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2022-02-06Merge pull request #56844 from Calinou/ssr-fix-background-line-masterRémi Verschelde
Fix visible background line in intersections in screen-space reflections
2022-02-06Merge pull request #57701 from Calinou/contributing-prefer-attachmentsRémi Verschelde
Recommend using GitHub attachments for minimal reproduction projects
2022-02-06Merge pull request #57716 from Chaosus/vs_vector_3dRémi Verschelde
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` in visual shaders
2022-02-06Merge pull request #57721 from YeldhamDev/separate_from_separatorsRémi Verschelde
Better handle icons and checkboxes with separators in `PopupMenu`
2022-02-06Better handle icons and checkboxes with separators in `PopupMenu`Michael Alexsander
2022-02-06Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`Yuri Roubinsky
2022-02-06Merge pull request #57672 from fire-forge/fix-image-drop-nodesRémi Verschelde
2022-02-06Merge pull request #57709 from jmb462/missing-sname-optimizationRémi Verschelde
2022-02-06Merge pull request #57607 from reduz/fix-variant-vec-integer-float-mul-divRémi Verschelde
2022-02-06Merge pull request #57633 from jordigcs/x11-snap-refresh-rateRémi Verschelde
2022-02-06Merge pull request #57689 from NeilKleistGao/masterRémi Verschelde
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-02-06Fix integer vector mul/div operators and bindings.reduz
* Vector2i and Vector3i mul/div by a float results in Vector2 and Vector3 respectively. * Create specializations to allow proper bindings. This fixes #44408 and supersedes #44441 and keeps the same rule of int <op> float returnig float, like with scalars.
2022-02-06Snap refresh rate to hundreths place on X11jordi
2022-02-06Recommend using GitHub attachments for minimal reproduction projectsHugo Locurcio
Third-party file hosts can have their files expire or be removed by the owner. In comparison, GitHub attachments are more resilient. This also fixes the link to create a bug report.
2022-02-06Edit font properties on multiple objects at onceNeilKleistGao
2022-02-06Merge pull request #57694 from Chaosus/shader_fix-for_loopRémi Verschelde
Fix unknown identifier error in for loop
2022-02-06Fix unknown identifier error in for loopYuri Roubinsky
2022-02-05Fix node types in image drag-and-drop and add node iconsFireForge
2022-02-05Merge pull request #57017 from godotengine/string-name-static-false-unclaimedRémi Verschelde
2022-02-05Merge pull request #56943 from V-Sekai/override-importRémi Verschelde
Make add_importer and add_post_importer_plugin override existing importers.
2022-02-05Merge pull request #57646 from Faless/mp/4.x_interfacesRémi Verschelde
[Net] Move RPC, Node cache out of MultiplayerAPI.
2022-02-05Merge pull request #57649 from Faless/net/4.x_ws_queue_hostresRémi Verschelde
[Net] Non-blocking WebSocket hostname resolution.
2022-02-05Merge pull request #57385 from madmiraal/update-mouse-pointer-definitionsRémi Verschelde
Update definitions of get_mouse_position methods
2022-02-05Merge pull request #57657 from lawnjelly/err_macros_flushRémi Verschelde
Add fflush to error macros
2022-02-05Merge pull request #48006 from KoBeWi/incognito_layerRémi Verschelde
Add visibility to CanvasLayer
2022-02-05Merge pull request #57655 from reduz/remove-get-rid-by-indexRémi Verschelde
Remove RID_Owner.get_rid_by_index
2022-02-05Merge pull request #56503 from ↵Rémi Verschelde
gerhean/Add-shortcut_cell-double-click-functionality Add shortcut_cell double click functionality
2022-02-05Add visibility to CanvasLayerkobewi
2022-02-05Add fflush to error macroslawnjelly
CRASH_NOW macros would previously crash before outputting any error messages. This PR ensures calling fflush for stdout before terminating.
2022-02-05Add shortcut_cell double click functionalityGer Hean
2022-02-05Remove RID_Owner.get_rid_by_indexreduz
* Implementing this function efficiently is not really possible. * Replaced by an option to get all RIDs into a buffer for performance.
2022-02-05Merge pull request #49775 from fire/faster-cvttRémi Verschelde
Faster CVTT by lowering default quality
2022-02-05Merge pull request #57635 from jmb462/fix-template-optionbuttonRémi Verschelde
Fix OptionButton in create script dialog doesn't select the correct template
2022-02-05Merge pull request #57651 from theoniko/theoniko-effects_rc.cppRémi Verschelde
Fix copy paste bug in renderer_rd/effects_rd.cpp
2022-02-05Merge pull request #57614 from Chaosus/shader_for_fixesRémi Verschelde
Few more fixes to for loop in shaders
2022-02-05Merge pull request #57620 from Haydoggo/expression-exp-fixRémi Verschelde
Fix Expression's parsing of positive exponent literals
2022-02-05Merge pull request #57639 from Sauermann/fix-onready-docsRémi Verschelde
Add @ to onready annotated variables in docs
2022-02-05Merge pull request #57648 from KoBeWi/shrunken_tbRémi Verschelde
Rework TextureButton stretch
2022-02-05Fix template OptionButton in create script dialog doesn't select the correct ↵Jean-Michel Bernard
template
2022-02-05Few more fixes to for loop in shadersYuri Roubinsky
2022-02-05Fix copy paste bug in renderer_rd/effects_rd.cpptheoniko
2022-02-05Make parser treat all exponent literals as floatHayden
2022-02-05Merge pull request #48329 from Faless/net/4.x_file_access_networkFabio Alessandrelli
[Net] Fix bogus FileAccessNetwork deconstructor.
2022-02-05[Net] Fix bogus FileAccessNetwork deconstructor.Fabio Alessandrelli
Now correctly erases old instances. The code will likely need overhaul anyway to be usable. It doesn't apply to editor runs, there's a bunch of inconsistencies on how to clients are handled, and I don't really understand why multiple instances are created for a single client/server.
2022-02-05[Net] Non-blocking WebSocket hostname resolution.Jordan Schidlowsky
Hostname is now resolved during poll in WebSocketClient (wslay) to avoid blocking during connect. An attempt is still made to find the hostname in the resolver cache.
2022-02-05Rework TextureButton stretchkobewi
2022-02-05[Net] Move RPC, Node cache out of MultiplayerAPI.Fabio Alessandrelli
Now uses two interfaces so it can be overridden in the future, and core no longer depends on Node. The interfaces are implements in scene/multiplayer. Replaces root_node with root_path. Remove all Node references from MultiplayerAPI.
2022-02-05Add @ to onready annotated variables in docsMarkus Sauermann
2022-02-05Merge pull request #57518 from pycbouh/docs-theme-refinementRémi Verschelde