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AgeCommit message (Expand)Author
2021-08-13Merge pull request #51597 from RandomShaper/input_bufferingRémi Verschelde
2021-08-13Merge pull request #51616 from bruvzg/cam_feed_ridRémi Verschelde
2021-08-13Switch to input buffering on AndroidPedro J. Estébanez
2021-08-13Add project setting for agile input event flushingPedro J. Estébanez
2021-08-13Update AUTHORS and DONORS listRémi Verschelde
2021-08-13Add placeholder textures to ensure CameraTexture / CameraFeed always have val...bruvzg
2021-08-13Add input buffering frameworkPedro J. Estébanez
2021-08-13Improve input event accumulationPedro J. Estébanez
2021-08-13Merge pull request #50767 from KoBeWi/no_head_no_saveRémi Verschelde
2021-08-13Merge pull request #51611 from AnilBK/fix-duplicatesRémi Verschelde
2021-08-13Don't save project on startup in headless modekobewi
2021-08-13Merge pull request #51609 from Chaosus/shader_fix_varying_errorYuri Roubinsky
2021-08-13Merge pull request #51586 from m4gr3d/investigate_godot_resume_stalls_masterRémi Verschelde
2021-08-13Merge pull request #51524 from RandomShaper/faster_vmaRémi Verschelde
2021-08-13Merge pull request #51606 from m4gr3d/expose_fragile_user_data_config_masterRémi Verschelde
2021-08-13Fix duplicate conditions.Anilforextra
2021-08-13Fix shader crash when using local var with the same name as varyingYuri Roubinsky
2021-08-12Add support for prompting the user to retain app data on uninstall.Fredia Huya-Kouadio
2021-08-12Resolve issue where the Godot app remains stuck when resuming.Fredia Huya-Kouadio
2021-08-13Upgrade Vulkan memory allocatorPedro J. Estébanez
2021-08-12Android: Use volk instead of NDK Vulkan headersRémi Verschelde
2021-08-12Merge pull request #51581 from bruvzg/camera_feed_portRémi Verschelde
2021-08-12Merge pull request #51580 from aaronfranke/particles-real-doubleRémi Verschelde
2021-08-12Merge pull request #51558 from fabriceci/fix-move-and-slide-regression-multip...Rémi Verschelde
2021-08-12Merge pull request #51579 from Calinou/doc-editorfilesystem-get-file-typeRémi Verschelde
2021-08-12Merge pull request #50372 from Paulb23/code_edit_breakpoint_fixesRémi Verschelde
2021-08-12Merge pull request #51572 from Chaosus/vs_fix_transform_instanceYuri Roubinsky
2021-08-12Merge pull request #51536 from Calinou/nearest-mipmap-use-nearest-for-minific...Rémi Verschelde
2021-08-12Port camera feed to the new RenderingServer API.bruvzg
2021-08-12Fix printing error about unsupported modifier on `TransformUniform`Yuri Roubinsky
2021-08-12Fix incorrect descriptions for EditorFileSystem's `get_file_type()`Hugo Locurcio
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-12Use nearest mipmaps for both minification and magnificationHugo Locurcio
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
2021-08-12Merge pull request #50771 from naithar/feature/platform-export-refactoring-4.0Rémi Verschelde
2021-08-12i18n: Sync translations with WeblateRémi Verschelde
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-12Merge pull request #51571 from mbrlabs/end-him-rightlyRémi Verschelde
2021-08-12Split uwp platform export template into multiple filesSergey Minakov
2021-08-12Split javascript export template into multiple filesSergey Minakov
2021-08-12Split windows platform export template into multiple filesSergey Minakov
2021-08-12Split osx platform export template into multiple filesSergey Minakov
2021-08-12Split android platform export template into multiple filesSergey Minakov
2021-08-12Split iphone platform export template into multiple filesSergey Minakov
2021-08-12Allow additional cpp files to be added for export templateSergey Minakov
2021-08-12Merge pull request #51568 from AnilBK/remove-swapRémi Verschelde
2021-08-12Fix breakpoint toggle signal not firing when expectedPaulb23
2021-08-12Merge pull request #51567 from mortarroad/master-fix-cpu-particles-spreadRémi Verschelde
2021-08-12Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_errorRémi Verschelde
2021-08-12Properly finishes Godot's Android activity when destroyed by the systemMarcus Brummer