Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-25 | style box margins for Inspector and list. | toger5 | |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke ↵ | Juan Linietsky | |
compatibility. | |||
2017-06-25 | -Added folding to property editor, persistent on objects it edits | Juan Linietsky | |
-Some changes to tree to support this properly | |||
2017-06-25 | Merge pull request #9357 from GodotExplorer/pr-fix-string-copy_from | Rémi Verschelde | |
Fix crash with String::copy_from with NULL string parameter | |||
2017-06-25 | Fix crash with String copy from with NULL string parameter | geequlim | |
2017-06-25 | i18n: Update template and sync translations | Rémi Verschelde | |
2017-06-25 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Adds Finnish translation. | |||
2017-06-25 | Merge pull request #9361 from RameshRavone/patch-1 | Rémi Verschelde | |
Fixes method bind (Curve) | |||
2017-06-25 | Fixes method bind | Ramesh Ravone | |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky | |
2017-06-25 | Merge pull request #9334 from Noshyaar/pr-genh | Rémi Verschelde | |
BuildSystem: generated files have .gen.extension | |||
2017-06-25 | Merge pull request #9348 from bojidar-bg/9299-save-device-ids | Rémi Verschelde | |
Make the InputEvent device property get saved | |||
2017-06-25 | Merge pull request #9350 from sowfelicity/x11-ime | Rémi Verschelde | |
Workaround for IME on Linux. | |||
2017-06-25 | Merge pull request #9349 from volzhs/freetype-2.8 | Rémi Verschelde | |
Update freetype to 2.8 | |||
2017-06-25 | Update freetype to 2.8 | volzhs | |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-25 | Workaround for IME on Linux(fixes #29 #7106): | Jia Wang | |
Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available. | |||
2017-06-24 | Merge pull request #9345 from nunodonato/animproperties | Rémi Verschelde | |
Update some property names for animation keys. | |||
2017-06-24 | Merge pull request #8783 from bojidar-bg/fix-range-loop-type | Rémi Verschelde | |
Fix for..in range() resulting in floats instead of ints | |||
2017-06-24 | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky | |
GradientTexture now uses a Gradient | |||
2017-06-24 | Merge pull request #9281 from Zylann/fix_freelook_keyboard | Rémi Verschelde | |
Fixed freelook conflict with text inputs | |||
2017-06-24 | Merge pull request #9249 from Noshyaar/pr-colorpick | Rémi Verschelde | |
ColorPicker: fix DPI, hue & color update issues | |||
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron | |
- Added gradient property - Deleted duplicate code | |||
2017-06-24 | Merge pull request #9352 from dumitru-stama/blitmaskfor30 | Juan Linietsky | |
Added 'blit_rect_mask' for 3.0 too | |||
2017-06-24 | Added 'blit_rect_mask' for 3.0 too | dumitru-stama | |
2017-06-24 | Merge pull request #9344 from Noshyaar/pr-envi | George Marques | |
Environment: remove ssr_accel property, fix typo | |||
2017-06-24 | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky | |
2017-06-24 | Capitalize template names in script dialog. | Andreas Haas | |
2017-06-24 | Make the InputEvent device property get saved | Bojidar Marinov | |
Fixes #9299 | |||
2017-06-24 | Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0 | Andreas Haas | |
Add statements for script types of RichTextLabel | |||
2017-06-24 | -Restored support for Canvas BG mode on Environment | Juan Linietsky | |
-Improved ease of use of WorldEnvironment (no longer extends Spatial) -2D editor viewport can now work in HDR! | |||
2017-06-24 | Update some property names for animation keys. | Nuno Donato | |
Added rect_rotation too. Fixes #9337 | |||
2017-06-24 | Environment: remove ssr_accel property, fix typo | Poommetee Ketson | |
2017-06-24 | Add statements for script types of RichTextLabel | geequlim | |
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | |
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | |||
2017-06-23 | Merge pull request #9312 from BastiaanOlij/osx_export | Juan Linietsky | |
Osx export | |||
2017-06-23 | Merge pull request #8591 from Zylann/curve_1d | Juan Linietsky | |
Added Curve resource | |||
2017-06-24 | Added Curve resource | Marc Gilleron | |
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | |||
2017-06-23 | Remove methods from code completion which are already exposed by properties, ↵ | Juan Linietsky | |
makes completion cleaner and more close to the documentation. | |||
2017-06-23 | Small fixes required to get platformer to work. | Juan Linietsky | |
Added back CanvasItemMaterial | |||
2017-06-23 | Merge pull request #9285 from Calinou/compress-windows-icon | Juan Linietsky | |
Make the Windows icon file smaller | |||
2017-06-23 | Merge pull request #9329 from MarianoGnu/master | Thomas Herzog | |
GdScript: Add signal autocompletion to emit_signal function | |||
2017-06-23 | GdScript: Add signal autocompletion to emit_signal function | Mariano Suligoy | |
2017-06-23 | Merge pull request #9324 from neikeq/more-defval-fixes | George Marques | |
Image: Fix wrong method DEFVAL | |||
2017-06-23 | Image: Fix wrong method DEFVAL | Ignacio Etcheverry | |
2017-06-23 | Merge pull request #9307 from nunodonato/shadererrorline | Thomas Herzog | |
highlight the correct error line in shader editor | |||
2017-06-22 | Fix shortcuts, make them visible again and work. | Juan Linietsky | |
2017-06-22 | project and scene swapped, sorry could never get used to it :( | Juan Linietsky | |
Also reorganized menus a bit. | |||
2017-06-22 | Fixed bug regarding to two spatial 2d players not mixing properly | Juan Linietsky | |
2017-06-22 | Reimplement for..in range() so that it always results in ints | Bojidar Marinov | |
Fixes #8278, fixup of bfef8de1bc4f7a7b9617a7b181881129033a0b0e |