Age | Commit message (Expand) | Author |
2015-01-08 | Merge pull request #1114 from rraallvv/vanilla | Juan Linietsky |
2015-01-08 | Merge pull request #1129 from xodene/master | Juan Linietsky |
2015-01-08 | Merge pull request #1151 from rraallvv/master | Juan Linietsky |
2015-01-08 | Merge branch 'fix_debug_process_exited_alert' | Maximillian |
2015-01-08 | Merge branch 'master' of https://github.com/okamstudio/godot | Maximillian |
2015-01-08 | Fix process being debugged has exited pop up #1128 | Maximillian |
2015-01-08 | Create the test string to detect kb layouts directly from the unicode chars | Rhody Lugo |
2015-01-08 | OS X: Add keyboard layout detection and fix build | Rhody Lugo |
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky |
2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky |
2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky |
2015-01-07 | Merge remote-tracking branch 'upstream/master' | Maximillian |
2015-01-07 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky |
2015-01-06 | fix little mistake that made the project run each save | Maximillian |
2015-01-06 | Prompt save dialog if running a unsaved scene. Solution for #966 | Maximillian |
2015-01-06 | Fix invaild path error text in project manager when no path is entered | Maximillian |
2015-01-06 | Merge pull request #1124 from UsernameIsAReservedWord/master | Juan Linietsky |
2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord |
2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky |
2015-01-05 | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky |
2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky |
2015-01-04 | Remove compiler flag LIBYUV_NEON from iOS release build | Rhody Lugo |
2015-01-04 | Fix issue #1113 | Rhody Lugo |
2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky |
2015-01-03 | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky |
2015-01-03 | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky |
2015-01-03 | -removed empty control | Juan Linietsky |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2015-01-03 | removed print | Juan Linietsky |
2015-01-03 | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky |
2015-01-03 | -add *.flags as a filter automatically when exporting, solves #1029 | Juan Linietsky |
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky |
2015-01-03 | Merge pull request #1101 from romulox-x/texturebutton_scale_2d | Juan Linietsky |
2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x |
2015-01-03 | -added a check for setget while running the game , closes #1009 | Juan Linietsky |
2015-01-03 | removed deadcode | Juan Linietsky |
2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky |
2015-01-02 | -proper minimum size computation for TabContainer | Juan Linietsky |
2015-01-02 | Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygon | Juan Linietsky |
2015-01-02 | -fixed key insert from editor window (#976) | Juan Linietsky |
2015-01-02 | -fix assignment to vector types in script using integer indices crash (#978) | Juan Linietsky |
2015-01-02 | -fix TextEdit shift-click functionality past begin and end of selection (#1004) | Juan Linietsky |
2015-01-02 | -accelerometer precission changed to "GAME" (#1015) | Juan Linietsky |
2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky |