Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-30 | Merge pull request #2938 from koalefant/master | Rémi Verschelde | |
Break into GDScript debugger when new() fails | |||
2015-11-30 | Merge pull request #2955 from koalefant/missing-colon | Rémi Verschelde | |
GDScript: fixed highlighting of the next line when colon is missing | |||
2015-11-29 | GDScript: fixed highlighting of the next line when colon is missing | koalefant | |
2015-11-29 | Merge pull request #2954 from koalefant/release-debug-release | Rémi Verschelde | |
scons: enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together | |||
2015-11-29 | Merge pull request #2953 from koalefant/png-leak | Rémi Verschelde | |
Fixed leak when saving PNG-s | |||
2015-11-29 | Enabled debug symbols for x11 when using platform=release_debug and ↵ | koalefant | |
debug_release=yes together | |||
2015-11-29 | Fixed leak when saving PNG-s | koalefant | |
2015-11-29 | Merge pull request #2951 from koalefant/text-editor | Rémi Verschelde | |
Script Editor: automatic indentation after a colon | |||
2015-11-29 | Script Editor: automatic indentation after a colon | koalefant | |
2015-11-29 | Break into GDScript debugger when new() fails | admix | |
2015-11-29 | Merge pull request #2950 from bojidar-bg/reference-rect2-aabb | Rémi Verschelde | |
Edit documentation for AABB and Rect2. | |||
2015-11-29 | Edit documentation for AABB and Rect2. | Bojidar Marinov | |
Docs for AABB were already present, but had a few mistakes. | |||
2015-11-29 | Run -doctool on existing documentation | Bojidar Marinov | |
Also, s/vecor/vector/ | |||
2015-11-29 | -orphan resource explorer dialog + tools menu | Juan Linietsky | |
2015-11-28 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky | |
-Proper .tscn and .tres parsing, should work, please test well! | |||
2015-11-28 | Merge pull request #2940 from TheHX/pr-error-message | Rémi Verschelde | |
Fix error messages when closing the editor | |||
2015-11-28 | Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - ↵ | Franklin Sobrinho | |
when closing the editor | |||
2015-11-28 | Merge pull request #2937 from koalefant/master | Rémi Verschelde | |
fixed crash when creating new object with wrong number of arguments (rebased) | |||
2015-11-28 | fixed crash when creating new object with wrong number of arguments | admix | |
2015-11-28 | Merge pull request #2936 from TheHX/pr-container | Rémi Verschelde | |
Add container automatic update when moving a child node | |||
2015-11-28 | Add container automatic update when moving a child node | Franklin Sobrinho | |
2015-11-28 | Merge pull request #2932 from TheHX/pr-editor-help-scroll | Rémi Verschelde | |
Fix editor help scroll to result | |||
2015-11-27 | Fix editor help scroll to result | Franklin Sobrinho | |
2015-11-27 | Merge pull request #2927 from akien-mga/pr-references-okam | Rémi Verschelde | |
Replace hardcoded references to Okam Studio by Godot Engine | |||
2015-11-27 | Merge pull request #2930 from vnen/cleaner-opus-build | Rémi Verschelde | |
Clean up Opus build command arguments | |||
2015-11-27 | Remove redundant Opus directive definition | George Marques | |
Clean up the build command line another extra bit. | |||
2015-11-27 | Remove Opus extra includes | George Marques | |
Remove the extra directories to include that were needed by the Opus library. Now the lib includes more specific paths to avoid those. | |||
2015-11-27 | Update copyright header in ios xcode templates | Rémi Verschelde | |
2015-11-27 | Replace hardcoded references to Okam Studio by Godot Engine | Rémi Verschelde | |
Since the engine development is now independent. Fixes #2836. | |||
2015-11-27 | Merge pull request #2926 from ↵ | Rémi Verschelde | |
Magurosenbei/shader_language_function_validation_fix Bug Fix #2541: Shader language function validation logic | |||
2015-11-27 | Bug Fix #2541: Shader language function validation logic | Andrea Chua | |
ensures that it finds the correct function to validate. | |||
2015-11-26 | Merge pull request #2891 from TheHX/fix_matrix_property | Rémi Verschelde | |
Fix property editor Matrix3 and Matrix32 editing | |||
2015-11-26 | Merge pull request #2921 from est31/error_if_no_export_to | Rémi Verschelde | |
Print error if no export destination has been passed | |||
2015-11-26 | Print error if no export destination has been passed | est31 | |
2015-11-26 | Merge pull request #2918 from TheHX/pr-function-parameters | Rémi Verschelde | |
Add script auto-completion for function parameters | |||
2015-11-26 | Add script auto-completion for function parameters | Franklin Sobrinho | |
2015-11-25 | Merge pull request #2912 from TheHX/pr-mesh-import-plugin | Rémi Verschelde | |
Better import mesh warnings | |||
2015-11-25 | Better import mesh warnings | Franklin Sobrinho | |
2015-11-25 | Merge pull request #2895 from TheHX/oneshot_connection | Rémi Verschelde | |
Add ability to set oneshot connection from Editor | |||
2015-11-25 | Merge pull request #2910 from est31/export_error_on_headless | Rémi Verschelde | |
Print errors to console when exporting | |||
2015-11-25 | Merge pull request #2909 from neikeq/imp_2908 | Rémi Verschelde | |
Put 2D, 3D and Script editor table indexes in enum | |||
2015-11-25 | Print errors to console when exporting | est31 | |
Now you the errors when exporting via godot server binary. When exporting via non-headless godot, it is useful to have the error on the console as well. Also exit and print a list of valid export platforms when the supplied platform was not found. | |||
2015-11-25 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
Conflicts: drivers/ogg/SCsub drivers/vorbis/SCsub | |||
2015-11-25 | 0theora compilation fixes | Juan Linietsky | |
2015-11-25 | Put 2D, 3D and Script editor index in enum | neikeq | |
To avoid invalid index out of bounds mistakes. | |||
2015-11-25 | Merge pull request #2908 from neikeq/fix_editor_select | Rémi Verschelde | |
Fix bugs caused by merged Script and Help tabs | |||
2015-11-25 | Fix Class Reference request from Inspector | neikeq | |
2015-11-25 | Fix switching between 2D/3D/Script | neikeq | |
2015-11-24 | Merge pull request #2907 from neikeq/fix_2887 | Rémi Verschelde | |
Fix Class Search dialog not showing |