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2020-11-06Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky
2020-11-06Merge pull request #43353 from madmiraal/fix-43352Rémi Verschelde
Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants
2020-11-06Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants.unknown
2020-11-06Merge pull request #43051 from Ev1lbl0w/bugfix-path-inconsistencyRémi Verschelde
Changed path behaviour for Windows
2020-11-06Merge pull request #43283 from Calinou/color-remove-contrastedRémi Verschelde
Remove `Color.contrasted()` as its behavior is barely useful
2020-11-06Merge pull request #43337 from Xrayez/math-unused-phi-defineRémi Verschelde
Remove unused `PHI` define in math funcs
2020-11-06Merge pull request #43348 from bruvzg/ios_sim_fixRémi Verschelde
[iOS] Add missing ARC flag to the simulator build.
2020-11-06Merge pull request #43347 from bruvzg/ubsan_uninit3Rémi Verschelde
Fix uninitialised variables in the BaseMaterial3D.
2020-11-06Fix uninitialised variables in the BaseMaterial3D.bruvzg
2020-11-05Remove unused `PHI` define in math funcsAndrii Doroshenko (Xrayez)
2020-11-05Merge pull request #43318 from akien-mga/doc-rng-seedRémi Verschelde
doc: Override default value for RandomNumberGenerator.seed
2020-11-05Merge pull request #42724 from theoway/error_message_fix_call_recursiveRémi Verschelde
Fixes the misleading message when a non-existing function name is passed to TreeItem.call_recursive()
2020-11-05doc: Override default value for RandomNumberGenerator.seedRémi Verschelde
It's non-deterministic so it's better to show a fixed value like 0 instead of having it potentially change whenever `randomize()` is called. Fixes #43317.
2020-11-04Merge pull request #43310 from akien-mga/doc-classref-syncRémi Verschelde
doc: Sync classref with current source
2020-11-04doc: Sync classref with current source + fixup some bindingsRémi Verschelde
Includes various changes triggered by the refactoring of method bindings.
2020-11-04Merge pull request #43297 from reduz/directional-light-2dRémi Verschelde
Implement DirectionalLight2D
2020-11-04Implement DirectionalLight2Dreduz
Also separated Light2D in PointLight2D and DirectionalLight2D. Used PointLight2D because its more of a point, and it does not work the same as OmniLight (as shape depends on texture). Added a few utility methods to Rect2D I needed.
2020-11-04Merge pull request #43307 from aaronfranke/update-gridRémi Verschelde
Move call to update the 3D grid into check for updating the view
2020-11-04Move call to update the 3D grid into check for updating the viewAaron Franke
2020-11-04Merge pull request #43301 from rcorre/tab-doc-typoRémi Verschelde
Fix typo in Tabs doc.
2020-11-03Fix typo in Tabs doc.Ryan Roden-Corrent
I don't know enough about grammar to say why the "ing" suffix is correct, but I'm reasonably sure it is :)
2020-11-03Merge pull request #39635 from Meriipu/master_nodropRémi Verschelde
do not drop mouseover on WM_MOUSE_EXIT
2020-11-03Merge pull request #43280 from akien-mga/custom-tooltips-cleanupRémi Verschelde
Tooltips: Improve code clarity and docs
2020-11-03Merge pull request #41516 from Lunatoid/allow-object-newRémi Verschelde
Fixed ParseError when calling Object.new()
2020-11-03Remove `Color.contrasted()` as its behavior is barely usefulHugo Locurcio
Returning the most contrasting color isn't a trivial task, as there are often many possible choices. It's usually best left for the user to implement using a script.
2020-11-03Tooltips: Improve code clarity and docsRémi Verschelde
The return type for `_make_custom_tooltip` is clarified as Control, and users should make sure to return a visible node for proper size calculations. Moreover in the current master branch, a PopupPanel will be added as parent to the provided tooltip to make it a sub-window. Clarifies documentation for `Control._make_custom_tooltip`, and shows how to use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types to style tooltips. Fixes #39677.
2020-11-03Merge pull request #40364 from marstaik/alpha2coverage_upRémi Verschelde
Alpha Hash and Alpha2Coverage Implementation
2020-11-02Alpha Hash and Alpha2Coverage ImplementationMarios Staikopoulos
2020-11-02Merge pull request #42979 from Mallos/fix/tilemap-floodfillRémi Verschelde
fix(editor): TileMap floodfill with same tile ID and different variation
2020-11-02Merge pull request #43260 from HaSa1002/mainloop-remove-deprecated-methodsRémi Verschelde
MainLoop: Remove deprecated methods
2020-11-01Merge pull request #43267 from Calinou/doc-ninepatchrect-tile-stretch-modeRémi Verschelde
Correct documentation about NinePatchRect stretch modes
2020-11-01Correct documentation about NinePatchRect stretch modesHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4333.
2020-11-01Merge pull request #42703 from RandomShaper/fix_anim_backwardsRémi Verschelde
Fix premature end of animation playing backwards
2020-11-01Merge pull request #43258 from lyuma/get_parent_class_reentrancyRémi Verschelde
Avoid reentrant OBJTYPE_RLOCK in ClassDB
2020-11-01Avoid reentrant OBJTYPE_RLOCK in ClassDBLyuma
Fixes #43020 when a thread uses ClassDB while main thread calls is_parent_class().
2020-11-01MainLoop: Remove deprecated methodsHaSa1002
2020-11-01Merge pull request #43241 from Calinou/doc-httprequest-fix-code-sampleRémi Verschelde
Fix a variable being redeclared in the HTTPRequest code sample
2020-10-31Fix a variable being redeclared in the HTTPRequest code sampleHugo Locurcio
2020-10-30[iOS] Add missing ARC flag to the simulator build.bruvzg
2020-10-30Merge pull request #37158 from thebestnom/android-click-supportRémi Verschelde
Support mouse events on Android
2020-10-30Merge pull request #43184 from Chaosus/fix_randi_range_biasedRémi Verschelde
Fix biased output of randi_range
2020-10-30Merge pull request #43197 from jzulauf-lunarg/zulauf_sync_fix_cleanupRémi Verschelde
Synchronization - Clean subpass dependency init
2020-10-30Merge pull request #43194 from reduz/pixel-snap-refactorJuan Linietsky
Refactor pixel snapping.
2020-10-30Refactor pixel snapping.reduz
-Rename pixel_snap to snap_2d_to_vertices -Added snap_2d_to_transforms which is more useful Fixes #41814 Solves proposal https://github.com/godotengine/godot-proposals/issues/1666 Supersedes #35606, supersedes #41535, supersedes #41534
2020-10-30Merge pull request #43173 from volzhs/fix-tab-containerRémi Verschelde
Fix crash in TabContainer in case of no content at all
2020-10-29Synchronization - Clean subpass dependency initJohn Zulauf
Fix incorrect subpass dependency initialization
2020-10-29Merge pull request #42811 from Calinou/doc-packetpeerudp-wait-interruptRémi Verschelde
Document how to interrupt `PacketPeerUDP.wait()`
2020-10-29Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flatRémi Verschelde
Set previous tool buttons in the Polygon2D editor to be flat again
2020-10-29Merge pull request #43191 from YeldhamDev/poly2deditor_move_button_fixRémi Verschelde
Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D editor
2020-10-29Set previous tool buttons in the Polygon2D editor to be flat againMichael Alexsander