Age | Commit message (Collapse) | Author |
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-Added support for snapping in KinematicBody2D
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Fix server and GDNative in master branch
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Visual shaders - make "Add node" menu showed by right click
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Open visual editor when "open editor" button in the inspector is pressed
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Fix display scale bug in visual shaders
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UWP: Add support for GLES2 driver
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Fix missing whitepoint for ACES tonemapping
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Fixes #20111
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Temporary fix to issue #19628 and #19207
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Add ability to set submenu's popup delay time on mouse hovering
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Respect window/handheld/orientation setting in iOS
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Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose
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[InspectorDock] Change label offset
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Cylinder resource and collision shape (bullet only)
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fix clipping with v_flip fixes: #18600
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Fix possible bug with AudioStreamPlayer2D audio position
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fix wrong loop condition in MultiMesh allocation
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Refactor HTML5 platform OS implementation
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fix ColorPickerButton.get_popup()
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Fix visual script editor interface
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Fallback to default font if main/code font path doesn't exist
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Bump mbedTLS to version 2.10.0
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Fix bits_per_pixel validation in BMP and TGA loader modules.
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Added scrollable property for sliders
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Added support for extra mouse buttons.
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Improved stream paused fade code
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Added path for Mono installed through Homebrew
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Fix dummy renderer for CPU particles
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