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2017-06-25style box margins for Inspector and list.toger5
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke ↵Juan Linietsky
compatibility.
2017-06-25-Added folding to property editor, persistent on objects it editsJuan Linietsky
-Some changes to tree to support this properly
2017-06-25Merge pull request #9357 from GodotExplorer/pr-fix-string-copy_fromRémi Verschelde
Fix crash with String::copy_from with NULL string parameter
2017-06-25Fix crash with String copy from with NULL string parametergeequlim
2017-06-25i18n: Update template and sync translationsRémi Verschelde
2017-06-25i18n: Sync translations with WeblateRémi Verschelde
Adds Finnish translation.
2017-06-25Merge pull request #9361 from RameshRavone/patch-1Rémi Verschelde
Fixes method bind (Curve)
2017-06-25Fixes method bindRamesh Ravone
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-25Merge pull request #9334 from Noshyaar/pr-genhRémi Verschelde
BuildSystem: generated files have .gen.extension
2017-06-25Merge pull request #9348 from bojidar-bg/9299-save-device-idsRémi Verschelde
Make the InputEvent device property get saved
2017-06-25Merge pull request #9350 from sowfelicity/x11-imeRémi Verschelde
Workaround for IME on Linux.
2017-06-25Merge pull request #9349 from volzhs/freetype-2.8Rémi Verschelde
Update freetype to 2.8
2017-06-25Update freetype to 2.8volzhs
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-25Workaround for IME on Linux(fixes #29 #7106):Jia Wang
Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available.
2017-06-24Merge pull request #9345 from nunodonato/animpropertiesRémi Verschelde
Update some property names for animation keys.
2017-06-24Merge pull request #8783 from bojidar-bg/fix-range-loop-typeRémi Verschelde
Fix for..in range() resulting in floats instead of ints
2017-06-24Merge pull request #9353 from Zylann/gradient_refactorJuan Linietsky
GradientTexture now uses a Gradient
2017-06-24Merge pull request #9281 from Zylann/fix_freelook_keyboardRémi Verschelde
Fixed freelook conflict with text inputs
2017-06-24Merge pull request #9249 from Noshyaar/pr-colorpickRémi Verschelde
ColorPicker: fix DPI, hue & color update issues
2017-06-24GradientTexture now uses a GradientMarc Gilleron
- Added gradient property - Deleted duplicate code
2017-06-24Merge pull request #9352 from dumitru-stama/blitmaskfor30Juan Linietsky
Added 'blit_rect_mask' for 3.0 too
2017-06-24Added 'blit_rect_mask' for 3.0 toodumitru-stama
2017-06-24Merge pull request #9344 from Noshyaar/pr-enviGeorge Marques
Environment: remove ssr_accel property, fix typo
2017-06-24Simplified 2D Kinematicbody.. 3D will wait a bit.Juan Linietsky
2017-06-24Capitalize template names in script dialog.Andreas Haas
2017-06-24Make the InputEvent device property get savedBojidar Marinov
Fixes #9299
2017-06-24Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0Andreas Haas
Add statements for script types of RichTextLabel
2017-06-24-Restored support for Canvas BG mode on EnvironmentJuan Linietsky
-Improved ease of use of WorldEnvironment (no longer extends Spatial) -2D editor viewport can now work in HDR!
2017-06-24Update some property names for animation keys.Nuno Donato
Added rect_rotation too. Fixes #9337
2017-06-24Environment: remove ssr_accel property, fix typoPoommetee Ketson
2017-06-24Add statements for script types of RichTextLabelgeequlim
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas ↵Juan Linietsky
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun!
2017-06-23Merge pull request #9312 from BastiaanOlij/osx_exportJuan Linietsky
Osx export
2017-06-23Merge pull request #8591 from Zylann/curve_1dJuan Linietsky
Added Curve resource
2017-06-24Added Curve resourceMarc Gilleron
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor
2017-06-23Remove methods from code completion which are already exposed by properties, ↵Juan Linietsky
makes completion cleaner and more close to the documentation.
2017-06-23Small fixes required to get platformer to work.Juan Linietsky
Added back CanvasItemMaterial
2017-06-23Merge pull request #9285 from Calinou/compress-windows-iconJuan Linietsky
Make the Windows icon file smaller
2017-06-23Merge pull request #9329 from MarianoGnu/masterThomas Herzog
GdScript: Add signal autocompletion to emit_signal function
2017-06-23GdScript: Add signal autocompletion to emit_signal functionMariano Suligoy
2017-06-23Merge pull request #9324 from neikeq/more-defval-fixesGeorge Marques
Image: Fix wrong method DEFVAL
2017-06-23Image: Fix wrong method DEFVALIgnacio Etcheverry
2017-06-23Merge pull request #9307 from nunodonato/shadererrorlineThomas Herzog
highlight the correct error line in shader editor
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-22project and scene swapped, sorry could never get used to it :(Juan Linietsky
Also reorganized menus a bit.
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-22Reimplement for..in range() so that it always results in intsBojidar Marinov
Fixes #8278, fixup of bfef8de1bc4f7a7b9617a7b181881129033a0b0e