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2018-01-20Merge pull request #15891 from karroffel/stringbuilder-fix-crashThomas Herzog
fixed crash with StringBuilder
2018-01-20fixed crash with StringBuilderkarroffel
When using a newly created StringBuilder then the as_string() method will crash when trying to free an allocated 0-sized chunk of memory. When 0 bytes get allocated with memnew_arr then a NULL pointer gets returned. When trying to free that pointer the programm will crash.
2018-01-20i18n: Sync translation templates with current sourceRémi Verschelde
2018-01-20i18n: Sync translations with WeblateRémi Verschelde
Adds Romanian translation.
2018-01-19Merge pull request #15850 from Anutrix/masterRémi Verschelde
Added description to dedent in String.xml
2018-01-19Added description to dedent in String.xmlAnutrix
2018-01-19Merge pull request #15863 from touilleMan/fix-pluginscript-crash-in-dialog-boxRémi Verschelde
Hide Script nodes in dialog box to prevent crash with pluginscript
2018-01-19Hide Script nodes in dialog box to prevent crash with pluginscriptEmmanuel Leblond
2018-01-19Merge pull request #15861 from poke1024/macos-keybufferRémi Verschelde
On macOS, prevent key_event_buffer overflows
2018-01-19Bump version to 3.0-rc2Rémi Verschelde
Dr. Freeman, we're coming for you!
2018-01-19On macOS, prevent key_event_buffer overflowsBernhard Liebl
2018-01-19Merge pull request #15858 from willnationsdev/vs-hpp-supportRémi Verschelde
Allow VS to include .hpp files in scons builds
2018-01-19Merge pull request #15856 from Noshyaar/indentRémi Verschelde
SCsub: fix mixed indentation
2018-01-18Include .hpp files in VS scons builds. Fixed Typo.Will Nations
2018-01-19Merge pull request #15857 from YeldhamDev/find_last_docPoommetee Ketson
[DOCS] Fixed incorrect information inside String's "find_last" method [ci skip]
2018-01-19[DOCS] Fixed incorrect information inside String's "find_last" method.Michael Alexsander Silva Dias
2018-01-19SCsub: fix mixed indentationPoommetee Ketson
2018-01-18adding option to split modules libraryAriel Manzur
2018-01-18Merge pull request #15849 from poke1024/preload-completionRémi Verschelde
GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18improves portability with some compilersAriel Manzur
2018-01-18Merge pull request #15851 from poke1024/preload-warningsJuan Linietsky
Suppress errors on autocompletion for preload()
2018-01-18Remove obsolete Viewport _update_rect() codeRémi Verschelde
2018-01-18Suppress errors on autocompletion for preload()Bernhard Liebl
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18GDScript: fix autocompletion for preload() (issue 15766)Bernhard Liebl
2018-01-18Merge pull request #15848 from binbitten/fix-viewport-bgRémi Verschelde
Fix wrong viewport transparent-bg
2018-01-18Merge pull request #15845 from Anutrix/masterRémi Verschelde
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18Update MultiMeshInstance and WorldEnvironment documentationAbhas Kumar Sinha
With some edits by @akien-mga.
2018-01-18Fix wrong viewport transparent-bgbinbitten
2018-01-18Added description to get_collision_mask_bit and set_collision_mask_bit in ↵Anutrix
RayCast2D.xml
2018-01-18Merge pull request #15842 from binbitten/tex-conv-rgb10a2Rémi Verschelde
Convert special case RGB10_A2 to RGBA8 when obtaining texture data
2018-01-18Before I forget, add warnings on areas without children (should not break ↵Juan Linietsky
anything). Seen too many users misunderstanding the edit rect is the shape.
2018-01-18Merge pull request #15843 from ianb96/fold_mouse_ofs_fixRémi Verschelde
TextEdit fix get_mouse after many folds
2018-01-18Merge pull request #15837 from KellyThomas/patch-2Rémi Verschelde
remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
2018-01-18TextEdit fix get_mouse after many foldsIan
2018-01-18Convert special case RGB10_A2 to RGBA8 when obtaining texture databinbitten
2018-01-18Merge pull request #15841 from karroffel/gdnative-more-fixes-hopefullyRémi Verschelde
[GDNative] fix NativeScript false negative error
2018-01-18[GDNative] fix NativeScript false negative errorkarroffel
2018-01-18Merge pull request #15803 from Noshyaar/pmRémi Verschelde
ProjectManager: show error/warning by default
2018-01-18Merge pull request #15835 from bruvzg/disable_non_empty_folder_npRémi Verschelde
Disallow creating new projects in a non-empty folder.
2018-01-18Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefullyRémi Verschelde
[GDNative] fix #15723
2018-01-18ProjectManager: show error/warning by defaultPoommetee Ketson
Deprecate "That's a BINGO" message
2018-01-18remove c#7 features for compatibility with 2015 Build ToolsKelly Thomas
https://github.com/godotengine/godot/issues/15742
2018-01-18[GDNative] fix #15723karroffel
2018-01-18Disallow creating new projects in a non-empty folder.bruvzg
2018-01-18Merge pull request #15820 from paulloz/fix-csharp-call-with-object-returnRémi Verschelde
Fix marshalling when a function is returning an object from c#
2018-01-18remove an unneeded marshalling functionPaul Joannon
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18fix marshalling when a function is returning an object from c#Paul Joannon
2018-01-18Merge pull request #15817 from volzhs/icon-colorRémi Verschelde
Fix Error/Success/Warning icon color
2018-01-18Merge pull request #15829 from Zylann/add_gdnative_read_write_copyRémi Verschelde
Added GDNative copy constructor for PoolVectors Read and Write