Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-22 | Add type_traits include for `std::is_trivially_destructible` | Rémi Verschelde | |
2021-04-22 | Merge pull request #48081 from bruvzg/fix_api_gen_crash | Rémi Verschelde | |
Fix crash on GDNative API json generator exit. | |||
2021-04-22 | Fix crash on GDNative API json generator exit. | bruvzg | |
2021-04-21 | Merge pull request #48046 from BastiaanOlij/fix_reflection_probe | Rémi Verschelde | |
Fix reflection probe | |||
2021-04-21 | Fix reflection probe | Bastiaan Olij | |
2021-04-21 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 305c364c13d551bb30beb79af2d0c3655861bacb) | |||
2021-04-21 | Merge pull request #47772 from Calinou/doc-engine-editor-hint | Rémi Verschelde | |
Improve the `Engine.editor_hint` property documentation | |||
2021-04-20 | Improve the `Engine.editor_hint` property documentation | Hugo Locurcio | |
2021-04-20 | Merge pull request #48053 from bruvzg/icu_no_except | Rémi Verschelde | |
Re-add "no-exceptions" for export templates builds with ICU. | |||
2021-04-20 | Merge pull request #42770 from madmiraal/fix-26680 | Rémi Verschelde | |
Move collision layer and mask into CollisionObject. | |||
2021-04-20 | Merge pull request #47552 from szymonm-google/validation_layers_android | Rémi Verschelde | |
Validation layers on Android | |||
2021-04-20 | [JS, Android] Re-add "no-exceptions" for export templates builds with ICU. | bruvzg | |
2021-04-20 | Merge pull request #47879 from ↵ | Rémi Verschelde | |
SilverCreekEntertainment/add-uwp-export-project-notifier Fix EditorExportPlugin _export_begin and _export_end functions not being called when exporting UWP | |||
2021-04-20 | Merge pull request #47896 from Calinou/videoplayer-stream-position-warning | Rémi Verschelde | |
Print a warning when trying to seek in VideoPlayer | |||
2021-04-20 | Merge pull request #47983 from smix8/doc_animationnodetimeseek | Rémi Verschelde | |
Document AnimationNodeTimeSeek with clarified usage and code example | |||
2021-04-20 | Merge pull request #47976 from RoniPerson/patch-4 | Rémi Verschelde | |
changed description of `merge_polygons` | |||
2021-04-20 | Merge pull request #47953 from Calinou/doc-astar-thread-safety | Rémi Verschelde | |
Document `AStar.get_point_path()` not being thread-safe | |||
2021-04-20 | Merge pull request #48048 from kleonc/project_settings_add_property_type_fix | Rémi Verschelde | |
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding Variant::Type enum values | |||
2021-04-20 | ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ↵ | kleonc | |
Variant::Type enum values. | |||
2021-04-20 | Merge pull request #47345 from nekomatata/heightmap-draw-triangles | Rémi Verschelde | |
Draw triangles for HeightMapShape debug collision | |||
2021-04-20 | Merge pull request #47347 from nekomatata/heightmap-support | Rémi Verschelde | |
Heightmap collision shape support in Godot Physics | |||
2021-04-20 | Merge pull request #47956 from vnen/gdscript-double-stack | Rémi Verschelde | |
GDScript: Use special stack space for temporaries to reduce type changes | |||
2021-04-20 | Move collision layer and mask into CollisionObject. | Marcel Admiraal | |
2021-04-20 | Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0 | Rémi Verschelde | |
`Area[X]D`: Put physics override parameters in their own group and document that areas can be used to influence audio | |||
2021-04-20 | Merge pull request #47990 from Calinou/editor-debugger-open-cpp-source-on-github | Rémi Verschelde | |
Add a menu action to open C++ source on GitHub in the editor debugger | |||
2021-04-19 | Merge pull request #47343 from reduz/editor-import-multithreaded | Rémi Verschelde | |
Use multiple threads to import resources. | |||
2021-04-19 | Use multiple threads to import. | Juan Linietsky | |
- For now everything imports multithreaded by default (should work I guess, let's test). - Controllable per importer Early test benchmark. 64 large textures (importing as lossless, _not_ as vram) on a mobile i7, 12 threads: Importing goes down from 46 to 7 seconds. For VRAM I will change the logic to use a compressing thread in a subsequent PR, as well as implementing Betsy. | |||
2021-04-19 | Add a menu action to open C++ source on GitHub in the editor debugger | Hugo Locurcio | |
This helps user find back the source code where the error/warning was emitted from. | |||
2021-04-19 | doc: Sync classref with current source | Rémi Verschelde | |
2021-04-19 | Merge pull request #47448 from madmiraal/rename-lineedit-cursor | Rémi Verschelde | |
Rename LineEdit getters and setters to match property names | |||
2021-04-19 | Merge pull request #47611 from Bhu1-V/PR/instance-scene-fix | Rémi Verschelde | |
2021-04-19 | Merge pull request #48002 from Geometror/update-meshoptimizer | Rémi Verschelde | |
update meshoptimizer to version 0.16 | |||
2021-04-18 | Put physics override parameters in their own group and document that areas ↵ | Lightning_A | |
can be used to influence audio | |||
2021-04-18 | Merge pull request #47980 from reduz/split-particle-shader-entry-points | Rémi Verschelde | |
Split particle shader entry points | |||
2021-04-18 | update meshoptimizer to 0.16 | Hendrik Brucker | |
2021-04-18 | Merge pull request #47917 from akien-mga/squish-decompress-only | Rémi Verschelde | |
Import: Cleanup and optimize etcpak compression method | |||
2021-04-18 | Merge pull request #47982 from Chaosus/vs_fix_skymode | Rémi Verschelde | |
Fix `sky` visual shader mode after last rename | |||
2021-04-18 | Merge pull request #35666 from Calinou/inputmap-nonexistent-suggestions | Rémi Verschelde | |
Print suggestions when requesting a nonexistent InputMap action | |||
2021-04-18 | Merge pull request #47987 from madmiraal/fix-46754 | Rémi Verschelde | |
Avoid creating joy_names map entries when using Map operator[] | |||
2021-04-18 | Print suggestions when requesting a nonexistent InputMap action | Hugo Locurcio | |
Co-authored-by: Marc Gilleron <marc.gilleron@gmail.com> | |||
2021-04-17 | Document AnimationNodeTimeSeek with clarified usage and code example | smix8 | |
Document AnimationNodeTimeSeek with clarified usage and code example | |||
2021-04-17 | Avoid creating joy_names map entries when using Map operator[] | Marcel Admiraal | |
2021-04-17 | Fix `sky` visual shader mode after last rename | Yuri Roubinsky | |
2021-04-17 | Split particle shader entry points | reduz | |
* Particle shaders now have start() and process() * Particle collision happens between them. * The RESTART property is kept, so porting an old shader is still possible. This fixes the problem of particle collisions not functioning on the first particle frame. | |||
2021-04-17 | instance-scene: make parent as edited_scene if no parent selected. | Bhuvan Vemula | |
2021-04-17 | changed description of `merge_polygons` | RoniPerson | |
Clarified that the `merge_polygons` method can produce multiple holes. | |||
2021-04-17 | Merge pull request #47069 from Calinou/html5-editor-welcome-dialog | Fabio Alessandrelli | |
Add a welcome dialog to the HTML5 editor | |||
2021-04-17 | Rename LineEdit caret_* properties getters and setters to match property | Marcel Admiraal | |
2021-04-17 | Merge pull request #47969 from neikeq/issue-47898-4.0 | Rémi Verschelde | |
[master] C#: Fix `double` casting in wasm m2n trampolines | |||
2021-04-17 | C#: Fix `double` casting in wasm m2n trampolines | Ignacio Roldán Etcheverry | |
The trampolines were casting double to `size_t` (likely a copy-paste mistake), so the value was getting truncated. |