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2015-11-30Merge pull request #2938 from koalefant/masterRémi Verschelde
Break into GDScript debugger when new() fails
2015-11-30Merge pull request #2955 from koalefant/missing-colonRémi Verschelde
GDScript: fixed highlighting of the next line when colon is missing
2015-11-29GDScript: fixed highlighting of the next line when colon is missingkoalefant
2015-11-29Merge pull request #2954 from koalefant/release-debug-releaseRémi Verschelde
scons: enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
2015-11-29Merge pull request #2953 from koalefant/png-leakRémi Verschelde
Fixed leak when saving PNG-s
2015-11-29Enabled debug symbols for x11 when using platform=release_debug and ↵koalefant
debug_release=yes together
2015-11-29Fixed leak when saving PNG-skoalefant
2015-11-29Merge pull request #2951 from koalefant/text-editorRémi Verschelde
Script Editor: automatic indentation after a colon
2015-11-29Script Editor: automatic indentation after a colonkoalefant
2015-11-29Break into GDScript debugger when new() failsadmix
2015-11-29Merge pull request #2950 from bojidar-bg/reference-rect2-aabbRémi Verschelde
Edit documentation for AABB and Rect2.
2015-11-29Edit documentation for AABB and Rect2.Bojidar Marinov
Docs for AABB were already present, but had a few mistakes.
2015-11-29Run -doctool on existing documentationBojidar Marinov
Also, s/vecor/vector/
2015-11-29-orphan resource explorer dialog + tools menuJuan Linietsky
2015-11-28Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-11-28-Fixed bug with scene inheritance, should work againJuan Linietsky
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-28Merge pull request #2940 from TheHX/pr-error-messageRémi Verschelde
Fix error messages when closing the editor
2015-11-28Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - ↵Franklin Sobrinho
when closing the editor
2015-11-28Merge pull request #2937 from koalefant/masterRémi Verschelde
fixed crash when creating new object with wrong number of arguments (rebased)
2015-11-28fixed crash when creating new object with wrong number of argumentsadmix
2015-11-28Merge pull request #2936 from TheHX/pr-containerRémi Verschelde
Add container automatic update when moving a child node
2015-11-28Add container automatic update when moving a child nodeFranklin Sobrinho
2015-11-28Merge pull request #2932 from TheHX/pr-editor-help-scrollRémi Verschelde
Fix editor help scroll to result
2015-11-27Fix editor help scroll to resultFranklin Sobrinho
2015-11-27Merge pull request #2927 from akien-mga/pr-references-okamRémi Verschelde
Replace hardcoded references to Okam Studio by Godot Engine
2015-11-27Merge pull request #2930 from vnen/cleaner-opus-buildRémi Verschelde
Clean up Opus build command arguments
2015-11-27Remove redundant Opus directive definitionGeorge Marques
Clean up the build command line another extra bit.
2015-11-27Remove Opus extra includesGeorge Marques
Remove the extra directories to include that were needed by the Opus library. Now the lib includes more specific paths to avoid those.
2015-11-27Update copyright header in ios xcode templatesRémi Verschelde
2015-11-27Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde
Since the engine development is now independent. Fixes #2836.
2015-11-27Merge pull request #2926 from ↵Rémi Verschelde
Magurosenbei/shader_language_function_validation_fix Bug Fix #2541: Shader language function validation logic
2015-11-27Bug Fix #2541: Shader language function validation logicAndrea Chua
ensures that it finds the correct function to validate.
2015-11-26Merge pull request #2891 from TheHX/fix_matrix_propertyRémi Verschelde
Fix property editor Matrix3 and Matrix32 editing
2015-11-26Merge pull request #2921 from est31/error_if_no_export_toRémi Verschelde
Print error if no export destination has been passed
2015-11-26Print error if no export destination has been passedest31
2015-11-26Merge pull request #2918 from TheHX/pr-function-parametersRémi Verschelde
Add script auto-completion for function parameters
2015-11-26Add script auto-completion for function parametersFranklin Sobrinho
2015-11-25Merge pull request #2912 from TheHX/pr-mesh-import-pluginRémi Verschelde
Better import mesh warnings
2015-11-25Better import mesh warningsFranklin Sobrinho
2015-11-25Merge pull request #2895 from TheHX/oneshot_connectionRémi Verschelde
Add ability to set oneshot connection from Editor
2015-11-25Merge pull request #2910 from est31/export_error_on_headlessRémi Verschelde
Print errors to console when exporting
2015-11-25Merge pull request #2909 from neikeq/imp_2908Rémi Verschelde
Put 2D, 3D and Script editor table indexes in enum
2015-11-25Print errors to console when exportingest31
Now you the errors when exporting via godot server binary. When exporting via non-headless godot, it is useful to have the error on the console as well. Also exit and print a list of valid export platforms when the supplied platform was not found.
2015-11-25Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
Conflicts: drivers/ogg/SCsub drivers/vorbis/SCsub
2015-11-250theora compilation fixesJuan Linietsky
2015-11-25Put 2D, 3D and Script editor index in enumneikeq
To avoid invalid index out of bounds mistakes.
2015-11-25Merge pull request #2908 from neikeq/fix_editor_selectRémi Verschelde
Fix bugs caused by merged Script and Help tabs
2015-11-25Fix Class Reference request from Inspectorneikeq
2015-11-25Fix switching between 2D/3D/Scriptneikeq
2015-11-24Merge pull request #2907 from neikeq/fix_2887Rémi Verschelde
Fix Class Search dialog not showing