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2019-12-14Merge pull request #34338 from Catchawink/masterRémi Verschelde
Fixed an issue with capturing audio from microphones in macOS.
2019-12-13Added microphone and camera usage descriptions to macOS builds.Catchawink
2019-12-14Merge pull request #34339 from NoFr1ends/fix-bundle-verify-iosRémi Verschelde
Change bundle name rules on iOS to match Apple's requirements
2019-12-14Merge pull request #34340 from akien-mga/drop-box2d-convexdecompRémi Verschelde
Drop b2d_convexdecomp, no longer necessary.
2019-12-14Change bundle name rules on iOS to match Apple's requirementsJonas Bernemann
Changed the bundle identifier verification to match the official verficiation. https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier This help developers to migrate existing games to godot without constantly having to change the bundle identifier in the generated XCode project.
2019-12-13Drop b2d_convexdecomp. no longer necessary.Rémi Verschelde
We now use `thirdparty/misc/triangulator.h` for all physics-related (collision, navigation) triangulation needs. Follow-up to #34293.
2019-12-13Merge pull request #34293 from jitspoe/collision-polygon-export-fixRémi Verschelde
Fix for collision polygon not working at all on exported builds.
2019-12-13Merge pull request #34334 from neikeq/issue-33503Rémi Verschelde
Mono/C#: Fix class parser bug with 'where T : struct'
2019-12-13Merge pull request #34333 from vnen/gdscript-assign-opRémi Verschelde
Fix some cases where typed assignment gets invalid
2019-12-13Merge pull request #34327 from timothyqiu/types-docRémi Verschelde
Makes int and bool types clickable in documentation
2019-12-13Mono/C#: Fix class parser incorrectly handling nested namespacesIgnacio Etcheverry
It would incorrectly error thinking the nested namespace is being declared inside a struct/class. This was because of an incorrect nesting level being used for classes and structs.
2019-12-13Mono/C#: Fix class parser bug with 'where T : struct'Ignacio Etcheverry
The struct decl parsing was outdated. Make both struct decl and class declparsing share the same code.
2019-12-13Merge pull request #34331 from akien-mga/vhacd-fix-uwp-arm-buildRémi Verschelde
vhacd: Patch to fix UWP ARM build
2019-12-13vhacd: Patch to fix UWP ARM buildRémi Verschelde
This is a very outdated copy of Bullet's btScalar.h, we're probably only discovering the tip of the bad cross-platform compatibility of the unmaintained vhacd.
2019-12-13GDScript: Convert values when setting member variablesGeorge Marques
This allows doing: self.x = 1 even if self.x is declared as float.
2019-12-13GDScript: Fix type conversion in assignment with operationGeorge Marques
2019-12-13Merge pull request #34328 from Dancovich/patch-1Rémi Verschelde
Clarifying how float(String from) parses partially invalid strings
2019-12-13Clarifying how float(String from) parses partially invalid stringsDanilo Costa Viana
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter.
2019-12-13Makes int and bool clickable in documentationHaoyu Qiu
Also adjusted the way to check empty strings.
2019-12-13Merge pull request #34229 from NoFr1ends/fix-home-indicator-iosRémi Verschelde
Allow to change the home indicator behaviour on iOS
2019-12-13Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @allkhor, @Eoin-ONeill-Yokai, @timothyqiu, @madmiraal, @zaksnet Update sponsors on splash screen. Thanks to all contributors and donors for making Godot possible!
2019-12-13Add project setting to hide home indicator on iOSJonas Bernemann
On iOS devices without a physical home button iOS shows a home indicator instead. This is often in the way of the UI or the game. Added a project setting to disable hidden home indicator. The default value is to hide the home indicator
2019-12-13i18n: Sync translation template with current sourceRémi Verschelde
2019-12-13i18n: Sync translations with WeblateRémi Verschelde
2019-12-13doc: Sync classref with current sourceRémi Verschelde
Also apply clang-format.
2019-12-13Merge pull request #34310 from qarmin/shift_operatorsRémi Verschelde
Don't allow to use too big or too small shift count
2019-12-13Merge pull request #34287 from Xrayez/tween-trans-ease-defaultRémi Verschelde
Provide default Tween values for transition and easing types
2019-12-13Merge pull request #34323 from timothyqiu/i18nRémi Verschelde
Make more editor strings translatable
2019-12-13Merge pull request #34235 from timothyqiu/menu-scrollRémi Verschelde
Fixes long popup menu scroll behavior
2019-12-13Merge pull request #34189 from aaronfranke/mesh-aabbRémi Verschelde
Expose Mesh get_aabb
2019-12-13Make more editor strings translatableHaoyu Qiu
2019-12-13Merge pull request #34016 from ↵Rémi Verschelde
norton-corbett/hotfix/tileset-editor-point-grabbing Fix TileSet Editor polygon point grabbing
2019-12-13Merge pull request #34304 from Calinou/improve-editor-shortcuts-searchRémi Verschelde
Don't search in unassigned shortcut labels in the editor shortcuts
2019-12-13Merge pull request #34295 from aaronfranke/potato-knishesRémi Verschelde
[Mono] Fix string Find methods having reversed case sensitivity
2019-12-13Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrowRémi Verschelde
Fix OptionButton's arrow margin in editor theme
2019-12-13Merge pull request #34314 from YeldhamDev/button_internal_margin_clipRémi Verschelde
Make Button and co. take internal margins into account when clipping text
2019-12-12Fix OptionButton's arrow margin in editor themeMichael Alexsander
2019-12-12Merge pull request #34309 from Muller-Castro/VarDeclFixRémi Verschelde
Fixed HTTPClient.xml:115 and 121 variant declaration
2019-12-12Make Button and co. take internal margins into account when clipping textMichael Alexsander
2019-12-12Merge pull request #34306 from Catchawink/masterRémi Verschelde
Fixed an issue with recording audio.
2019-12-12Don't allow to use too big or too small shift operatorsRafał Mikrut
2019-12-12Fixed HTTPClient.xml:115 and 121 variant declarationMuller-Castro
2019-12-12Fixed an issue with recording audio.Catchawink
Prior to this fix, AudioEffectRecordInstance::init() was called before recording_active is set to true in AudioEffectRecord::set_recording_active(). This was setting is_recording to false in AudioEffectRecordInstance, because is_recording updates to the value of recording_active in AudioEffectRecordInstance::_io_thread_process(). To fix this issue, AudioEffectRecordInstance::init() is now called after recording_active is set to true.
2019-12-12Don't search in unassigned shortcut labels in the editor shortcutsHugo Locurcio
This also fades out shortcut labels for unassigned shortcuts, which makes for easier visual grepping. This closes #33299.
2019-12-12Merge pull request #34286 from bojidar-bg/31818-cast-autocompleteRémi Verschelde
Fix GDScript autocompletion with "as" or typed variables
2019-12-12Merge pull request #34277 from aaronfranke/mono-formatRémi Verschelde
Code formatting for the Mono module
2019-12-12Merge pull request #34298 from timothyqiu/lines-32736Rémi Verschelde
Fixes crash after remove_line in RichTextLabel
2019-12-12Merge pull request #34299 from Chaosus/vs_fix_portYuri Roubinsky
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT
2019-12-12Added missed enum constant VisualShaderNodeTexture::SOURCE_PORTYuri Roubinsky
2019-12-12Fixes crash after remove_line in RichTextLabelHaoyu Qiu
`ItemFrame` always have a line.