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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-01-14
Fixed current line highligting with horizontal clipping, issue 15427
Paulb23
2018-01-13
Merge pull request #15657 from paulloz/fix-textedit-undo-redo-selection
Rémi Verschelde
2018-01-13
Merge pull request #15655 from endragor/fix-get-parent-range
Rémi Verschelde
2018-01-13
Merge pull request #15665 from endragor/fix-android-gdnative
Rémi Verschelde
2018-01-13
Merge pull request #15669 from poke1024/fix-dep-files-size
Rémi Verschelde
2018-01-13
Fix files section size in dependency error dialog
Bernhard Liebl
2018-01-13
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
COPYRIGHT: Update with recently added thirdparty libraries
Rémi Verschelde
2018-01-13
Merge pull request #15664 from akien-mga/thirdparty
Rémi Verschelde
2018-01-13
Fix open_dynamic_library for Android
Ruslan Mustakov
2018-01-13
bullet: Streamline bundling, remove extraneous src/ folder
Rémi Verschelde
2018-01-13
zstd: Update to pristine 1.3.3
Rémi Verschelde
2018-01-13
tinyexr: Update to pristine commit e385dad (security update)
Rémi Verschelde
2018-01-13
openssl: Update to pristine 1.0.2n (security update)
Rémi Verschelde
2018-01-13
libogg: Update to pristine version 1.3.3
Rémi Verschelde
2018-01-13
Deselect on undo/redo in TextEdit
Paul Joannon
2018-01-13
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-13
Fix get_parent_range to return 0 when there is no parent
Ruslan Mustakov
2018-01-13
Merge pull request #15653 from letheed/has-shader-override
Rémi Verschelde
2018-01-13
Merge pull request #15654 from binbitten/fix-subres-click
Rémi Verschelde
2018-01-13
Small fix for Control bindings
letheed
2018-01-13
Fix clicking on sub-resources in a node's right-click menu
binbitten
2018-01-13
Bump version to 3.0-rc1
Rémi Verschelde
2018-01-13
Merge pull request #15636 from mrcdk/fix_canvas_light
Rémi Verschelde
2018-01-13
Merge pull request #15633 from binbitten/fix-mat2-align
Rémi Verschelde
2018-01-12
Fix mat2 alignment
binbitten
2018-01-12
Set correct types on a couple variables inside the canvas.glsl
MrCdK
2018-01-12
Properly save the new save safe setting, avoid crash.
Juan Linietsky
2018-01-12
Attempt renaming multiple times on safe file save, and make the behavior opti...
Juan Linietsky
2018-01-12
Merge pull request #15630 from neikeq/issue-15454
Rémi Verschelde
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-12
Added some explanations that should make it easier to use the AnimationTreePl...
Grosskopf
2018-01-12
Mono: Fix starting MonoDevelop process from the wrong appdomain
Ignacio Etcheverry
2018-01-12
Merge pull request #15623 from kubecz3k/param-name-rename
Rémi Verschelde
2018-01-12
Merge pull request #15628 from endragor/fix-gdnative-charstrings
Rémi Verschelde
2018-01-12
Merge pull request #15629 from endragor/fix-shader-property
Rémi Verschelde
2018-01-12
Fix mat2 alignment
Juan Linietsky
2018-01-12
Fix uniform alignment, closes #14962
Juan Linietsky
2018-01-12
Fix Material's shader property binding
Ruslan Mustakov
2018-01-12
Fix GDNative procedures returning godot_char_string
Ruslan Mustakov
2018-01-12
Merge pull request #15625 from bruvzg/osx-open-with
Rémi Verschelde
2018-01-12
Make burley default for materials, fixes #15054
Juan Linietsky
2018-01-12
Properly resize textures so they can be ETC compressed, fixes #15139
Juan Linietsky
2018-01-12
modify default param names in couple of signals
Unknown
2018-01-12
[macOS] Adds ability to open files with "Open With" or double-click from Finder
bruvzg
2018-01-12
Make members a bit more visible color wise
Juan Linietsky
2018-01-12
Add special coloring to members, to make shadowing more obvious.
Juan Linietsky
2018-01-12
Merge pull request #15622 from Paulloz/fix-mono-build
Rémi Verschelde
2018-01-12
get_target_fps and set_target_fps now both use an int
Paul Joannon
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