Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-17 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 471a5abbf3651fc01e7c4f63c994164041d0c93f) | |||
2020-04-17 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees Thanks to all contributors and donors for making Godot possible! | |||
2020-04-17 | Merge pull request #35261 from YeldhamDev/load_pck_destination | Rémi Verschelde | |
Made possible to specify where to dump the contents when loading a ".pck" file | |||
2020-04-16 | Made possible to specify where to dump the contents when loading a ".pck" file | Michael Alexsander | |
2020-04-16 | Merge pull request #36868 from Calinou/improve-cli-script-error-message | Rémi Verschelde | |
Tweak the error message when trying to run an invalid script from CLI | |||
2020-04-16 | Merge pull request #37012 from Calinou/reverse-builtin-script-naming | Rémi Verschelde | |
Tweak the built-in script naming for resources with custom names | |||
2020-04-16 | Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix | Rémi Verschelde | |
Fix incorrect TabContainer documentation for 'get_tab_control()' | |||
2020-04-16 | Merge pull request #37747 from KoBeWi/cam2center | Rémi Verschelde | |
Improve Camera2D documentation | |||
2020-04-16 | Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outside | Rémi Verschelde | |
Mention `keep_pressed_outside` caveat in the BaseButton documentation | |||
2020-04-16 | Merge pull request #37832 from Calinou/doc-improve-dictionary | Rémi Verschelde | |
Improve the Dictionary class documentation | |||
2020-04-16 | Merge pull request #37824 from nekomatata/rigid-body-force-doc | Rémi Verschelde | |
More details in Rigid Body add_force documentation | |||
2020-04-16 | Merge pull request #37869 from madmiraal/fix-36533 | Rémi Verschelde | |
Assign zero to range when ConvexPolygonShape2D is empty. | |||
2020-04-16 | Merge pull request #37921 from Calinou/doc-improve-audiostreamsample | Rémi Verschelde | |
Improve the AudioStreamSample class documentation | |||
2020-04-16 | Merge pull request #37895 from qarmin/more_leak_fixes | Rémi Verschelde | |
Fixes leaks in ResourceCache, Vulkan and X11 | |||
2020-04-16 | Merge pull request #37926 from m4gr3d/migrate_legacy_apache_lib | Rémi Verschelde | |
Migrate legacy apache dependency to the GodotPayment plugin | |||
2020-04-15 | Migrate legacy apache dependency to the GodotPayment plugin | fhuya | |
This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it. | |||
2020-04-15 | Improve the AudioStreamSample class documentation | Hugo Locurcio | |
This closes #37915. | |||
2020-04-15 | Merge pull request #37914 from clayjohn/VULKAN-decal-fix | Rémi Verschelde | |
Fix texture check in decal setup | |||
2020-04-15 | Merge pull request #37911 from madmiraal/fix-32876 | Rémi Verschelde | |
Run SpringArm3D's process within physics. | |||
2020-04-15 | Merge pull request #37773 from asheraryam/fix-27272 | Rémi Verschelde | |
Add "node_unselected" signal for GraphEdit | |||
2020-04-15 | Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodes | Rémi Verschelde | |
Added selection outline to locked nodes. Resolves #37892 | |||
2020-04-15 | Fix texture check in decal setup | clayjohn | |
2020-04-15 | Run SpringArm3D's process within physics. | Marcel Admiraal | |
2020-04-15 | Add "node_unselected" signal for GraphEdit | asheraryam | |
2020-04-15 | Added selection outline to locked nodes. | Eric M | |
2020-04-15 | Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix | Rémi Verschelde | |
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT | |||
2020-04-15 | Fixes leaks in ResourceCache, Vulkan and X11 | qarmin | |
2020-04-15 | Merge pull request #37894 from NutmegStudio/fix-typo-in-light3d | Rémi Verschelde | |
Fix typo in light3d (Texture -> Texture2D) | |||
2020-04-15 | Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT | NutmegStudio | |
2020-04-15 | Fix typo in light3d (Texture -> Texture2D) | NutmegStudio | |
2020-04-15 | Merge pull request #37890 from nicomitchell/FixPosModTypeReturn | Rémi Verschelde | |
Change MATH_POSMOD return type back to INT | |||
2020-04-14 | Change MATH_POSMOD return type back to INT | Nico Mitchell | |
2020-04-14 | Merge pull request #37887 from reduz/implement-projectors | Rémi Verschelde | |
Add support for projectors in spot and omni lights. | |||
2020-04-14 | Add support for projectors in spot and omni lights. | Juan Linietsky | |
2020-04-14 | Merge pull request #37881 from qarmin/leak_vulkan | Rémi Verschelde | |
Fixes leaks with Vulkan device and instance | |||
2020-04-14 | Fixes leaks with Vulkan device and instance | qarmin | |
2020-04-14 | Merge pull request #37877 from madmiraal/fix-14864 | Rémi Verschelde | |
Remove unnecessary check for zero determinant in Basis::orthonormalize(). | |||
2020-04-14 | Merge pull request #37316 from nekomatata/physical-bone-settings | Rémi Verschelde | |
Add PhysicalBone rotation, damping, axis lock & can sleep | |||
2020-04-14 | Remove unnecessary check for zero determinant in Basis::orthonormalize(). | Marcel Admiraal | |
2020-04-14 | Merge pull request #37861 from reduz/implement-decals | Rémi Verschelde | |
Implement decals | |||
2020-04-14 | Merge pull request #37866 from akien-mga/android-build-tools-29.0.3 | Rémi Verschelde | |
Android: Bump build tools to 29.0.3 | |||
2020-04-14 | Implement decals | Juan Linietsky | |
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h | |||
2020-04-14 | Assign zero to range when ConvexPolygonShape2D is empty. | Marcel Admiraal | |
2020-04-14 | Android: Bump build tools to 29.0.3 | Rémi Verschelde | |
2020-04-14 | Merge pull request #37826 from nekomatata/direct-body-state-sleep | Rémi Verschelde | |
Fix set_sleep_state in Bullet body direct state | |||
2020-04-14 | Add PhysicalBone rotation, damping, axis lock & can sleep | PouleyKetchoupp | |
2020-04-14 | Fix set_sleep_state in Bullet body direct state | PouleyKetchoupp | |
It was inverted, it should set the body to be active when sleep is disabled. | |||
2020-04-14 | Merge pull request #37858 from m4gr3d/remove_unused_resources | Rémi Verschelde | |
Delete unused drawable resources | |||
2020-04-13 | Delete unused drawable resources. | fhuya | |
2020-04-13 | Mention `keep_pressed_outside` caveat in the BaseButton documentation | Hugo Locurcio | |
This closes #37790. |