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2022-11-17Fix parsing of the `keep_screen_on` display settingFredia Huya-Kouadio
2022-11-17Merge pull request #68786 from akien-mga/android-fix-keep_screen_onRémi Verschelde
Android: Fix parsing `keep_screen_on` setting
2022-11-17Merge pull request #68732 from AThousandShips/bit_map_polygon_fixRémi Verschelde
Fix polygon generation in BitMap
2022-11-17Merge pull request #68784 from bruvzg/localize_numeral_systemRémi Verschelde
Add `Control::localize_numeral_system` property to toggle automatic numeral system conversion.
2022-11-17Android: Fix parsing `keep_screen_on` settingRémi Verschelde
Boolean stringification changed in Godot 4.0. Fixes #67034. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-17Add `Control::localize_numeral_system` property to toggle automatic numeral ↵bruvzg
system conversion.
2022-11-17Fixup TileSet build after #66557Rémi Verschelde
Last rebase was too old, didn't include this API rename.
2022-11-17Merge pull request #66557 from ↵Rémi Verschelde
MisterMX/fix/tileset-custom-data-type-reload-editor fix(tileset): Recreate custom data editor if type has changed
2022-11-17Merge pull request #64368 from YeldhamDev/tile_editor_label_centerRémi Verschelde
Properly center labels in the TileMap/Set editors
2022-11-17Merge pull request #63601 from YeldhamDev/tooltip_stuffRémi Verschelde
Small changes to some tooltips
2022-11-17Merge pull request #68589 from marzecdawid/remove-default-file-save-filedialogRémi Verschelde
Remove auto selecting the first file for FileDialog with Save mode
2022-11-17Merge pull request #68779 from dzil123/fix_renderdummy_mesh_surface_overflowRémi Verschelde
RendererDummy - Fix buffer overflow due to stale mesh_get_surface
2022-11-17Merge pull request #68778 from bruvzg/ios_iconsRémi Verschelde
[iOS] iOS export improvements.
2022-11-17RendererDummy fix buffer overflow due to mesh_get_surfacedzil123
2022-11-17Merge pull request #68777 from bruvzg/mac_activ_13Rémi Verschelde
[macOS] Update activation hack to work on Ventura.
2022-11-17Merge pull request #68775 from dzil123/add_gles3_texturestorage_null_checksRémi Verschelde
OpenGL3 TextureStorage - add missing null checks
2022-11-17Merge pull request #67619 from nongvantinh/fix-calling-pckpacker-crashRémi Verschelde
Fixes engine crashes caused by the user failing to initialize PCKPacker with pck_start()
2022-11-17Merge pull request #68776 from bruvzg/win_sysfont_caseRémi Verschelde
[Windows] Use case-sensitive file names for the system fonts to avoid warnings.
2022-11-17Merge pull request #68766 from TokageItLab/fix-update-animation-fps-editRémi Verschelde
Fix GUI update timing when AnimationEditor changes FPS
2022-11-17Merge pull request #68651 from ↵Rémi Verschelde
ClarkThyLord/fix_code_editor_search_match_inconsistencies Fix code editor search match inconsistencies
2022-11-17Merge pull request #68743 from raulsntos/dotnet/array-meshRémi Verschelde
C#: Fix incorrect types used in ArrayMesh docs
2022-11-17Merge pull request #68736 from dzil123/main_print_version_topRémi Verschelde
Move engine version printout to top
2022-11-17[iOS] iOS export improvements.bruvzg
Add export options to set Settings and Notification icons on export. Automatically fill background of the app store icon instead of failing (with warning). Update development region to use `en` instead of `English`.
2022-11-17Fix polygon generation in BitMapNinni Pipping
2022-11-17[macOS] Update activation hack to work on Ventura.bruvzg
2022-11-17[Windows] Use case-sensitive file names for the system fonts to avoid warnings.bruvzg
2022-11-16GLES3 TextureStorage - add missing null checksdzil123
2022-11-17Merge pull request #68741 from Chaosus/vs_fix_varyings_popupYuri Rubinsky
2022-11-17Fix update timing when AnimationEditor changes FPSSilc Renew
2022-11-16Fix "Search" match inconsistenciesChristian Cuevas
- Offset by searched length not line text - Continue searching line for whole word matches on mismatch: Breaking at this point makes it so that upon any whole word mismatch all potential matches after this point inline are skipped, to avoid this unwanted behavior we continue searching the line positioned after the mismatch.
2022-11-16C#: Fix incorrect types used in ArrayMesh docsRaul Santos
2022-11-16Fix the bounds of varying popup in visual shader editorYuri Rubinsky
2022-11-16Main::setup2 move print engine version to topdzil123
2022-11-16Merge pull request #68573 from Sauermann/fix-optionbutton-popupRémi Verschelde
Fix position and size of OptionButton PopupMenu
2022-11-16Merge pull request #68709 from MewPurPur/instance-begone-part3Rémi Verschelde
Remove more instances of 'instance' being used as a verb
2022-11-16Merge pull request #68729 from m4gr3d/fix_save_restart_mainRémi Verschelde
Fix 'save & restart' logic for the Android Editor
2022-11-16Remove more instances of 'instance' being used as a verbVolTer
2022-11-16Fix 'save & restart' logic for the Android EditorFredia Huya-Kouadio
2022-11-16Merge pull request #68727 from akien-mga/GLES3-glx-swap-interval-fixRémi Verschelde
X11: Don't override glxSwapInterval function pointers loaded by GLAD
2022-11-16X11: Don't override glxSwapInterval function pointers loaded by GLADRémi Verschelde
Fixes #68722. Co-authored-by: alcomposer <alex.w.mitchell@gmail.com>
2022-11-16Merge pull request #68701 from Bromeon/bugfix/extension-header-cleanupRémi Verschelde
Extension header: fix typos, documentation and member order
2022-11-16Merge pull request #68725 from TokageItLab/fix-bone-renamer-for-conflictingRémi Verschelde
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16Merge pull request #68704 from ↵Rémi Verschelde
Calinou/node-add-proximitygroup-compatibility-handler Add a node compatibility handler for ProximityGroup
2022-11-16Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflowRémi Verschelde
Fix shader compiler asan out of bounds
2022-11-16Merge pull request #68708 from KoBeWi/this_dock_is_a_history_nowRémi Verschelde
Add explicit name to History dock
2022-11-16Improve BoneRenamer to avoid conflicting with original bone nameSilc Renew
2022-11-16Merge pull request #68717 from rune-scape/rune-compiler-regressionYuri Rubinsky
Fixes https://github.com/godotengine/godot/issues/68716
2022-11-15GDScript Compiler: regression fixRune
2022-11-16Add explicit name to History dockkobewi
2022-11-16Add a node compatibility handler for ProximityGroupHugo Locurcio
This converts ProximityGroup nodes from 3.x projects into Node3Ds (their parent), rather than bare Nodes.