summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-11-08Merge pull request #53321 from Geometror/gradient-improvementsYuri Roubinsky
2021-11-08Merge pull request #54473 from briansemrau/no-debug-functions-on-threadRémi Verschelde
2021-11-08Merge pull request #54118 from ↵Rémi Verschelde
Pineapple/dont-ignore-type-mismatch-in-setter-master
2021-11-08Several Gradient improvementsHendrik Brucker
2021-11-08Merge pull request #52943 from RandomShaper/property_pin_control_naturalRémi Verschelde
2021-11-08Merge pull request #54715 from goostengine/gradient-texture-1d-renameYuri Roubinsky
2021-11-08Add property value pinningPedro J. Estébanez
2021-11-08Merge pull request #54760 from KoBeWi/node_pupopRémi Verschelde
2021-11-08Improve Add Node Here popupkobewi
2021-11-08Merge pull request #54486 from ibrahn/thread-work-pool-lazierRémi Verschelde
2021-11-08Merge pull request #54186 from miraz12/fix-packedByteArray-memcpy-crashRémi Verschelde
2021-11-08Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colorsRémi Verschelde
2021-11-08Merge pull request #54586 from bruvzg/hb310Rémi Verschelde
2021-11-08Merge pull request #54663 from ↵Rémi Verschelde
Gallilus/VisualScript-sync-and-improve-variable-anb-property
2021-11-08Merge pull request #54756 from bruvzg/pre_wait_observer_redraw4Rémi Verschelde
2021-11-08HarfBuzz: Update to version 3.1.1bruvzg
2021-11-08[macOS] Use pre-wait observer to keep main run loop running and redraw ↵bruvzg
window during the window resize and displaying modal popups.
2021-11-07Merge pull request #54735 from LightningAA/remove-camera-texture-flagsRémi Verschelde
Remove redundant texture flag setters/getters for `CameraTexture`
2021-11-07Remove redundant texture flag setters/getters for `CameraTexture`Aaron Record
2021-11-07Merge pull request #54721 from KoBeWi/fix_saving_blank_scenes-true_editionRémi Verschelde
Fix editor saving blank scenes (for real)
2021-11-07Merge pull request #54728 from Razoric480/fix-lsp-signal-crash-rRémi Verschelde
Fix LSP crash when parsing signal symbols.
2021-11-07Fix LSP crash when parsing signal symbols.Francois Belair
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters. Fixes #54720 .
2021-11-07Merge pull request #54710 from bruvzg/ios_xcbuild_info4Rémi Verschelde
[iOS export, 4.0] Capture and display xcodebuild output.
2021-11-07Fix editor saving blank scenes (for real)kobewi
2021-11-07Unify determination of default property valuesPedro J. Estébanez
2021-11-07Rename `GradientTexture` to `GradientTexture1D`Andrii Doroshenko (Xrayez)
1. Explicit and unambiguous when comparing to `GradientTexture2D` 2. Consistent with other class names where 1D is used in the engine.
2021-11-07[iOS export] Capture and display xcodebuild output.bruvzg
2021-11-07Merge pull request #54689 from KoBeWi/name_of_sunRémi Verschelde
2021-11-07Merge pull request #54654 from nathanfranke/pulseaudio-fixRémi Verschelde
2021-11-07Fix preview sun and environment nameskobewi
2021-11-06Use application name for pulseaudio deviceNathan Franke
2021-11-06Merge pull request #54671 from Chaosus/fix_noise_tex_docRémi Verschelde
Fix example in `NoiseTexture` doc
2021-11-06Merge pull request #54673 from bruvzg/macos_zip_exportRémi Verschelde
[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06[Export] Read and ZIP project files in 16K chunks instead of reading the ↵bruvzg
whole file at once.
2021-11-06Fix example in `NoiseTexture` docYuri Roubinsky
2021-11-06Merge pull request #54417 from Anutrix/global-scope-doc-updatesMax Hilbrunner
Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06Added or improved function description and codeblocks in @GlobalScope.xmlAnutrix
2021-11-06VisualScript-sync-and-improve-variable-and-propertyDavid Cambré
2021-11-06Merge pull request #54616 from briansemrau/aabb-area-to-volumeRémi Verschelde
2021-11-05Rename AABB `get_area` to `get_volume`Brian Semrau
2021-11-05Merge pull request #54642 from BoilingFusion/masterCamille Mohr-Daurat
Fix the volume calculation for cylinders
2021-11-05Merge pull request #54573 from nekomatata/query-parametersRémi Verschelde
2021-11-05Fix the volume calculation for cylindersJulian Adamse
2021-11-05Merge pull request #54621 from briansemrau/fix-preview-frameRémi Verschelde
2021-11-05Fix previews sometimes displaying wrong/blank imageBrian Semrau
2021-11-05Merge pull request #54599 from Chaosus/vs_particles_2d_emittersRémi Verschelde
2021-11-05Added 2D boolean hint for particle emitters in visual shadersYuri Roubinsky
2021-11-05Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-errorRémi Verschelde
2021-11-05Merge pull request #54620 from briansemrau/request-frame-callableRémi Verschelde
Use Callable in RenderingServer `request_frame_drawn_callback`
2021-11-05Use Callable in RS::request_frame_drawn_callbackBrian Semrau