SCons version. | |||
2021-03-10 | doc: Sync classref with current source | Rémi Verschelde | |
2021-03-10 | Merge pull request #46845 from Faless/js/4.x_init_canvas_size | Rémi Verschelde | |
[HTML5] Properly set canvas size during setup. | |||
2021-03-10 | [HTML5] Properly set canvas size during setup. | Fabio Alessandrelli | |
It used to be updated before the first iteration, causing the window/viewport size values to be incorrect during the initialization phase (e.g. during the first `_ready` notification). | |||
2021-03-09 | Merge pull request #46759 from qarmin/crashes_others | Rémi Verschelde | |
Fix crashes when manipulating nodes in editor | |||
2021-03-09 | Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization | Rémi Verschelde | |
Relaxes node name sanitization in gltf documents. | |||
2021-03-09 | Merge pull request #46110 from gongpha/colorbar-in-colorpicker | Rémi Verschelde | |
Add color interpolation bar on each channel in ColorPicker | |||
2021-03-09 | Merge pull request #46670 from Shatur95/fix-enable-created-plugin | Rémi Verschelde | |
Fix enabling of created plugin | |||
2021-03-09 | Merge pull request #46813 from bruvzg/uwp_thread_fix | Rémi Verschelde | |
Move caller_id init to Thread constructor to fix UWP build. | |||
2021-03-09 | Merge pull request #46801 from Faless/js/4.x_allow_hidpi | Rémi Verschelde | |
[HTML5] Respect allow_hidpi option during setup | |||
2021-03-09 | Merge pull request #46814 from akien-mga/scons-fix-env-creation | Rémi Verschelde | |
SCons: Propagate the user's OS environment in env["ENV"] | |||
2021-03-09 | Merge pull request #46784 from Bhu1-V/doc-update | Rémi Verschelde | |
Documentation : Added Additional Description to PhysicsServer2D->area_create() | |||
2021-03-09 | Merge pull request #46805 from likeich/fix_inertia_bug | Rémi Verschelde | |
Fixes division by zero when 3d body does not have valid shape | |||
2021-03-09 | SCons: Propagate the user's OS environment in env["ENV"] | Rémi Verschelde | |
This fixes a regression from #46774 where `env["ENV"]` would miss some important env variables on Windows, such as `SystemRoot`, `PATHEXT`, etc. To have those, we can either use the default `ENV` created by SCons, or propagate the whole external environment. Fixes #46790. | |||
2021-03-09 | Add interpolation bar on each channel in ColorPicker | Kongfa Waroros | |
2021-03-09 | Move caller_id init to Thread constructor to fix UWP build. | bruvzg | |
2021-03-09 | Added Additional Description for PhysicsServer2D->area_create() method. | Bhuvan Vemula | |
2021-03-08 | Fixes division by zero when 3d body does not have valid shape | Kyle | |
Fixes #46738 by setting the default inertia to a valid value when there are no valid shapes for a 3d body. Changed the comment style for the update_inertias method as well. |