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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-03-20
Add Root Null Check
Nathan Franke
2021-03-21
Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition
Rémi Verschelde
2021-03-21
Merge pull request #46938 from dreamsComeTrue/pick-track-improv
Rémi Verschelde
2021-03-21
Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importer
Rémi Verschelde
2021-03-20
Merge pull request #47191 from Faless/js/4.x_force_mime
Rémi Verschelde
2021-03-20
Merge pull request #46740 from KoBeWi/🎵🎵🎵
Rémi Verschelde
2021-03-20
Merge pull request #46966 from qarmin/faster_release
Rémi Verschelde
2021-03-20
Merge pull request #46917 from nekomatata/solver-kinematic-bug-fix
Rémi Verschelde
2021-03-20
Merge pull request #47130 from e344fde6bf/fix-angular-velocity-calculation
Rémi Verschelde
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-20
Merge pull request #47139 from nekomatata/concave-backface-collision
Rémi Verschelde
2021-03-20
Merge pull request #47195 from W4RH4WK/fbx-check-bone-map-access
Rémi Verschelde
2021-03-20
Fix audio player not resetting after wav finishes
kobewi
2021-03-20
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
Rémi Verschelde
2021-03-20
FBX Import: Check bone map access for valid cluster target node id
Alex Hirsch
2021-03-20
Merge pull request #47193 from jmb462/prevent-resizing-minimap-bigger-than-Gr...
Rémi Verschelde
2021-03-20
Merge pull request #47186 from timothyqiu/project-icon-size
Rémi Verschelde
2021-03-20
Merge pull request #47192 from Faless/js/4.x_editor_version
Rémi Verschelde
2021-03-20
Prevent resizing minimap bigger than GraphEdit (Fix #47189)
jmb462
2021-03-20
[HTML5] Fix editor version numbering.
Fabio Alessandrelli
2021-03-20
[HTML5] Fix loading when mime-type is missing.
Fabio Alessandrelli
2021-03-20
Fix project icon size in Project Manager
Haoyu Qiu
2021-03-20
Merge pull request #46818 from BastiaanOlij/fix_android_vulkan
Rémi Verschelde
2021-03-19
Make Animation's SceneTreeDialog filter nodes properly
Dominik 'dreamsComeTrue' Jasiński
2021-03-20
Fix some angular velocity calculations
e344fde6bf
2021-03-19
Merge pull request #47140 from paulloz/class-reference
Rémi Verschelde
2021-03-19
Merge pull request #47162 from AndyBarcia/FixTileMapEditorPaste
Rémi Verschelde
2021-03-19
class reference proofreading
Paul Joannon
2021-03-19
Fixes TileMap editor copy bug.
andybarcia
2021-03-19
Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0
Rémi Verschelde
2021-03-19
Merge pull request #47155 from W4RH4WK/gdscript-fix-quote-in-multiline-string
Rémi Verschelde
2021-03-19
Merge pull request #47151 from nekomatata/soft-body-attachment-error
Rémi Verschelde
2021-03-18
Enable zooming graph_edit with scrollwheel
Lightning_A
2021-03-19
Fix missing quote in multiline GDScript string
Alex Hirsch
2021-03-18
Fix spamming errors when SoftBody pinned nodes have no attachment
PouleyKetchoupp
2021-03-19
Merge pull request #47128 from ArdaE/master
Rémi Verschelde
2021-03-18
GLTF import: Prevent significant numerical errors in keyframe times
ArdaE
2021-03-18
Merge pull request #47147 from TwistedTwigleg/skeletonik_changes_and_bug_fixe...
Rémi Verschelde
2021-03-18
Fix for regression in SkeletonIK code
TwistedTwigleg
2021-03-18
Merge pull request #47141 from bruvzg/mac_export_force_sign
Rémi Verschelde
2021-03-18
Add "Replace existing signature" to the macOS export (enabled by default).
bruvzg
2021-03-18
Merge pull request #47115 from jcsho/fix-tree-null-stylebox
Rémi Verschelde
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-18
Check for null pointer in get_column_width(0)
Justin Ho
2021-03-18
Mono: Fix Android build after #46900
Rémi Verschelde
2021-03-18
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
Merge pull request #47133 from groud/navigation_2d_bugfix
Rémi Verschelde
2021-03-18
Make 2D navigation consider scale
Gilles Roudière
2021-03-18
Merge pull request #47125 from BastiaanOlij/SCsub_compile_shaders
Rémi Verschelde
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