Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-24 | Merge pull request #42283 from Calinou/doc-print-push-error-warning | Rémi Verschelde | |
Improve documentation related to printing error/warning messages | |||
2020-09-24 | Merge pull request #42089 from skyace65/ShelfFilters | Rémi Verschelde | |
Add documentation for shelf filters | |||
2020-09-24 | Merge pull request #42070 from Razoric480/ignore-cancel-request | Rémi Verschelde | |
Make LSP ignore $/cancelRequest msgs | |||
2020-09-24 | Merge pull request #42287 from Calinou/doc-color-constants-cheatsheet | Rémi Verschelde | |
Reference the Color constants cheatsheet in the class reference | |||
2020-09-24 | Merge pull request #42296 from akien-mga/messagequeue-default-size-4096-kb | Rémi Verschelde | |
MessageQueue: Change default queue size to 4096 KB | |||
2020-09-24 | Improve documentation related to printing error/warning messages | Hugo Locurcio | |
2020-09-24 | Merge pull request #42300 from KoBeWi/noline | Rémi Verschelde | |
Remove unnecessary empty line from Dictionaries | |||
2020-09-24 | Remove unnecessary empty line from Dictionaries | Tomasz Chabora | |
2020-09-24 | MessageQueue: Change default queue size to 4096 KB | Rémi Verschelde | |
1024 KB was low enough that many users seem to hit it, which can lead to the editor freezing. The proper fixed as described in #35653 would be to implement a page allocator to prevent this overflow, but as a stop-gap measure, we can increase the default value to a more lenient 4096 KB which should be high enough for the vast majority of use cases. The default size can be brought down again if/when #35653 is properly fixed, and if it's actually relevant from a memory point of view. | |||
2020-09-24 | Merge pull request #42293 from ricardoalcantara/fix_basis_csharp | Rémi Verschelde | |
Basis RotationQuat should be public. | |||
2020-09-24 | Merge pull request #42284 from Calinou/doc-button-basebutton | Rémi Verschelde | |
Reference the BaseButton class explicitly in button class documentations | |||
2020-09-24 | Basis RotationQuat should be public. | Ricardo Alcantara | |
2020-09-23 | Reference the Color constants cheatsheet in the class reference | Hugo Locurcio | |
2020-09-23 | Reference the BaseButton class explicitly in button class documentations | Hugo Locurcio | |
Users are sometimes confused as to the `pressed` property not being visible in the Button class documentation. This is because `pressed` is defined in BaseButton. | |||
2020-09-23 | Merge pull request #42259 from zaevi/fix-mono-IsAbsPath | Rémi Verschelde | |
Fix C# string.IsAbsPath() | |||
2020-09-23 | Merge pull request #42274 from KoBeWi/nullevents | Rémi Verschelde | |
Check for null in InputMap::_find_event | |||
2020-09-23 | Merge pull request #42126 from Calinou/doc-videoplayer-formats | Rémi Verschelde | |
Improve documentation about VideoPlayer video formats | |||
2020-09-23 | Check for null in InputMap::_find_event | Tomasz Chabora | |
2020-09-23 | Improve documentation about VideoPlayer video formats | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4021. | |||
2020-09-23 | Merge pull request #42263 from Faless/js/servers_no_threads | Rémi Verschelde | |
Ignore thread models when compiling with NO_THREAD | |||
2020-09-23 | Ignore thread models when compiling with NO_THREAD | Fabio Alessandrelli | |
The thread model option for physics (2D) and rendering (single-unsafe, single-safe, multithread), was causing crashes/locks when set as multithreaded and exported for a platform that does not support threads (namely HTML5). This commit ensures that when threads support is not available, that option is ignored, and the equivalent of "single-unsafe" is always used instead. | |||
2020-09-23 | Merge pull request #42150 from DashCell/resize_tile_shape_fixed | Rémi Verschelde | |
Resize the tile shapes when a vertex is outside of the tilesheet | |||
2020-09-23 | Merge pull request #42129 from kotelifelif/33477 | Rémi Verschelde | |
Fix changing icons' colors when switch dark and light theme | |||
2020-09-23 | Merge pull request #42130 from clayjohn/RenderingDeviceHack | Rémi Verschelde | |
Expose local RenderingDevice creation to RenderingServer | |||
2020-09-23 | Merge pull request #42178 from Faless/js/sync_fs_size_handlers | Rémi Verschelde | |
[HTML5] Synchronous main, better persistence, handlers fixes, optional full screen. | |||
2020-09-23 | JS synchronous start, better persistent FS sync. | Fabio Alessandrelli | |
The engine now expects to emscripten FS to be setup and sync-ed before main is called. This is exposed via `Module["initFS"]` which also allows to setup multiple persistence paths (internal use only for now). Additionally, FS syncing is done **once** for every loop if at least one file in a persistent path was open for writing and closed, and if the FS is not syncing already. This should potentially fix issues reported by users where "autosave" would not work on the web (never calling `syncfs` because of too many writes). | |||
2020-09-23 | Make canvas resize optional in HTML5. | Fabio Alessandrelli | |
2020-09-23 | Better HiDPI support in HTML5. | Fabio Alessandrelli | |
2020-09-23 | Window event listener do not use capture. | Fabio Alessandrelli | |
2020-09-23 | Small refactor to JavaScript handlers. | Fabio Alessandrelli | |
Crated helper class in native/utils.js. Simplify code in OS/DisplayServer. | |||
2020-09-23 | Expose request_quit method to JS in HTML5 export. | Fabio Alessandrelli | |
2020-09-23 | Merge pull request #42173 from nekomatata/popup-menu-click-delay | Rémi Verschelde | |
Fix popup menu item selected when opening the menu | |||
2020-09-23 | Merge pull request #42260 from kotelifelif/42255 | Rémi Verschelde | |
CPUParticles emission shape values update dynamically | |||
2020-09-23 | Merge pull request #42181 from Leleat/document-open-open_script_create_dialog | Rémi Verschelde | |
Add description for ScriptEditor.open_script_create_dialog() | |||
2020-09-23 | Merge pull request #42187 from m4gr3d/main_android_subview_init_update | Rémi Verschelde | |
Add overridable init method for the Godot fragment instance. | |||
2020-09-23 | Fixes updating CPUParticles emmision shape values | booer | |
2020-09-23 | Merge pull request #42195 from extrawurst/patch-1 | Rémi Verschelde | |
add iOS Simulator platform | |||
2020-09-23 | Merge pull request #42196 from Calinou/fix-file-access-zip-crash | Rémi Verschelde | |
Fix crash when opening a ZIP data pack | |||
2020-09-23 | Merge pull request #42203 from rcorre/physicsmat_hint | Rémi Verschelde | |
Fix hints on PhysicsMaterial bounce/friction. | |||
2020-09-23 | Merge pull request #42217 from Calinou/doc-richtextlabel-append-bbcode-no-close | Rémi Verschelde | |
Document `RichTextLabel.append_bbcode()` not closing previously open tags | |||
2020-09-23 | Fix C# string.IsAbsPath() | Zae | |
2020-09-22 | Merge pull request #42254 from Chaosus/vs_fix_expressions | Yuri Roubinsky | |
Fix expressions nodes in visual shaders | |||
2020-09-22 | Fix expressions nodes in visual shaders | Yuri Roubinsky | |
2020-09-22 | Merge pull request #41912 from skyace65/NavigationMesh | Rémi Verschelde | |
Document some properties of NavigationMesh | |||
2020-09-22 | Merge pull request #42215 from Chaosus/forbid_invalid_varyings | Rémi Verschelde | |
Forbids varying declaration in particles and sky shaders | |||
2020-09-22 | Merge pull request #41430 from Lunatoid/no-icon-resize | Rémi Verschelde | |
Fixes DefaultProjectIcon scaling with editor scale | |||
2020-09-22 | Fixes DefaultProjectIcon scaling with editor scale | Lunatoid | |
Should fix #27009 where the DefaultProjectIcon was scaling with the EDSCALE. Now it checks if the icon name is equal to "DefaultProjectIcon" and sets the scale to 1.0 instead of EDSCALE. | |||
2020-09-22 | Merge pull request #42171 from Pineapple/fix-custom-modules-vs-master | Rémi Verschelde | |
Fix custom modules in Visual Studio | |||
2020-09-22 | Forbids varying declaration in particles and sky shaders | Yuri Roubinsky | |
2020-09-22 | Merge pull request #42243 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Fix UniformRef invalid updating when LineEdit focus out |