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AgeCommit message (Expand)Author
2022-12-27Remove unnecessary bail-out if shape A is concave. The test for A being conca...Malcolm Nixon
2022-12-27GDScript: Fix return type of constructor call for extending classDmitrii Maganov
2022-12-27Allow building X11 without VulkanRiteo
2022-12-27visual instance layers are regarded during shadow cullingMarkus Grafen
2022-12-27Fix errors when `TabBar` is emptyMichael Alexsander
2022-12-27Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to ...stmSi
2022-12-27Fix dark title barfloppyhammer
2022-12-26Remove duplicate Month and Weekday enumsAaron Franke
2022-12-26Merge pull request #70396 from jainl28patel/VisualShader-unit-testYuri Rubinsky
2022-12-26Fix errors related to reflection probe now using a render buffers objectBastiaan Olij
2022-12-26Add unit test for VisualShaderjainl28patel
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-26Fix wrong AnimationStateMachine process for end of fadingSilc Renew
2022-12-25Fix type adjustment skipped when value is considered both not hard and not va...cdemirer
2022-12-25Suggest Filename in Remote Tree File DialogstmSi
2022-12-25Fix pingpong with loop wrap is not workingSilc Renew
2022-12-24Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPointIgnacio Roldán Etcheverry
2022-12-24Merge pull request #70494 from neikeq/issue-67876Ignacio Roldán Etcheverry
2022-12-24CanvasItemEditor Fix snapping grid misalignmentMrPhnix
2022-12-24Merge pull request #70496 from Chaosus/astargrid_divide_heuristicsYuri Rubinsky
2022-12-24[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.bruvzg
2022-12-24Divide `AStarGrid2D::default_heuristic` into two different heuristicsYuri Rubinsky
2022-12-24C#: reverse Vector2.AngleToPointAlexey Kim
2022-12-24Fix Editor Shortcut keys are inserting in Script EditorstmSi
2022-12-24Bring back the renderer options button on the main editorHakim
2022-12-23Merge pull request #67668 from nikitalita/apk-signerRémi Verschelde
2022-12-23Merge pull request #67759 from TechnoPorg/jni-64-bit-arraysRémi Verschelde
2022-12-23Merge pull request #70253 from BastiaanOlij/cleanup_sky_renderRémi Verschelde
2022-12-23Merge pull request #70476 from BastiaanOlij/move_sdfgi_initRémi Verschelde
2022-12-23Merge pull request #70214 from Ansraer/speed-maybeRémi Verschelde
2022-12-23Merge pull request #70478 from marius-se/fix/content_scaleRémi Verschelde
2022-12-23Merge pull request #70477 from mihe/bind-joint-disableRémi Verschelde
2022-12-23Inner classes get their docs backrune-scape
2022-12-23[iOS] Add Apple Pencil pressure and tilt support.bruvzg
2022-12-23[macOS] Fix stylus tilt Y direction.bruvzg
2022-12-23C#: Fix leak in Span to Variant conversionsIgnacio Roldán Etcheverry
2022-12-23Merge pull request #70486 from raulsntos/dotnet/convert-toIgnacio Roldán Etcheverry
2022-12-23Merge pull request #70483 from raulsntos/dotnet/forbid-init-propertiesIgnacio Roldán Etcheverry
2022-12-23C#: Rename `ConvertToX` methodsRaul Santos
2022-12-23Merge pull request #70441 from matt08-prog/doc-ArrayMeshYuri Sizov
2022-12-23C#: Disallow init-only propertiesRaul Santos
2022-12-23use depth prepass to increase performanceAnsraer
2022-12-23fix contentScaleFactor on iOSMarius Seufzer
2022-12-23Bind methods related to disabling collision between joint bodiesMikael Hermansson
2022-12-24Move SDFGI update logic into clustered rendererBastiaan Olij
2022-12-23Revert "pcre2: Update to upstream version 10.42"Rémi Verschelde
2022-12-23Merge pull request #69998 from BastiaanOlij/sorting-pivot-4Rémi Verschelde
2022-12-23Cleanup and improve sky renderBastiaan Olij
2022-12-23Added options for sorting transparent objects (port of PR 63040)Bastiaan Olij
2022-12-23changed wording for ArrayMesh::regen_normal_maps' descriptionmatt08-prog