Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-07 | GDScript: Use getter return type for the property type | George Marques | |
The PropertyInfo hints are more relevant for the inspector. The getter return type is more reliable and less likely to be incorrect and it is what's going to be called in the end. | |||
2021-10-07 | Merge pull request #53422 from KoBeWi/add_LUA_to_Godot | Rémi Verschelde | |
2021-10-07 | Merge pull request #53545 from vnen/gdscript-release | Rémi Verschelde | |
2021-10-07 | Merge pull request #52962 from mujpao/fix-right-click-sub-nodes | Rémi Verschelde | |
2021-10-07 | Merge pull request #53522 from groud/read_only_tile_layout | Rémi Verschelde | |
2021-10-07 | Merge pull request #53500 from vnen/variant-in-string-name | Rémi Verschelde | |
2021-10-07 | Merge pull request #53499 from ↵ | Rémi Verschelde | |
boruok/master-optional-crop-for-texture-atlas-importer | |||
2021-10-07 | Merge pull request #53493 from DeeJayLSP/patch-1 | Rémi Verschelde | |
2021-10-07 | Merge pull request #53541 from Calinou/doc-call-group-null | Rémi Verschelde | |
2021-10-07 | Merge pull request #53235 from Paulb23/script-editor-save-state | Rémi Verschelde | |
2021-10-07 | Merge pull request #53523 from Calinou/remove-occlusion-color | Rémi Verschelde | |
2021-10-07 | Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values | Rémi Verschelde | |
2021-10-07 | Merge pull request #53539 from Calinou/sky-material-color-no-alpha | Rémi Verschelde | |
2021-10-07 | Enable method type information on release builds | George Marques | |
This is needed to ensure GDScript compilation works properly on release builds and make use of optimized typed instructions. | |||
2021-10-07 | Merge pull request #53543 from vnen/joint-waring-release | Rémi Verschelde | |
Joint2D: Use boolean instead of warning string for validity test | |||
2021-10-07 | Allow breakpoints in closed files | Paulb23 | |
2021-10-07 | Preserve script editor state through tab closes | Paulb23 | |
2021-10-07 | GDScript: Fix method ptrcall on release | George Marques | |
2021-10-07 | Joint2D: Use boolean instead of warning string for validity test | George Marques | |
Those strings are stripped at release there's a false positive that the bodies are valid, causing a crash. | |||
2021-10-07 | Document null argument limitation with `SceneTree.call_group()` | Hugo Locurcio | |
2021-10-07 | Don't allow translucent colors in built-in sky material properties | Hugo Locurcio | |
The colors' alpha channel is ignored, so there's no point in exposing it in the editor. | |||
2021-10-07 | Clamp Environment's SSR fade-in and fade-out to positive values | Hugo Locurcio | |
Negative values result in rendering glitches. | |||
2021-10-07 | Remove unimplemented `Environment.ambient_light_occlusion_color` property | Hugo Locurcio | |
This property was intended to provide a way to have SSAO or VoxelGI ambient occlusion with a color other than black. However, it was dropped during the Vulkan renderer development due to the performance overhead it caused when the feature wasn't used. | |||
2021-10-07 | DisplayServer: Add multiple descriptions for methods. | DeeJayLSP | |
Added multiple descriptions for clipboard, mouse and window methods. | |||
2021-10-07 | Merge pull request #53525 from Calinou/comments-replace-visual-server | Rémi Verschelde | |
Replace references to VisualServer in code comments with RenderingServer | |||
2021-10-07 | Merge pull request #53524 from Calinou/voxelizer-remove-debug-print | Rémi Verschelde | |
Remove debugging print from the VoxelGI baker | |||
2021-10-07 | added optional region cropping to Texture Atlas importer | boruok | |
2021-10-07 | Replace references to VisualServer in code comments with RenderingServer | Hugo Locurcio | |
VisualServer no longer exists in the `master` branch. | |||
2021-10-07 | Remove debugging print from the VoxelGI baker | Hugo Locurcio | |
2021-10-07 | Set TileSet layout and half-offset as read-only when using square shape | Gilles Roudière | |
2021-10-07 | Merge pull request #53519 from timothyqiu/anim-tree-null | Rémi Verschelde | |
Fix make sub-resource crash in AnimationTreeEditor | |||
2021-10-07 | i18n: Sync classref translations with `3.x` branch | Rémi Verschelde | |
The files are directed copied from the version which was merged in `3.x` together with the translations from Weblate. For future commits we can do cherry-picks from `3.x` to `master` like usual for the editor translations. | |||
2021-10-07 | Fix make sub-resource crash in AnimationTreeEditor | Haoyu Qiu | |
2021-10-07 | Merge pull request #53505 from timothyqiu/stack-overflow | Rémi Verschelde | |
2021-10-07 | Merge pull request #53510 from Chaosus/fix_shader_crash | Rémi Verschelde | |
2021-10-07 | Use loop instead of recursion when clearing proximity groups | Haoyu Qiu | |
2021-10-07 | Fix shader crash when passing array to index expression | Yuri Roubinsky | |
2021-10-07 | Merge pull request #53491 from Chaosus/shader_fix_texture_array_uniforms | Yuri Roubinsky | |
2021-10-07 | Merge pull request #53494 from mhilbrunner/stop-drop-and-dont-lie | Rémi Verschelde | |
Fix outdated no_call_local, use call_remote | |||
2021-10-07 | Merge pull request #53433 from vnen/gdscript-eragon-fix | Rémi Verschelde | |
[GDScript] Set status on parsing steps beforehand | |||
2021-10-07 | Merge pull request #51459 from ↵ | Rémi Verschelde | |
TokageItLab/fix-animation-track-editor-insert-queue Fixed behavior of insert track queue in `AnimationTrackEditor` is unstable | |||
2021-10-07 | Merge pull request #53504 from clayjohn/VULKAN-sky-bug | Rémi Verschelde | |
Remove bogus sky error check | |||
2021-10-07 | Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius | Rémi Verschelde | |
Move assignment of SSAO radius push constant | |||
2021-10-06 | Remove bogus sky error check | clayjohn | |
2021-10-06 | Add Variant `in` operator for any String/StringName operands | George Marques | |
Allow using String or StringName types as operand in any position of the `in` operator, which is more convenient in scripting when interacting with data in the engine (such as a Node name). | |||
2021-10-06 | GDScript: Set status on parsing steps beforehand | George Marques | |
To avoid potential dependency cycles. If any happens it will not get into infinite recursion anymore and errors will cascade later on. | |||
2021-10-07 | fixed insert track queue in AnimationTrackEditor doesn't work correctly | Silc 'Tokage' Renew | |
2021-10-06 | Merge pull request #53482 from timothyqiu/soft-body-ready | Camille Mohr-Daurat | |
Re-prepare RenderingServer if SoftDynamicBody mesh changed | |||
2021-10-06 | Fix outdated no_call_local, use call_remote | Max Hilbrunner | |
2021-10-06 | Fix regression which prevents using texture array uniforms | Yuri Roubinsky | |