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AgeCommit message (Expand)Author
2021-11-11Merge pull request #54870 from bruvzg/rtl_table_copyRémi Verschelde
2021-11-11Fix import_scene_from_other_importer and import_animation_from_other_importerLyuma
2021-11-11Color: Bind `from_hsv` as static methodRémi Verschelde
2021-11-11String: Remove `erase` method, bindings can't mutate StringRémi Verschelde
2021-11-11Fix RichTextLabel selection copy with table cells.bruvzg
2021-11-11Fix shader crashing when using `ALBEDO` or `ALPHA` in light functionYuri Roubinsky
2021-11-11Merge pull request #54865 from boruok/fix-navigationpolygon-docYuri Roubinsky
2021-11-11fixed typo in NavigationPolygon docboruok
2021-11-11Merge pull request #54861 from timothyqiu/escapeRémi Verschelde
2021-11-11Add missing characters for property name quotingHaoyu Qiu
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-11-10Merge pull request #54745 from KoBeWi/find_in_scenesRémi Verschelde
2021-11-10Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groupsRémi Verschelde
2021-11-10Merge pull request #49708 from megalobyte/editor_description_fixRémi Verschelde
2021-11-10Merge pull request #54847 from nekomatata/fix-test-move-regressionRémi Verschelde
2021-11-10Merge pull request #54660 from Chaosus/vs_particles_mesh_emitterRémi Verschelde
2021-11-10Update editor description property flagmegalobyte
2021-11-10Fix test_move reporting collision when touching another bodyPouleyKetchoupp
2021-11-10Merge pull request #54204 from Ev1lbl0w/bugfix-textedit_selection_mode_crashRémi Verschelde
2021-11-10Merge pull request #54783 from ator-dev/fix-override-exposureRémi Verschelde
2021-11-10Merge pull request #54840 from Calinou/mono-move-exception-policy-settingRémi Verschelde
2021-11-10Merge pull request #54838 from groud/fix_editor_import_pluginRémi Verschelde
2021-11-10Merge pull request #54820 from nekomatata/fix-character-body-floor-errorsRémi Verschelde
2021-11-10Merge pull request #54837 from akien-mga/windows-bigobjRémi Verschelde
2021-11-10Move Mono unhandled exception setting to be located within a subsectionHugo Locurcio
2021-11-10Merge pull request #54832 from akien-mga/visualshader-virtual-enum-argsYuri Roubinsky
2021-11-10Merge pull request #54834 from akien-mga/windows-gcc-warnings-fixRémi Verschelde
2021-11-10Fix EditorImportPlugin logic for checking unimplemented methodsGilles Roudière
2021-11-10Fix errors in CharacterBody when floor is destroyed or removedPouleyKetchoupp
2021-11-10Windows: Enable `/bigobj` to increase max size for obj filesRémi Verschelde
2021-11-10Fix EditorInspectorPlugin virtual bindings and add parse_group callbackYuri Sizov
2021-11-10Merge pull request #54676 from Chaosus/gds_restrict_namesRémi Verschelde
2021-11-10Merge pull request #54358 from Shawak/feature-allow-root-node-paths-without-q...Rémi Verschelde
2021-11-10Windows: Fix compilation warnings with GCC 11.2.1Rémi Verschelde
2021-11-10Fix crash with indexing array with bad valuesEv1lbl0w
2021-11-10VisualShader: Document enum args for virtual methodsRémi Verschelde
2021-11-10Merge pull request #54825 from TokageItLab/fix-ping-pong-in-mathRémi Verschelde
2021-11-10fix pingpong in mathSilc 'Tokage' Renew
2021-11-09Merge pull request #54662 from KoBeWi/now_with_reloadingRémi Verschelde
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-09Properly reload built-in tool scriptskobewi
2021-11-09Merge pull request #54808 from Calinou/editor-frametime-display-more-decimalsRémi Verschelde
2021-11-09Merge pull request #54694 from briansemrau/rem-silly-obj-errorRémi Verschelde
2021-11-09Merge pull request #54697 from aaronfranke/move-testsRémi Verschelde
2021-11-09Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_thatRémi Verschelde
2021-11-09Merge pull request #51341 from V-Sekai/fps-30K. S. Ernest (iFire) Lee
2021-11-09Allow using $/root node pathsMaximilian
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp
2021-11-09Display 2 decimals instead of 1 in editor frametime labelsHugo Locurcio
2021-11-09Default to 30 animation fps for better quality.K. S. Ernest (iFire) Lee